Player Matchup

Izanami
Izanami
DROYDE14
Izanami
Level 138
God Stats
0W - 2L
1,480 SR
Queue Stats
36W - 39L
1,597 Elo+
Party 2
Khepri
Khepri
Dark__Pirate17
Khepri
Level 115
God Stats
3W - 1L
1,675 SR
Queue Stats
36W - 23L
1,723 Elo+
Party 2
Atlas
Atlas
MysteryxNinja
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 143L
1,661 Elo+
Party 1
Sol
Sol
Phantom_uN
Sol
Level 129
God Stats
6W - 2L
1,513 SR
Queue Stats
652W - 604L
1,602 Elo+
Party 1
King Arthur
King Arthur
RogueKestral
King Arthur
Level 127
God Stats
10W - 8L
1,557 SR
Queue Stats
542W - 480L
1,589 Elo+
Party 1
Team Averages
Level 122
1,545 SR
1,634 Elo+

VS

Team Averages
Level 147
1,518 SR
1,613 Elo+
Chang'e
Chang'e
DarlingSapphire
Chang'e
Level 160
God Stats
3W - 1L
1,654 SR
Queue Stats
304W - 248L
1,655 Elo+
Party 3
Atlas
Atlas
Duh Martian
Atlas
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 330L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
LetsNotPlaySmite
Ratatoskr
Level 120
God Stats
3W - 1L
1,403 SR
Queue Stats
250W - 210L
1,690 Elo+
Party 3
Osiris
Osiris
RicanGuy
Osiris
Level 157
God Stats
3W - 0L
1,640 SR
Queue Stats
125W - 97L
1,604 Elo+
Party 3
Heimdallr
Heimdallr
drey3113
Heimdallr
Level 151
God Stats
3W - 1L
1,394 SR
Queue Stats
196W - 173L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DROYDE14
Izanami
13
1 / 2 / 1
7,021
585
3,188
4,901
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 2
5,711
476
3,043
9,549
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 2
5,337
445
3,009
9,768
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 0
6,469
539
5,956
6,798
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RogueKestral
King Arthur
10
0 / 4 / 1
5,963
497
7,069
10,624
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,703
642
7,735
6,436
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 4
5,304
442
3,204
8,609
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
13
6 / 2 / 5
7,819
652
9,691
8,308
2,456
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
RicanGuy
Osiris
13
3 / 0 / 3
7,546
629
6,664
9,323
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
drey3113
Heimdallr
11
1 / 1 / 0
6,426
536
2,034
5,393
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
DROYDE14
Izanami
1
2
1
0.75
L
1
2
2
1
W
5
0
3
6.5
W
0
3
4
0.67
W
Ratatoskr
6
2
5
4.25
L
1
4
2
0.5
L
2
3
0
0.67
W
Osiris
RicanGuy
Osiris
3
0
3
4.5
L
King Arthur
RogueKestral
King Arthur
0
4
1
0.13
W
Heimdallr
drey3113
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
29,328
41,640
Taken
38,069
20,490
Mitigated
15,265
8,456
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DROYDE14
Izanami
3,188
1,811
0
1,182
4,901
1,341
846
948
3,897
0
56,661
L
3,043
103
0
1,302
9,549
6,083
0
4,159
4,859
11,366
0
W
7,735
597
1,498
3,632
6,436
1,897
466
3,597
2,839
44,621
0
W
3,204
1,108
22
2,086
8,609
3,272
0
3,802
4,739
16,348
0
W
Ratatoskr
9,691
2,810
0
3,934
8,308
2,456
0
3,696
4,612
0
44,376
L
3,009
990
0
2,186
9,768
3,282
0
2,482
7,146
19,855
0
L
5,956
1,877
0
994
6,798
2,310
0
2,547
4,039
45,134
5,872
W
Osiris
RicanGuy
Osiris
6,664
2,229
0
2,719
9,323
6,232
168
1,172
7,491
2,779
39,221
L
King Arthur
RogueKestral
King Arthur
7,069
1,400
0
2,792
10,624
7,474
0
560
9,356
5,104
29,908
W
Heimdallr
drey3113
Heimdallr
2,034
863
0
1,852
5,393
1,408
0
613
4,780
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
34,798
361
Minions Killed
364
0
Camps Cleared
0
1,190,914
Distance Traveled
1,227,506
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,021
585
121
10
0
222,919
5
L
Khepri
5,711
476
18
2
0
256,145
5
W
Chang'e
7,703
642
89
7
0
254,358
3
W
Atlas
5,304
442
26
2
0
199,604
2
W
Ratatoskr
7,819
652
87
7
0
305,833
7
L
Atlas
5,337
445
43
4
0
241,870
4
L
Sol
6,469
539
103
9
0
224,753
2
W
Osiris
7,546
629
87
7
0
265,053
3
L
King Arthur
5,963
497
76
6
0
245,227
1
W
Heimdallr
6,426
536
75
6
0
202,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role