Player Matchup

Neith
Neith
AppealMrR0B0T
Neith
Level 35
God Stats
153W - 152L
1,486 SR
Queue Stats
192W - 194L
1,462 Elo+
Solo
He Bo
He Bo
Luuciffer
He Bo
Level 65
God Stats
127W - 109L
1,510 SR
Queue Stats
159W - 130L
1,540 Elo+
Solo
Discordia
Discordia
Tsunav
Discordia
Level 126
God Stats
31W - 33L
1,495 SR
Queue Stats
367W - 328L
1,543 Elo+
Solo
Thanatos
Thanatos
Xauxixa
Thanatos
Level 36
God Stats
0W - 1L
1,693 SR
Queue Stats
49W - 61L
1,390 Elo+
Solo
Nu Wa
Nu Wa
fadasereia
Nu Wa
Level 37
God Stats
58W - 73L
1,382 SR
Queue Stats
201W - 281L
1,365 Elo+
Solo
Team Averages
Level 60
1,513 SR
1,460 Elo+

VS

Team Averages
Level 90
1,443 SR
1,503 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LMerchu
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 1
Agni
Agni
NoMercy2302
Agni
Level 66
God Stats
10W - 2L
1,500 SR
Queue Stats
49W - 50L
1,494 Elo+
Party 1
Sol
Sol
OverLordBrPk
Sol
Level 107
God Stats
1W - 1L
1,133 SR
Queue Stats
55W - 45L
1,505 Elo+
Solo
Charybdis
Charybdis
YaBoyIronTarkus
Charybdis
Level 155
God Stats
33W - 26L
1,584 SR
Queue Stats
234W - 235L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,359
936
5,046
9,046
2,704
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Luuciffer
He Bo
15
4 / 1 / 2
10,136
1,014
12,268
8,167
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Tsunav
Discordia
16
3 / 2 / 5
10,324
1,032
11,928
5,341
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Xauxixa
Thanatos
14
2 / 6 / 4
8,517
852
3,779
11,220
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
16
0 / 4 / 6
8,878
888
5,217
9,383
7,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

179

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 2 / 13
9,624
962
8,108
10,737
11,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
LMerchu
Thor
15
3 / 3 / 3
9,385
939
6,063
8,429
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 12
9,248
925
4,389
7,489
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 0 / 9
10,187
1,019
5,729
6,918
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
YaBoyIronTarkus
Charybdis
17
9 / 1 / 6
11,317
1,132
17,170
7,160
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
11
Kills
16
16
Deaths
11
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
13
4.25
L
2
3
4
1.33
W
Thor
LMerchu
Thor
3
3
3
1.5
L
He Bo
Luuciffer
He Bo
4
1
2
5
W
0
5
12
1.2
W
2
0
9
6.5
L
Discordia
Tsunav
Discordia
3
2
5
2.75
L
Thanatos
Xauxixa
Thanatos
2
6
4
0.67
W
Charybdis
YaBoyIronTarkus
Charybdis
9
1
6
12
L
Nu Wa
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
41,459
43,157
Taken
40,733
16,990
Mitigated
21,642
3,198
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,108
2,173
0
0
10,737
11,480
0
6,883
3,854
12,894
0
L
5,046
880
0
461
9,046
2,704
0
4,464
4,582
0
12,633
W
Thor
LMerchu
Thor
6,063
322
0
521
8,429
3,184
0
6,377
2,052
0
19,721
L
He Bo
Luuciffer
He Bo
12,268
320
0
0
8,167
1,976
0
2,924
5,243
34,372
0
W
4,389
252
0
680
7,489
2,371
0
4,749
2,740
24,741
0
W
5,729
1,742
0
2,790
6,918
2,172
0
5,348
1,570
44,514
0
L
Discordia
Tsunav
Discordia
11,928
420
0
919
5,341
1,183
0
1,087
4,254
51,834
0
L
Thanatos
Xauxixa
Thanatos
3,779
815
0
973
11,220
3,472
0
5,488
5,732
0
7,218
W
Charybdis
YaBoyIronTarkus
Charybdis
17,170
9,383
0
2,845
7,160
2,435
0
6,056
1,104
0
43,955
L
Nu Wa
5,217
1,969
0
845
9,383
7,655
0
4,263
5,120
12,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
49,761
200
Minions Killed
234
5
Camps Cleared
10
898,411
Distance Traveled
968,505
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,624
962
11
1
0
208,342
1
L
Neith
9,359
936
18
2
0
162,998
0
W
Thor
9,385
939
23
2
1
182,852
2
L
He Bo
10,136
1,014
51
5
1
196,895
0
W
Agni
9,248
925
58
6
1
190,511
1
W
Sol
10,187
1,019
80
8
4
193,099
0
L
Discordia
10,324
1,032
116
12
2
201,677
4
L
Thanatos
8,517
852
5
1
2
151,352
0
W
Charybdis
11,317
1,132
62
6
4
193,701
4
L
Nu Wa
8,878
888
10
1
0
185,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role