Player Matchup

Atlas
Atlas
BushGold
Atlas
Level 157
God Stats
101W - 136L
1,391 SR
Queue Stats
464W - 586L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drinny
Ah Muzen Cab
Level 125
God Stats
3W - 1L
1,734 SR
Queue Stats
56W - 60L
1,517 Elo+
Solo
Sol
Sol
T o o n w a v e
Sol
Level 101
God Stats
6W - 3L
1,477 SR
Queue Stats
38W - 51L
1,448 Elo+
Solo
Team Averages
Level 128
1,534 SR
1,439 Elo+

VS

Team Averages
Level 60
1,544 SR
1,502 Elo+
Baron Samedi
Baron Samedi
AFFlANT
Baron Samedi
Level 33
God Stats
9W - 9L
1,575 SR
Queue Stats
40W - 37L
1,430 Elo+
Party 1
Atlas
Atlas
Slick-Bean-Sr
Atlas
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 71L
1,682 Elo+
Party 1
Heimdallr
Heimdallr
SpontaneousLegs
Heimdallr
Level 38
God Stats
6W - 3L
1,558 SR
Queue Stats
9W - 14L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BushGold
Atlas
13
0 / 4 / 7
10,666
667
4,561
13,610
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Drinny
Ah Muzen Cab
16
5 / 1 / 7
11,498
719
14,590
10,988
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 5
11,906
744
15,860
12,445
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFFlANT
Baron Samedi
14
3 / 3 / 3
10,084
630
10,219
10,356
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 4
9,390
587
10,974
17,839
17,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SpontaneousLegs
Heimdallr
13
1 / 3 / 5
9,410
588
11,145
9,821
3,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
6
6
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AFFlANT
Baron Samedi
3
3
3
1.5
W
Atlas
BushGold
Atlas
0
4
7
0.88
W
Ah Muzen Cab
Drinny
Ah Muzen Cab
5
1
7
8.5
L
2
6
4
0.67
L
Heimdallr
SpontaneousLegs
Heimdallr
1
3
5
1.17
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
32,338
37,043
Taken
38,016
17,737
Mitigated
27,653
16,744
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AFFlANT
Baron Samedi
10,219
125
2,181
3,063
10,356
6,745
0
5,885
4,471
33,520
0
W
Atlas
BushGold
Atlas
4,561
1,023
126
4,341
13,610
10,861
334
8,328
4,324
22,921
0
W
Ah Muzen Cab
Drinny
Ah Muzen Cab
14,590
3,868
0
4,515
10,988
3,232
1,179
5,603
4,973
0
44,874
L
10,974
2,561
0
2,292
17,839
17,537
0
7,665
10,174
26,868
0
L
Heimdallr
SpontaneousLegs
Heimdallr
11,145
4,349
0
1,940
9,821
3,371
0
5,927
3,894
0
31,891
W
15,860
4,151
0
7,762
12,445
3,644
1,257
5,839
5,894
60,317
4,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
28,884
204
Minions Killed
194
9
Camps Cleared
4
977,655
Distance Traveled
802,248
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,084
630
75
5
0
293,113
1
W
Atlas
10,666
667
25
2
1
306,737
5
W
Ah Muzen Cab
11,498
719
72
5
1
309,594
3
L
Atlas
9,390
587
45
3
1
272,466
1
L
Heimdallr
9,410
588
74
5
3
236,669
0
W
Sol
11,906
744
107
7
7
361,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role