Player Matchup

Hun Batz
Hun Batz
DaCheesyPotato
Hun Batz
Level 76
God Stats
1W - 1L
1,319 SR
Queue Stats
117W - 117L
1,365 Elo+
Party 2
Atlas
Atlas
DeathxLead2413
Atlas
Level 106
God Stats
3W - 3L
1,720 SR
Queue Stats
119W - 115L
1,456 Elo+
Solo
Anhur
Anhur
H0LLYW00D_170
Anhur
Level 123
God Stats
9W - 11L
1,367 SR
Queue Stats
432W - 421L
1,390 Elo+
Party 2
Merlin
Merlin
LASF9199
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,623 Elo+
Solo
Hercules
Hercules
ThyIronMaiden
Hercules
Level 49
God Stats
4W - 2L
1,765 SR
Queue Stats
148W - 152L
1,443 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,455 Elo+

VS

Team Averages
Level 72
1,447 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
creeep12
Atlas
Level 22
God Stats
1W - 3L
1,236 SR
Queue Stats
13W - 10L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 1 / 2
5,987
599
4,552
6,722
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,548
555
2,891
6,054
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 0
5,000
500
5,547
5,648
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LASF9199
Merlin
10
2 / 5 / 1
5,982
598
1,871
5,201
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ThyIronMaiden
Hercules
12
5 / 0 / 1
6,920
692
7,808
9,039
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 2 / 0
6,982
698
4,510
6,173
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
8
0 / 5 / 3
5,250
525
3,244
7,281
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
9
0 / 4 / 0
5,010
501
5,261
10,425
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
 
Neith
8
1 / 2 / 0
4,963
496
3,745
5,409
915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
creeep12
Atlas
7
0 / 0 / 1
4,954
495
2,789
6,619
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
12
Kills
7
7
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
2
0
3
L
Baron Samedi
 
Baron Samedi
0
5
3
0.3
L
Hercules
 
Hercules
0
4
0
0
L
Neith
 
Neith
1
2
0
0.5
W
Hun Batz
3
1
2
4
W
0
0
1
0.5
W
2
1
0
2
W
Merlin
LASF9199
Merlin
2
5
1
0.5
W
Hercules
ThyIronMaiden
Hercules
5
0
1
5.5
L
Atlas
creeep12
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
19,549
32,664
Taken
35,907
12,751
Mitigated
12,007
11,670
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,510
58
0
2,274
6,173
1,947
0
298
5,815
0
37,190
L
Baron Samedi
 
Baron Samedi
3,244
604
38
2,700
7,281
2,118
698
1,317
5,714
23,743
0
L
Hercules
 
Hercules
5,261
1,691
0
5,088
10,425
4,581
0
0
9,733
0
20,650
L
Neith
 
Neith
3,745
1,007
0
409
5,409
915
200
1,548
3,861
0
24,559
W
Hun Batz
4,552
1,227
0
2,904
6,722
1,907
0
1,376
5,346
0
31,857
W
2,891
857
0
2,349
6,054
3,443
0
822
5,232
20,421
0
W
5,547
3,420
0
1,757
5,648
1,697
0
1,751
3,897
0
27,748
W
Merlin
LASF9199
Merlin
1,871
201
0
700
5,201
1,363
0
1,658
3,543
27,935
0
W
Hercules
ThyIronMaiden
Hercules
7,808
2,711
0
3,960
9,039
4,341
0
426
8,004
0
34,815
L
Atlas
creeep12
Atlas
2,789
1,149
0
840
6,619
2,446
90
1,343
5,276
9,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
27,159
297
Minions Killed
229
0
Camps Cleared
0
1,006,137
Distance Traveled
967,141
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,982
698
80
8
0
224,443
0
L
Baron Samedi
5,250
525
38
4
0
175,374
1
L
Hercules
5,010
501
47
5
0
208,433
1
L
Neith
4,963
496
50
5
0
163,510
1
W
Hun Batz
5,987
599
59
6
0
230,383
0
W
Atlas
5,548
555
36
4
0
198,005
4
W
Anhur
5,000
500
56
6
0
186,405
2
W
Merlin
5,982
598
73
7
0
184,161
0
W
Hercules
6,920
692
73
7
0
207,183
3
L
Atlas
4,954
495
14
1
0
195,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role