Player Matchup

Horus
Horus
BigBadBoulton
Horus
Level 68
God Stats
5W - 8L
1,525 SR
Queue Stats
174W - 184L
1,388 Elo+
Party 2
Chernobog
Chernobog
EmilyJayne
Chernobog
Level 17
God Stats
1W - 2L
1,109 SR
Queue Stats
13W - 18L
1,201 Elo+
Party 2
Odin
Odin
Hupenboi
Odin
Level 123
God Stats
7W - 0L
1,861 SR
Queue Stats
278W - 34L
1,938 Elo+
Party 3
Bakasura
Bakasura
ImStuckStepbrox
Bakasura
Level 69
God Stats
2W - 0L
1,864 SR
Queue Stats
293W - 46L
1,870 Elo+
Party 3
Discordia
Discordia
Nice_BootyGayboi
Discordia
Level 44
God Stats
1W - 1L
1,559 SR
Queue Stats
328W - 47L
1,933 Elo+
Party 3
Team Averages
Level 64
1,584 SR
1,666 Elo+

VS

Team Averages
Level 80
1,562 SR
1,473 Elo+
Olorun
Olorun
HolyCommand
Olorun
Level 103
God Stats
4W - 2L
1,643 SR
Queue Stats
568W - 562L
1,504 Elo+
Party 1
Izanami
Izanami
HolyNjicho
Izanami
Level 63
God Stats
15W - 14L
1,563 SR
Queue Stats
159W - 199L
1,469 Elo+
Party 1
Atlas
Atlas
HolyPalarca
Atlas
Level 69
God Stats
4W - 5L
1,701 SR
Queue Stats
266W - 248L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
HolyShack
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
XxGangsTer-ZaixX
Jormungandr
Level 121
God Stats
3W - 6L
1,402 SR
Queue Stats
428W - 437L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,622
509
4,513
10,132
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
EmilyJayne
Chernobog
10
1 / 2 / 3
6,242
480
2,453
5,842
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
14
3 / 0 / 2
8,067
621
7,846
9,992
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
9 / 1 / 3
8,251
635
10,437
8,836
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
14
4 / 0 / 3
8,074
621
7,235
5,482
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 3 / 0
6,411
493
3,407
7,643
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
HolyNjicho
Izanami
11
1 / 4 / 2
6,993
538
6,778
9,028
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 4 / 2
5,967
459
2,423
11,689
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
HolyShack
Ne Zha
11
1 / 3 / 1
6,177
475
5,113
9,759
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
XxGangsTer-ZaixX
Jormungandr
12
0 / 3 / 0
6,755
520
4,982
8,976
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Chernobog
EmilyJayne
Chernobog
1
2
3
1.25
L
Olorun
1
3
0
0.33
L
Izanami
HolyNjicho
Izanami
1
4
2
0.5
L
2
4
2
0.75
L
Ne Zha
HolyShack
Ne Zha
1
3
1
0.5
W
Odin
3
0
2
4
W
Bakasura
9
1
3
10.5
W
Discordia
4
0
3
5.5
L
Jormungandr
XxGangsTer-ZaixX
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
22,703
40,284
Taken
47,095
17,669
Mitigated
20,466
15,568
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,513
1,978
532
3,086
10,132
5,002
180
1,235
8,809
0
19,262
W
Chernobog
EmilyJayne
Chernobog
2,453
1,491
0
618
5,842
1,461
600
1,128
4,690
0
29,419
L
Olorun
3,407
1,322
164
1,625
7,643
2,561
0
2,705
4,286
34,002
0
L
Izanami
HolyNjicho
Izanami
6,778
5,390
0
3,312
9,028
2,361
647
405
8,067
0
56,115
L
2,423
978
208
2,172
11,689
6,249
0
1,421
9,421
15,970
0
L
Ne Zha
HolyShack
Ne Zha
5,113
965
0
4,047
9,759
3,028
0
1,632
7,581
0
34,020
W
Odin
7,846
2,664
0
4,175
9,992
5,796
0
4,154
5,838
0
51,237
W
Bakasura
10,437
6,045
0
5,293
8,836
3,610
25
1,794
6,980
0
42,866
W
Discordia
7,235
353
0
1,864
5,482
1,800
0
2,249
3,155
53,712
0
L
Jormungandr
XxGangsTer-ZaixX
Jormungandr
4,982
2,287
0
2,120
8,976
6,267
0
499
7,475
38,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
32,303
405
Minions Killed
362
0
Camps Cleared
0
1,336,627
Distance Traveled
1,186,169
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,622
509
23
2
0
259,643
3
W
Chernobog
6,242
480
76
6
0
220,872
0
L
Olorun
6,411
493
80
6
0
246,438
4
L
Izanami
6,993
538
102
8
0
210,772
2
L
Atlas
5,967
459
21
2
0
231,409
2
L
Ne Zha
6,177
475
65
5
0
262,076
3
W
Odin
8,067
621
111
9
0
270,069
4
W
Bakasura
8,251
635
95
7
0
307,196
4
W
Discordia
8,074
621
100
8
0
278,847
4
L
Jormungandr
6,755
520
94
7
0
235,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role