Player Matchup

Artio
Artio
AngryCh3f
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
986 Elo+
Party 1
King Arthur
King Arthur
Blue Bolt CE
King Arthur
Level 43
God Stats
1W - 5L
1,391 SR
Queue Stats
1W - 10L
995 Elo+
Party 1
Nox
Nox
LastOlympian13
Nox
Level 19
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
jertlok
Danzaburou
Level 34
God Stats
0W - 2L
1,696 SR
Queue Stats
6W - 12L
1,401 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,172 Elo+

VS

Team Averages
Level 98
1,441 SR
1,407 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KapaSmurf420
King Arthur
Level 17
God Stats
1W - 0L
1,224 SR
Queue Stats
7W - 7L
1,266 Elo+
Solo
Anubis
Anubis
TheCatzmeoww
Anubis
Level 103
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AngryCh3f
Artio
15
2 / 2 / 1
9,137
703
4,409
15,122
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Blue Bolt CE
King Arthur
14
1 / 8 / 2
8,466
651
7,016
15,761
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 8 / 2
7,992
615
3,845
10,236
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
jertlok
Danzaburou
14
2 / 4 / 1
8,653
666
8,225
12,249
3,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 2 / 6
11,428
879
12,777
9,347
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
15
2 / 0 / 8
9,772
752
2,814
5,726
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KapaSmurf420
King Arthur
15
3 / 3 / 10
9,955
766
6,915
16,874
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
7 / 0 / 8
11,189
861
24,017
11,865
6,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
22
22
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
6
6.5
W
Discordia
 
Discordia
2
0
8
6
L
Artio
AngryCh3f
Artio
2
2
1
1.25
L
King Arthur
Blue Bolt CE
King Arthur
1
8
2
0.25
W
King Arthur
KapaSmurf420
King Arthur
3
3
10
2.67
L
0
8
2
0.13
W
Anubis
7
0
8
11
L
Danzaburou
jertlok
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
46,523
53,368
Taken
43,812
34,560
Mitigated
21,044
5,654
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,777
6,434
0
3,663
9,347
4,035
2,771
1,679
7,626
0
40,580
W
Discordia
 
Discordia
2,814
274
0
740
5,726
1,861
376
697
4,993
20,728
0
L
Artio
AngryCh3f
Artio
4,409
321
350
2,039
15,122
17,145
0
8,230
6,454
17,608
0
L
King Arthur
Blue Bolt CE
King Arthur
7,016
1,028
281
892
15,761
9,953
188
8,185
7,413
0
21,440
W
King Arthur
KapaSmurf420
King Arthur
6,915
802
786
5,882
16,874
8,642
236
3,533
13,028
0
24,032
L
3,845
504
62
758
10,236
3,793
276
3,867
6,244
21,064
0
W
Anubis
24,017
2,123
0
9,587
11,865
6,506
3,004
3,199
8,584
61,979
0
L
Danzaburou
jertlok
Danzaburou
8,225
3,979
0
1,272
12,249
3,669
773
6,969
5,212
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
42,344
129
Minions Killed
211
3
Camps Cleared
12
775,898
Distance Traveled
908,152
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,428
879
66
5
5
228,131
2
W
Discordia
9,772
752
41
3
0
221,749
1
L
Artio
9,137
703
19
1
0
234,445
0
L
King Arthur
8,466
651
25
2
0
199,223
0
W
King Arthur
9,955
766
28
2
4
250,197
3
L
Nox
7,992
615
36
3
1
162,748
0
W
Anubis
11,189
861
76
6
3
208,075
0
L
Danzaburou
8,653
666
49
4
2
179,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role