Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DeadlyCheeze
Atlas
Level 127
God Stats
12W - 11L
1,500 SR
Queue Stats
224W - 205L
1,612 Elo+
Party 3
Cliodhna
Cliodhna
GandhiGodOfWar
Cliodhna
Level 145
God Stats
24W - 17L
1,736 SR
Queue Stats
453W - 461L
1,616 Elo+
Party 1
Neith
Neith
JoeyFendo
Neith
Level 160
God Stats
1W - 0L
1,299 SR
Queue Stats
10W - 3L
1,877 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Killertom97
Morgan Le Fay
Level 125
God Stats
20W - 13L
1,608 SR
Queue Stats
472W - 423L
1,601 Elo+
Party 3
Team Averages
Level 143
1,529 SR
1,641 Elo+

VS

Team Averages
Level 107
1,592 SR
1,531 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CandyCough
Sun Wukong
Level 158
God Stats
20W - 13L
1,719 SR
Queue Stats
308W - 254L
1,625 Elo+
Party 2
Neith
Neith
DutchGamer
Neith
Level 126
God Stats
3W - 4L
1,784 SR
Queue Stats
205W - 161L
1,591 Elo+
Party 2
Zeus
Zeus
Fizziness
Zeus
Level 61
God Stats
4W - 3L
1,754 SR
Queue Stats
301W - 190L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
JosGA
Sylvanus
Level 64
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 4
6,198
620
6,011
5,804
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 0 / 1
5,213
521
2,080
4,540
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
11
4 / 0 / 2
6,368
637
4,288
4,761
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
JoeyFendo
Neith
10
2 / 0 / 2
5,652
565
4,992
3,944
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Killertom97
Morgan Le Fay
10
2 / 1 / 3
5,737
574
2,389
4,224
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 0 / 0
4,603
460
2,665
6,439
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
CandyCough
Sun Wukong
8
1 / 3 / 0
4,777
478
3,461
7,591
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
7
0 / 2 / 0
4,457
446
1,309
4,288
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
9
0 / 4 / 0
5,068
507
2,946
4,917
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
JosGA
Sylvanus
8
0 / 1 / 0
4,533
453
924
4,102
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
4
3
L
Atlas
 
Atlas
0
0
0
0
L
Sun Wukong
CandyCough
Sun Wukong
1
3
0
0.33
W
1
0
1
1.5
L
Neith
0
2
0
0
L
Zeus
0
4
0
0
W
Cliodhna
4
0
2
5
W
Neith
JoeyFendo
Neith
2
0
2
3
L
Sylvanus
JosGA
Sylvanus
0
1
0
0
W
Morgan Le Fay
Killertom97
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
11,305
23,273
Taken
27,337
9,492
Mitigated
10,666
9,308
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,011
92
0
2,662
5,804
3,339
142
1,681
4,123
0
34,471
L
Atlas
 
Atlas
2,665
1,298
0
2,456
6,439
2,779
0
965
5,474
15,058
0
L
Sun Wukong
CandyCough
Sun Wukong
3,461
918
0
1,341
7,591
3,068
0
1,384
6,131
0
21,256
W
2,080
1,063
0
1,318
4,540
2,267
0
1,139
3,401
12,443
0
L
Neith
1,309
347
0
1,068
4,288
1,318
0
980
3,308
0
19,723
L
Zeus
2,946
674
0
998
4,917
1,682
39
1,027
3,809
30,002
1,885
W
Cliodhna
4,288
726
0
2,885
4,761
1,428
0
286
4,475
0
36,872
W
Neith
JoeyFendo
Neith
4,992
1,956
0
1,342
3,944
1,147
168
1,550
2,394
0
39,469
L
Sylvanus
JosGA
Sylvanus
924
385
272
1,235
4,102
1,819
0
113
3,634
12,619
3,279
W
Morgan Le Fay
Killertom97
Morgan Le Fay
2,389
85
0
1,101
4,224
1,311
0
1,506
2,718
29,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
23,438
311
Minions Killed
233
0
Camps Cleared
0
954,920
Distance Traveled
872,861
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,198
620
73
7
0
194,237
3
L
Atlas
4,603
460
18
2
0
166,301
2
L
Sun Wukong
4,777
478
46
5
0
203,183
3
W
Atlas
5,213
521
21
2
0
197,627
4
L
Neith
4,457
446
56
6
0
159,620
2
L
Zeus
5,068
507
68
7
0
176,377
5
W
Cliodhna
6,368
637
73
7
0
223,687
2
W
Neith
5,652
565
78
8
0
152,435
2
L
Sylvanus
4,533
453
45
5
0
167,380
0
W
Morgan Le Fay
5,737
574
66
7
0
186,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role