Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DTQ127
Atlas
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 34L
1,396 Elo+
Party 2
Scylla
Scylla
GH05TxLimp
Scylla
Level 27
God Stats
23W - 23L
1,483 SR
Queue Stats
155W - 168L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
ShotzDeMo
Cernunnos
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 211L
1,431 Elo+
Party 1
Awilix
Awilix
TheLighterDark
Awilix
Level 72
God Stats
1W - 2L
1,174 SR
Queue Stats
286W - 271L
1,439 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,435 Elo+

VS

Team Averages
Level 84
1,494 SR
1,372 Elo+
Danzaburou
Danzaburou
Amorphicist
Danzaburou
Level 107
God Stats
35W - 36L
1,550 SR
Queue Stats
574W - 779L
1,449 Elo+
Solo
Mulan
Mulan
Necr0nxde
Mulan
Level 88
God Stats
4W - 3L
1,206 SR
Queue Stats
344W - 327L
1,457 Elo+
Solo
Tiamat
Tiamat
Oldwarrior661
Tiamat
Level 43
God Stats
5W - 10L
1,273 SR
Queue Stats
35W - 85L
1,237 Elo+
Party 3
Atlas
Atlas
cookieineed
Atlas
Level 155
God Stats
3W - 7L
1,755 SR
Queue Stats
363W - 405L
1,433 Elo+
Solo
Fenrir
Fenrir
criscore45
Fenrir
Level 27
God Stats
6W - 4L
1,688 SR
Queue Stats
39W - 85L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 1
6,210
621
3,117
8,245
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
DTQ127
Atlas
10
2 / 2 / 3
5,961
596
2,718
6,497
3,525
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
GH05TxLimp
Scylla
11
2 / 0 / 1
5,924
592
2,297
1,074
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ShotzDeMo
Cernunnos
11
4 / 1 / 3
5,984
598
7,153
6,990
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 4
6,783
678
5,835
7,624
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amorphicist
Danzaburou
9
3 / 4 / 0
5,463
546
3,777
7,591
2,226
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Necr0nxde
Mulan
11
1 / 2 / 0
6,382
638
6,147
6,429
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 2 / 0
5,597
560
41
2,964
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 3
5,347
535
4,152
7,401
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
criscore45
Fenrir
8
0 / 4 / 1
4,986
499
2,914
6,968
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
L
Danzaburou
Amorphicist
Danzaburou
3
4
0
0.75
W
Atlas
DTQ127
Atlas
2
2
3
1.75
W
Scylla
GH05TxLimp
Scylla
2
0
1
2.5
L
Mulan
Necr0nxde
Mulan
1
2
0
0.5
L
0
2
0
0
W
Cernunnos
ShotzDeMo
Cernunnos
4
1
3
5.5
W
5
1
4
7
L
0
3
3
0.5
L
Fenrir
criscore45
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
17,031
30,430
Taken
31,353
11,768
Mitigated
14,674
11,354
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,117
473
0
3,320
8,245
4,046
0
0
7,868
0
31,453
L
Danzaburou
Amorphicist
Danzaburou
3,777
1,163
0
1,400
7,591
2,226
0
1,025
6,566
0
28,930
W
Atlas
DTQ127
Atlas
2,718
1,477
1,199
1,320
6,497
3,525
48
2,248
4,249
14,109
0
W
Scylla
GH05TxLimp
Scylla
2,297
0
0
0
1,074
230
0
0
1,074
28,293
0
L
Mulan
Necr0nxde
Mulan
6,147
811
0
2,894
6,429
4,365
0
367
6,062
0
36,086
L
41
41
0
907
2,964
1,108
0
1,448
1,516
24,636
0
W
Cernunnos
ShotzDeMo
Cernunnos
7,153
3,468
0
2,591
6,990
1,783
550
1,639
5,351
0
44,204
W
5,835
2,714
0
2,924
7,624
2,184
0
306
7,184
0
36,700
L
4,152
1,080
385
1,255
7,401
5,118
0
1,626
5,775
14,491
0
L
Fenrir
criscore45
Fenrir
2,914
421
0
2,000
6,968
1,857
0
549
6,419
0
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
27,775
297
Minions Killed
241
0
Camps Cleared
0
1,011,635
Distance Traveled
948,416
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,210
621
65
7
0
214,985
3
L
Danzaburou
5,463
546
61
6
0
160,875
2
W
Atlas
5,961
596
22
2
0
188,923
2
W
Scylla
5,924
592
50
5
0
189,952
3
L
Mulan
6,382
638
79
8
0
202,365
2
L
Tiamat
5,597
560
44
4
0
171,131
2
W
Cernunnos
5,984
598
77
8
0
183,944
1
W
Awilix
6,783
678
83
8
0
233,831
1
L
Atlas
5,347
535
14
1
0
186,906
1
L
Fenrir
4,986
499
43
4
0
227,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role