Player Matchup

Jormungandr
Jormungandr
CaptnRagingClue
Jormungandr
Level 154
God Stats
5W - 5L
1,536 SR
Queue Stats
21W - 27L
1,445 Elo+
Solo
Freya
Freya
Dogeluv
Freya
Level 108
God Stats
1W - 5L
1,428 SR
Queue Stats
47W - 54L
1,539 Elo+
Solo
Atlas
Atlas
Thesavagenun
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,546 Elo+
Solo
Xbalanque
Xbalanque
photon-mirage
Xbalanque
Level 140
God Stats
11W - 14L
1,600 SR
Queue Stats
192W - 182L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
xX3rdLegionXx
Ratatoskr
Level 149
God Stats
3W - 3L
1,576 SR
Queue Stats
192W - 192L
1,504 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,501 Elo+

VS

Team Averages
Level 104
1,491 SR
1,497 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ELMER FUD3
Thoth
Level 135
God Stats
5W - 5L
1,145 SR
Queue Stats
257W - 237L
1,553 Elo+
Solo
Ymir
Ymir
Jonzuiga
Ymir
Level 127
God Stats
1W - 1L
1,483 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Unraveled___
Ah Muzen Cab
Level 125
God Stats
12W - 11L
1,574 SR
Queue Stats
333W - 332L
1,485 Elo+
Solo
Hel
Hel
freyastightpssy
Hel
Level 23
God Stats
2W - 1L
1,755 SR
Queue Stats
107W - 70L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptnRagingClue
Jormungandr
15
2 / 7 / 4
9,139
703
14,524
16,820
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Dogeluv
Freya
15
5 / 4 / 1
9,820
755
12,456
14,051
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 2
7,417
571
7,019
14,403
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
photon-mirage
Xbalanque
14
0 / 7 / 3
7,983
614
8,425
13,820
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
xX3rdLegionXx
Ratatoskr
15
1 / 3 / 2
8,729
671
5,832
14,399
9,265
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 16
11,006
847
6,246
15,385
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
17
8 / 4 / 8
11,516
886
13,889
11,692
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
2 / 0 / 20
10,215
786
10,270
12,037
6,719
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Unraveled___
Ah Muzen Cab
18
10 / 0 / 11
11,786
907
20,426
14,297
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 14
11,088
853
10,073
10,413
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
8
Kills
27
27
Deaths
8
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
16
10
L
Jormungandr
CaptnRagingClue
Jormungandr
2
7
4
0.57
L
Freya
Dogeluv
Freya
5
4
1
1.38
W
Thoth
8
4
8
3
W
Ymir
2
0
20
12
L
0
6
2
0.17
W
Ah Muzen Cab
Unraveled___
Ah Muzen Cab
10
0
11
15.5
W
5
3
14
4
L
Xbalanque
photon-mirage
Xbalanque
0
7
3
0.21
L
Ratatoskr
xX3rdLegionXx
Ratatoskr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
60,904
73,493
Taken
63,824
49,563
Mitigated
42,561
12,315
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,246
717
1,022
3,643
15,385
17,309
855
5,645
9,408
11,303
0
L
Jormungandr
CaptnRagingClue
Jormungandr
14,524
2,358
0
1,534
16,820
16,746
0
6,792
9,328
35,214
0
L
Freya
Dogeluv
Freya
12,456
3,999
0
3,381
14,051
4,642
0
10,196
3,273
27,012
2,438
W
Thoth
13,889
559
0
2,165
11,692
4,746
1,828
5,338
6,208
44,972
0
W
Ymir
10,270
3,078
0
869
12,037
6,719
1,057
6,434
5,400
27,291
0
L
7,019
2,368
0
795
14,403
14,680
2
8,884
4,874
17,102
0
W
Ah Muzen Cab
Unraveled___
Ah Muzen Cab
20,426
8,405
0
4,331
14,297
8,426
3,046
7,206
6,843
0
48,962
W
10,073
55
13,174
5,661
10,413
5,361
306
7,331
2,894
43,383
0
L
Xbalanque
photon-mirage
Xbalanque
8,425
3,530
0
1,378
13,820
4,230
0
6,756
6,348
0
28,818
L
Ratatoskr
xX3rdLegionXx
Ratatoskr
5,832
187
0
5,227
14,399
9,265
0
6,890
6,928
0
38,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
55,611
295
Minions Killed
311
7
Camps Cleared
9
1,160,659
Distance Traveled
1,334,623
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,006
847
8
1
0
254,834
0
L
Jormungandr
9,139
703
65
5
0
222,159
1
L
Freya
9,820
755
50
4
3
228,706
0
W
Thoth
11,516
886
74
6
3
233,198
2
W
Ymir
10,215
786
43
3
4
284,938
0
L
Atlas
7,417
571
24
2
0
213,355
2
W
Ah Muzen Cab
11,786
907
78
6
0
281,998
2
W
Hel
11,088
853
108
8
2
279,655
3
L
Xbalanque
7,983
614
64
5
0
214,933
1
L
Ratatoskr
8,729
671
92
7
4
281,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role