Player Matchup

Thor
Thor
D-Boy11
Thor
Level 28
God Stats
8W - 12L
1,547 SR
Queue Stats
35W - 50L
1,356 Elo+
Party 2
Discordia
Discordia
Mtil
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,452 Elo+
Party 2
Cerberus
Cerberus
samul1725zh
Cerberus
Level 106
God Stats
6W - 9L
1,618 SR
Queue Stats
54W - 81L
1,350 Elo+
Party 2
Team Averages
Level 53
1,555 SR
1,386 Elo+

VS

Team Averages
Level 62
1,580 SR
1,458 Elo+
Artemis
Artemis
Losisnojoke
Artemis
Level 103
God Stats
73W - 88L
1,460 SR
Queue Stats
75W - 92L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
Level 15
God Stats
2W - 3L
1,562 SR
Queue Stats
5W - 9L
1,492 Elo+
Party 1
Atlas
Atlas
Ryku0_o
Atlas
Level 68
God Stats
3W - 2L
1,719 SR
Queue Stats
210W - 175L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
D-Boy11
Thor
15
1 / 6 / 12
12,020
601
8,837
15,134
5,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Mtil
Discordia
18
8 / 4 / 11
14,650
733
26,460
16,091
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
samul1725zh
Cerberus
18
11 / 4 / 9
14,768
738
11,024
25,950
32,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Losisnojoke
Artemis
9
2 / 4 / 3
10,682
534
3,455
7,259
2,253
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
RaginBrann
Ah Muzen Cab
18
11 / 5 / 2
14,732
737
24,885
21,944
8,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Ryku0_o
Atlas
15
1 / 11 / 5
12,189
609
14,707
28,455
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
14
14
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
D-Boy11
Thor
1
6
12
1.17
L
Artemis
Losisnojoke
Artemis
2
4
3
0.88
W
Discordia
Mtil
Discordia
8
4
11
3.38
L
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
11
5
2
2.4
L
Atlas
Ryku0_o
Atlas
1
11
5
0.32
W
Cerberus
samul1725zh
Cerberus
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
43,047
57,175
Taken
57,658
44,700
Mitigated
31,968
11,137
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
D-Boy11
Thor
8,837
184
0
643
15,134
5,717
842
3,235
11,899
0
27,616
L
Artemis
Losisnojoke
Artemis
3,455
714
0
0
7,259
2,253
0
5,113
2,146
0
10,204
W
Discordia
Mtil
Discordia
26,460
2,983
153
1,889
16,091
6,168
1,730
4,954
11,137
85,678
0
L
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
24,885
12,063
114
9,794
21,944
8,304
2,367
14,031
7,913
0
72,966
L
Atlas
Ryku0_o
Atlas
14,707
3,739
0
2,258
28,455
21,411
217
19,015
9,440
40,925
0
W
Cerberus
samul1725zh
Cerberus
11,024
695
673
7,779
25,950
32,815
359
7,217
18,733
31,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,438
Gold Earned
37,603
210
Minions Killed
163
9
Camps Cleared
4
1,016,813
Distance Traveled
786,157
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,020
601
38
2
2
333,782
2
L
Artemis
10,682
534
17
1
1
129,834
0
W
Discordia
14,650
733
117
6
5
337,119
2
L
Ah Muzen Cab
14,732
737
103
5
1
357,663
1
L
Atlas
12,189
609
43
2
2
298,660
3
W
Cerberus
14,768
738
55
3
2
345,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role