Player Matchup

Atlas
Atlas
Brownlie836
Atlas
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
138W - 126L
1,510 Elo+
Solo
Apollo
Apollo
ERAUReaper
Apollo
Level 45
God Stats
1W - 3L
1,922 SR
Queue Stats
81W - 37L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
Nobbles20
Sun Wukong
Level 129
God Stats
3W - 5L
1,438 SR
Queue Stats
208W - 207L
1,543 Elo+
Party 2
Fenrir
Fenrir
scottahawk
Fenrir
Level 158
God Stats
4W - 3L
1,707 SR
Queue Stats
286W - 283L
1,536 Elo+
Party 2
Sol
Sol
warcris99
Sol
Level 31
God Stats
2W - 2L
1,907 SR
Queue Stats
24W - 21L
1,536 Elo+
Solo
Team Averages
Level 98
1,739 SR
1,553 Elo+

VS

Team Averages
Level 86
1,550 SR
1,572 Elo+
Olorun
Olorun
OnGodNoCap
Olorun
Level 125
God Stats
28W - 11L
1,694 SR
Queue Stats
198W - 178L
1,627 Elo+
Party 1
Fenrir
Fenrir
PhantomX100
Fenrir
Level 26
God Stats
44W - 26L
1,618 SR
Queue Stats
84W - 48L
1,616 Elo+
Party 1
Ullr
Ullr
Skoomaholic
Ullr
Level 125
God Stats
2W - 0L
1,607 SR
Queue Stats
238W - 210L
1,641 Elo+
Party 1
Tiamat
Tiamat
The_Tank575
Tiamat
Level 49
God Stats
4W - 2L
1,254 SR
Queue Stats
15W - 18L
1,403 Elo+
Solo
Khepri
Khepri
hax0r13
Khepri
Level 107
God Stats
11W - 2L
1,578 SR
Queue Stats
180W - 168L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,760
887
7,670
19,528
20,705
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ERAUReaper
Apollo
16
1 / 6 / 2
10,310
937
13,670
14,773
5,667
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Nobbles20
Sun Wukong
16
5 / 6 / 0
10,928
993
13,689
16,509
8,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
scottahawk
Fenrir
16
0 / 11 / 4
9,635
876
9,659
22,836
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 4
9,749
886
13,063
8,387
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

107

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OnGodNoCap
Olorun
19
13 / 0 / 11
12,802
1,164
28,952
13,186
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
18
7 / 2 / 12
11,220
1,020
13,318
14,683
7,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 17
11,373
1,034
14,374
14,173
7,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
3 / 2 / 22
11,311
1,028
11,634
8,981
13,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
hax0r13
Khepri
18
2 / 0 / 18
11,599
1,054
6,368
9,399
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
6
Kills
30
30
Deaths
6
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Apollo
ERAUReaper
Apollo
1
6
2
0.33
L
Sun Wukong
Nobbles20
Sun Wukong
5
6
0
0.83
W
Olorun
OnGodNoCap
Olorun
13
0
11
18.5
W
Fenrir
7
2
12
6.5
W
5
2
17
6.75
W
Tiamat
3
2
22
7
W
Khepri
hax0r13
Khepri
2
0
18
11
L
Fenrir
scottahawk
Fenrir
0
11
4
0.18
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,751
Damage
74,646
82,033
Taken
60,422
53,505
Mitigated
48,956
7,827
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,670
2,083
383
1,343
19,528
20,705
0
9,040
10,488
21,385
0
L
Apollo
ERAUReaper
Apollo
13,670
9,052
0
1,098
14,773
5,667
0
8,390
6,383
0
50,306
L
Sun Wukong
Nobbles20
Sun Wukong
13,689
3,225
0
424
16,509
8,844
0
10,678
5,831
0
27,112
W
Olorun
OnGodNoCap
Olorun
28,952
16,529
1,410
5,853
13,186
8,177
0
4,428
8,606
41,950
4,796
W
Fenrir
13,318
2,233
0
217
14,683
7,680
0
5,075
9,428
0
16,678
W
14,374
6,286
0
1,036
14,173
7,020
0
5,026
9,011
0
43,916
W
Tiamat
11,634
883
276
2,550
8,981
13,361
0
2,767
5,984
40,627
0
W
Khepri
hax0r13
Khepri
6,368
248
0
1,430
9,399
12,718
0
3,437
5,923
13,769
0
L
Fenrir
scottahawk
Fenrir
9,659
1,904
0
934
22,836
15,282
0
10,876
11,783
0
16,991
L
13,063
2,869
0
3,645
8,387
3,007
0
4,714
3,673
42,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
58,305
207
Minions Killed
201
10
Camps Cleared
6
1,010,040
Distance Traveled
1,066,755
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,760
887
20
2
2
208,105
0
L
Apollo
10,310
937
82
7
6
202,066
2
L
Sun Wukong
10,928
993
21
2
1
207,859
0
W
Olorun
12,802
1,164
58
5
4
198,920
0
W
Fenrir
11,220
1,020
6
1
0
215,159
0
W
Ullr
11,373
1,034
70
6
0
209,402
0
W
Tiamat
11,311
1,028
51
5
2
209,309
3
W
Khepri
11,599
1,054
16
1
0
233,965
1
L
Fenrir
9,635
876
24
2
1
196,681
0
L
Sol
9,749
886
60
5
0
195,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role