Player Matchup

Atlas
Atlas
BLitzKiing
Atlas
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 256L
1,387 Elo+
Party 3
Zeus
Zeus
Blunosedpit
Zeus
Level 130
God Stats
6W - 1L
1,652 SR
Queue Stats
492W - 526L
1,493 Elo+
Party 3
Charybdis
Charybdis
HEMIWV
Charybdis
Level 147
God Stats
3W - 3L
1,622 SR
Queue Stats
225W - 217L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Handsolo123
Guan Yu
Level 117
God Stats
4W - 1L
1,900 SR
Queue Stats
67W - 50L
1,549 Elo+
Party 2
Scylla
Scylla
ItzStorma
Scylla
Level 77
God Stats
2W - 0L
1,964 SR
Queue Stats
201W - 192L
1,493 Elo+
Party 2
Team Averages
Level 116
1,728 SR
1,480 Elo+

VS

Team Averages
Level 84
1,624 SR
1,468 Elo+
Anubis
Anubis
ArtOfTrees
Anubis
Level 25
God Stats
2W - 2L
1,688 SR
Queue Stats
28W - 24L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DONTTFFEEDD
Morgan Le Fay
Level 153
God Stats
0W - 3L
1,614 SR
Queue Stats
2W - 10L
1,293 Elo+
Party 1
Ne Zha
Ne Zha
EVERAN WOLF
Ne Zha
Level 121
God Stats
6W - 6L
1,527 SR
Queue Stats
26W - 33L
1,493 Elo+
Party 1
Ares
Ares
I AM MITTENZ
Ares
Level 15
God Stats
0W - 3L
1,588 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Horus
Horus
merlin4455
Horus
Level 108
God Stats
0W - 1L
1,701 SR
Queue Stats
15W - 16L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 3 / 6
11,604
725
5,285
16,330
13,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 1 / 7
12,311
769
10,732
7,582
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
HEMIWV
Charybdis
18
3 / 1 / 7
11,693
731
7,970
8,077
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Handsolo123
Guan Yu
18
2 / 1 / 9
10,805
675
8,133
12,006
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ItzStorma
Scylla
18
3 / 2 / 9
11,174
698
12,442
7,598
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArtOfTrees
Anubis
20
2 / 1 / 2
11,155
697
9,060
6,710
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
DONTTFFEEDD
Morgan Le Fay
15
2 / 1 / 3
9,323
583
5,317
4,514
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
18
4 / 5 / 2
10,621
664
15,125
14,891
7,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 3
9,273
580
3,077
14,256
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
16
0 / 3 / 6
9,278
580
7,827
12,440
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
14
Kills
8
8
Deaths
14
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArtOfTrees
Anubis
2
1
2
3
W
Atlas
2
3
6
1.67
W
4
1
7
7.5
L
Morgan Le Fay
DONTTFFEEDD
Morgan Le Fay
2
1
3
3.5
L
Ne Zha
4
5
2
1
W
Charybdis
HEMIWV
Charybdis
3
1
7
6.5
W
Guan Yu
Handsolo123
Guan Yu
2
1
9
6.5
L
0
4
3
0.38
W
Scylla
ItzStorma
Scylla
3
2
9
3.75
L
Horus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
40,406
51,593
Taken
52,811
33,611
Mitigated
34,386
18,167
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArtOfTrees
Anubis
9,060
186
0
2,661
6,710
2,716
76
4,254
2,359
66,943
0
W
Atlas
5,285
1,305
2,435
4,385
16,330
13,938
34
8,852
7,135
19,578
0
W
10,732
1,893
0
614
7,582
3,608
928
1,665
5,917
55,735
2,497
L
Morgan Le Fay
DONTTFFEEDD
Morgan Le Fay
5,317
210
0
593
4,514
1,950
1
2,580
1,934
26,542
0
L
Ne Zha
15,125
2,180
0
1,823
14,891
7,433
0
5,824
8,753
0
55,399
W
Charybdis
HEMIWV
Charybdis
7,970
5,006
0
2,214
8,077
3,017
3,232
2,344
5,733
0
38,919
W
Guan Yu
Handsolo123
Guan Yu
8,133
453
3,303
4,755
12,006
10,856
702
3,441
8,317
0
33,560
L
3,077
193
293
2,346
14,256
10,093
0
9,350
4,663
10,592
0
W
Scylla
ItzStorma
Scylla
12,442
249
0
461
7,598
2,192
354
1,466
5,989
35,580
0
L
Horus
7,827
2,931
1,805
2,556
12,440
12,194
0
6,633
5,573
0
22,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
49,650
368
Minions Killed
356
8
Camps Cleared
9
1,464,794
Distance Traveled
1,329,993
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,155
697
157
10
2
278,489
5
W
Atlas
11,604
725
21
1
0
248,087
0
W
Zeus
12,311
769
128
8
6
298,265
1
L
Morgan Le Fay
9,323
583
59
4
3
154,467
0
L
Ne Zha
10,621
664
81
5
2
308,685
3
W
Charybdis
11,693
731
88
6
0
261,605
3
W
Guan Yu
10,805
675
67
4
1
344,843
0
L
Ares
9,273
580
23
1
0
269,976
1
W
Scylla
11,174
698
64
4
1
311,994
0
L
Horus
9,278
580
36
2
2
318,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role