Player Matchup

Medusa
Medusa
Apollyon3689
Medusa
Level 123
God Stats
2W - 2L
1,395 SR
Queue Stats
9W - 13L
1,351 Elo+
Party 1
Hades
Hades
BloodyMoonBalls
Hades
Level 69
God Stats
13W - 8L
1,577 SR
Queue Stats
72W - 73L
1,509 Elo+
Party 1
Atlas
Atlas
MILKYTHEDOPEMAN
Atlas
Level 156
God Stats
1W - 2L
1,267 SR
Queue Stats
71W - 87L
1,349 Elo+
Party 1
Team Averages
Level 116
1,413 SR
1,403 Elo+

VS

Team Averages
Level 110
1,497 SR
1,480 Elo+
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fuyon22
Izanami
Level 87
God Stats
0W - 1L
1,607 SR
Queue Stats
32W - 35L
1,458 Elo+
Solo
Bastet
Bastet
Sauce_Kiid23
Bastet
Level 124
God Stats
1W - 3L
1,383 SR
Queue Stats
173W - 197L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 4 / 3
7,474
747
4,964
7,861
2,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 6
7,910
791
10,459
10,542
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 8
7,562
756
5,388
5,386
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 3
6,848
685
4,569
8,948
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Fuyon22
Izanami
11
4 / 4 / 1
7,260
726
6,739
7,589
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
10
0 / 5 / 4
6,274
627
5,905
8,607
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
3
1.25
W
Medusa
5
4
3
1.63
W
4
1
6
7
L
Izanami
Fuyon22
Izanami
4
4
1
1.13
W
2
0
8
6
L
Bastet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
17,213
23,789
Taken
25,144
12,412
Mitigated
12,699
9,174
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,569
1,934
260
1,712
8,948
7,471
0
5,338
2,853
14,680
0
W
Medusa
4,964
1,813
0
208
7,861
2,204
748
1,035
6,826
0
18,942
W
10,459
694
304
6,194
10,542
6,446
433
2,891
7,651
35,312
0
L
Izanami
Fuyon22
Izanami
6,739
4,638
0
1,246
7,589
2,370
0
5,517
1,704
0
22,824
W
5,388
1,263
0
2,468
5,386
3,762
486
1,458
3,928
16,504
0
L
Bastet
5,905
1,556
0
871
8,607
2,858
0
3,662
4,584
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
20,382
129
Minions Killed
90
6
Camps Cleared
3
524,073
Distance Traveled
543,406
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,848
685
14
1
0
187,261
1
W
Medusa
7,474
747
27
3
0
164,983
1
W
Hades
7,910
791
67
7
6
189,046
3
L
Izanami
7,260
726
45
5
2
162,664
2
W
Atlas
7,562
756
35
4
0
170,044
3
L
Bastet
6,274
627
31
3
1
193,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role