Player Matchup

Atlas
Atlas
Hey BuddyBb
Atlas
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 193L
1,336 Elo+
Solo
Hera
Hera
Rinokure
Hera
Level 129
God Stats
22W - 19L
1,601 SR
Queue Stats
167W - 177L
1,348 Elo+
Party 2
Nemesis
Nemesis
criss1234
Nemesis
Level 26
God Stats
2W - 3L
1,360 SR
Queue Stats
15W - 26L
1,212 Elo+
Party 2
Team Averages
Level 73
1,487 SR
1,299 Elo+

VS

Team Averages
Level 98
1,429 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Whiskey nDiesel
Baron Samedi
Level 57
God Stats
2W - 5L
1,352 SR
Queue Stats
135W - 145L
1,374 Elo+
Solo
Osiris
Osiris
ZA_WARADO_Dio
Osiris
Level 119
God Stats
2W - 1L
1,436 SR
Queue Stats
20W - 20L
1,408 Elo+
Party 1
Atlas
Atlas
theundead123885
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
10,128
633
6,784
17,828
21,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
15
2 / 4 / 3
10,102
631
6,921
11,400
5,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
criss1234
Nemesis
9
2 / 0 / 2
9,221
576
1,305
2,293
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Whiskey nDiesel
Baron Samedi
14
0 / 1 / 5
9,860
616
6,294
5,207
2,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 3
10,870
679
12,790
11,745
9,850
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 4
10,366
648
7,572
13,535
11,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Hera
2
4
3
0.88
W
Baron Samedi
Whiskey nDiesel
Baron Samedi
0
1
5
2.5
W
4
2
3
2.75
L
Nemesis
criss1234
Nemesis
2
0
2
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
26,656
31,521
Taken
30,487
28,376
Mitigated
23,574
2,868
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
3,666
10
1,333
17,828
21,433
224
9,087
8,741
15,368
0
L
Hera
6,921
906
0
1,079
11,400
5,958
896
4,203
7,197
49,426
0
W
Baron Samedi
Whiskey nDiesel
Baron Samedi
6,294
525
2,381
2,237
5,207
2,362
832
3,570
1,559
47,954
0
W
12,790
4,880
0
0
11,745
9,850
900
5,529
6,002
0
37,467
L
Nemesis
criss1234
Nemesis
1,305
210
0
446
2,293
985
71
820
1,473
0
6,411
W
7,572
2,390
0
121
13,535
11,362
364
5,159
8,122
26,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
31,096
150
Minions Killed
189
4
Camps Cleared
10
615,131
Distance Traveled
889,253
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,128
633
15
1
0
234,535
4
L
Hera
10,102
631
124
8
3
254,797
2
W
Baron Samedi
9,860
616
96
6
6
299,073
3
W
Osiris
10,870
679
65
4
2
306,813
0
L
Nemesis
9,221
576
11
1
1
125,799
0
W
Atlas
10,366
648
28
2
2
283,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role