Player Matchup

Ao Kuang
Ao Kuang
BrocsBad
Ao Kuang
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
23W - 8L
1,680 Elo+
Party 1
Skadi
Skadi
Dr Vader X2
Skadi
Level 158
God Stats
7W - 1L
1,702 SR
Queue Stats
205W - 118L
1,684 Elo+
Party 1
Atlas
Atlas
icefire1343
Atlas
Level 108
God Stats
9W - 4L
1,555 SR
Queue Stats
138W - 79L
1,637 Elo+
Party 1
Team Averages
Level 98
1,668 SR
1,667 Elo+

VS

Team Averages
Level 94
1,561 SR
1,484 Elo+
Medusa
Medusa
ZaPpyyyyyyyyyyy
Medusa
Level 121
God Stats
2W - 3L
1,620 SR
Queue Stats
105W - 84L
1,634 Elo+
Party 2
Atlas
Atlas
killerofjustice
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,277 Elo+
Solo
Sol
Sol
zaeProGamer
Sol
Level 108
God Stats
13W - 14L
1,564 SR
Queue Stats
909W - 1,122L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrocsBad
Ao Kuang
15
6 / 4 / 2
10,635
665
11,356
16,270
14,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 7
10,169
636
7,335
9,340
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 5
9,398
587
6,988
16,490
19,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
10,337
646
18,994
14,126
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
9,216
576
6,488
12,759
14,197
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
3 / 1 / 0
9,309
582
4,772
4,771
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
7
7
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BrocsBad
Ao Kuang
6
4
2
1.75
W
1
3
7
1.5
L
4
4
3
1.38
W
1
0
5
3.5
L
0
3
4
0.67
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
30,254
42,100
Taken
31,656
37,211
Mitigated
20,864
6,004
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BrocsBad
Ao Kuang
11,356
3,364
0
4,607
16,270
14,403
809
4,609
11,661
26,017
3,312
W
7,335
2,799
0
334
9,340
3,574
1,472
2,989
6,351
0
66,880
L
18,994
9,073
367
4,465
14,126
5,123
914
7,402
6,154
0
49,854
W
6,988
2,115
0
1,063
16,490
19,234
330
3,709
12,781
19,859
0
L
6,488
2,075
0
1,336
12,759
14,197
38
6,962
5,387
22,052
0
L
4,772
1,936
0
2,369
4,771
1,544
295
2,826
1,775
16,318
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
28,862
169
Minions Killed
125
8
Camps Cleared
4
869,283
Distance Traveled
722,803
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,635
665
18
1
2
287,735
1
W
Skadi
10,169
636
127
8
5
282,821
3
L
Medusa
10,337
646
58
4
1
283,006
2
W
Atlas
9,398
587
24
2
1
298,727
1
L
Atlas
9,216
576
31
2
1
271,975
3
L
Sol
9,309
582
36
2
2
167,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role