Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AP0STL3
Cerberus
Level 88
God Stats
2W - 1L
1,602 SR
Queue Stats
187W - 190L
1,496 Elo+
Solo
Freya
Freya
BlinkUnderTower
Freya
Level 47
God Stats
12W - 9L
1,465 SR
Queue Stats
100W - 98L
1,412 Elo+
Party 1
Atlas
Atlas
JukeboxHerooooo
Atlas
Level 124
God Stats
16W - 15L
1,731 SR
Queue Stats
956W - 894L
1,539 Elo+
Party 1
Neith
Neith
TheW0rld123
Neith
Level 126
God Stats
32W - 37L
1,530 SR
Queue Stats
1,448W - 1,441L
1,569 Elo+
Party 3
Team Averages
Level 98
1,566 SR
1,503 Elo+

VS

Team Averages
Level 97
1,553 SR
1,496 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ApricotParrot23
Hel
Level 64
God Stats
24W - 24L
1,488 SR
Queue Stats
124W - 140L
1,457 Elo+
Party 4
Bellona
Bellona
Returnedtomonkey
Bellona
Level 67
God Stats
10W - 8L
1,619 SR
Queue Stats
212W - 199L
1,516 Elo+
Party 2
Bastet
Bastet
Warster13
Bastet
Level 123
God Stats
7W - 4L
1,693 SR
Queue Stats
226W - 207L
1,533 Elo+
Party 2
Ullr
Ullr
aHR5
Ullr
Level 85
God Stats
15W - 28L
1,463 SR
Queue Stats
119W - 121L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 1
3,714
743
1,329
1,683
803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
AP0STL3
Cerberus
5
0 / 0 / 3
3,348
670
958
3,150
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
2 / 2 / 0
3,450
690
1,200
3,271
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
2 / 0 / 3
3,897
779
1,682
2,950
1,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 0 / 2
3,861
772
3,442
3,048
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
3
0 / 3 / 0
2,822
564
1,674
3,113
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
2 / 2 / 0
3,484
697
2,104
2,329
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 0
2,866
573
503
1,614
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Warster13
Bastet
5
0 / 0 / 1
3,201
640
2,017
2,205
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
aHR5
Ullr
4
0 / 2 / 0
3,014
603
1,346
3,517
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Atlas
 
Atlas
0
3
0
0
W
Cerberus
AP0STL3
Cerberus
0
0
3
1.5
L
2
2
0
1
W
2
2
0
1
W
2
0
3
3.5
L
0
1
0
0
W
3
0
2
4
L
Bastet
Warster13
Bastet
0
0
1
0.5
L
Ullr
aHR5
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,611
Damage
7,644
14,102
Taken
12,778
4,365
Mitigated
3,704
5,795
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,329
128
0
610
1,683
803
104
0
1,683
12,509
0
L
Atlas
 
Atlas
1,674
902
0
166
3,113
1,361
0
913
2,200
4,386
0
W
Cerberus
AP0STL3
Cerberus
958
0
0
1,010
3,150
871
0
768
2,382
9,106
0
L
2,104
255
213
726
2,329
624
201
1,878
451
13,148
0
W
1,200
496
0
1,046
3,271
868
0
1,377
1,894
5,837
0
W
1,682
765
265
1,012
2,950
1,136
0
786
2,164
6,223
0
L
503
209
0
537
1,614
574
0
634
782
0
4,964
W
3,442
2,301
0
1,852
3,048
687
0
847
2,201
0
18,418
L
Bastet
Warster13
Bastet
2,017
729
0
1,091
2,205
490
11
810
1,361
0
10,526
L
Ullr
aHR5
Ullr
1,346
334
0
891
3,517
655
0
702
2,815
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,270
Gold Earned
15,387
121
Minions Killed
89
0
Camps Cleared
0
471,387
Distance Traveled
435,869
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,714
743
35
7
0
107,828
0
L
Atlas
2,822
564
8
2
0
87,553
1
W
Cerberus
3,348
670
30
6
0
102,652
1
L
Hel
3,484
697
22
4
0
97,914
3
W
Freya
3,450
690
17
3
0
87,377
3
W
Atlas
3,897
779
8
2
0
92,870
1
L
Bellona
2,866
573
13
3
0
50,277
0
W
Neith
3,861
772
31
6
0
80,660
0
L
Bastet
3,201
640
24
5
0
103,974
0
L
Ullr
3,014
603
22
4
0
96,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role