Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DJReaper883
Loki
Level 106
God Stats
16W - 16L
1,537 SR
Queue Stats
434W - 425L
1,469 Elo+
Solo
Atlas
Atlas
Damon_Steel
Atlas
Level 117
God Stats
7W - 8L
1,500 SR
Queue Stats
30W - 34L
1,584 Elo+
Party 1
Medusa
Medusa
KidDynaMyte1605
Medusa
Level 105
God Stats
5W - 5L
1,501 SR
Queue Stats
400W - 417L
1,455 Elo+
Solo
Achilles
Achilles
yeetusfetuss
Achilles
Level 96
God Stats
7W - 5L
1,661 SR
Queue Stats
322W - 343L
1,503 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,502 Elo+

VS

Team Averages
Level 123
1,525 SR
1,476 Elo+
Baron Samedi
Baron Samedi
DanzoCastle
Baron Samedi
Level 94
God Stats
70W - 64L
1,494 SR
Queue Stats
187W - 202L
1,476 Elo+
Solo
Pele
Pele
DarienMirrow
Pele
Level 102
God Stats
10W - 14L
1,546 SR
Queue Stats
335W - 318L
1,455 Elo+
Solo
Set
Set
Dumbb3lls
Set
Level 111
God Stats
49W - 50L
1,584 SR
Queue Stats
516W - 475L
1,511 Elo+
Solo
Geb
Geb
HEAVENS_KNIGHT_-
Geb
Level 160
God Stats
4W - 6L
1,503 SR
Queue Stats
176W - 162L
1,486 Elo+
Solo
Hou Yi
Hou Yi
black_fairydust
Hou Yi
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
406W - 408L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 3 / 0
5,120
569
2,858
3,963
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 1
6,056
673
1,125
4,076
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
4,670
519
1,658
5,946
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,589
510
1,049
3,685
722
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
yeetusfetuss
Achilles
5
0 / 1 / 0
3,834
426
957
3,219
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanzoCastle
Baron Samedi
9
1 / 1 / 1
5,337
593
1,864
3,958
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,711
635
3,327
5,199
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
6 / 0 / 0
6,098
678
5,166
4,638
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 4
4,945
549
2,586
3,395
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 3
4,910
546
770
3,327
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
0
0
1
0.5
L
0
2
0
0
W
Baron Samedi
DanzoCastle
Baron Samedi
1
1
1
1.5
W
1
0
0
1
W
6
0
0
6
W
0
0
4
2
L
0
2
0
0
W
0
0
3
1.5
L
Achilles
yeetusfetuss
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,647
Damage
13,713
20,889
Taken
20,517
6,579
Mitigated
9,091
6,705
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,858
306
0
361
3,963
1,086
0
2,589
1,269
18,031
0
L
1,125
74
0
1,942
4,076
1,124
0
313
3,606
0
34,382
L
1,658
456
0
2,219
5,946
2,159
0
822
5,003
5,953
0
W
Baron Samedi
DanzoCastle
Baron Samedi
1,864
0
46
1,434
3,958
1,625
258
1,610
2,198
32,460
0
W
3,327
596
0
1,562
5,199
3,326
492
185
4,774
0
28,729
W
5,166
2,678
0
3,218
4,638
1,309
0
1,006
3,624
0
33,844
W
2,586
189
0
1,276
3,395
1,987
0
511
2,796
17,295
0
L
1,049
404
0
1,024
3,685
722
0
380
3,219
0
28,865
W
770
525
0
1,459
3,327
844
0
942
2,377
0
18,435
L
Achilles
yeetusfetuss
Achilles
957
84
0
1,159
3,219
1,488
0
0
2,909
0
7,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
27,001
236
Minions Killed
276
0
Camps Cleared
0
801,240
Distance Traveled
862,466
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,120
569
53
6
0
120,257
0
L
Loki
6,056
673
97
11
0
203,275
3
L
Atlas
4,670
519
9
1
0
195,719
3
W
Baron Samedi
5,337
593
65
7
0
180,672
3
W
Pele
5,711
635
70
8
0
154,494
1
W
Set
6,098
678
68
8
0
215,420
2
W
Geb
4,945
549
28
3
0
151,976
4
L
Medusa
4,589
510
64
7
0
180,626
2
W
Hou Yi
4,910
546
45
5
0
159,904
2
L
Achilles
3,834
426
13
1
0
101,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role