Player Matchup

Sol
Sol
That1guy6846
Sol
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 2
Atlas
Atlas
chārybdis
Atlas
Level 141
God Stats
1W - 1L
1,342 SR
Queue Stats
173W - 147L
1,566 Elo+
Party 2
Chaac
Chaac
erik stanley
Chaac
Level 113
God Stats
6W - 2L
1,695 SR
Queue Stats
69W - 76L
1,379 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,468 Elo+

VS

Team Averages
Level 78
1,423 SR
1,368 Elo+
Atlas
Atlas
Kabal-I
Atlas
Level 85
God Stats
9W - 5L
1,362 SR
Queue Stats
151W - 197L
1,288 Elo+
Party 1
Erlang Shen
Erlang Shen
MASTAVOO
Erlang Shen
Level 69
God Stats
2W - 2L
1,487 SR
Queue Stats
124W - 126L
1,511 Elo+
Solo
The Morrigan
The Morrigan
UglyDray
The Morrigan
Level 80
God Stats
3W - 6L
1,420 SR
Queue Stats
82W - 115L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 9
11,076
738
17,266
8,206
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
14
4 / 2 / 16
11,224
748
11,446
17,587
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 13
10,410
694
13,735
17,872
19,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kabal-I
Atlas
11
1 / 7 / 3
8,309
554
13,204
19,870
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
MASTAVOO
Erlang Shen
11
1 / 7 / 3
8,915
594
10,080
19,324
17,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
UglyDray
The Morrigan
12
2 / 6 / 2
8,621
575
8,028
10,231
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
4
4
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
Kabal-I
Atlas
1
7
3
0.36
L
Erlang Shen
MASTAVOO
Erlang Shen
1
7
3
0.36
W
10
1
9
14.5
L
The Morrigan
UglyDray
The Morrigan
2
6
2
0.5
W
Atlas
4
2
16
6
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
31,312
43,665
Taken
49,425
43,241
Mitigated
40,962
12,703
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Kabal-I
Atlas
13,204
3,879
596
2,649
19,870
19,486
0
10,842
8,540
30,816
0
L
Erlang Shen
MASTAVOO
Erlang Shen
10,080
4,865
1,020
6,410
19,324
17,811
0
13,169
5,758
0
22,411
W
17,266
5,105
0
2,626
8,206
3,618
1,081
3,726
4,201
42,735
0
L
The Morrigan
UglyDray
The Morrigan
8,028
1,681
228
740
10,231
3,665
0
4,942
4,888
25,934
980
W
Atlas
11,446
5,020
0
2,138
17,587
20,310
396
7,887
8,494
30,721
0
W
13,735
1,718
0
7,939
17,872
19,313
931
7,073
10,097
845
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
25,845
163
Minions Killed
111
7
Camps Cleared
5
821,288
Distance Traveled
693,521
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,309
554
33
2
2
230,249
1
L
Erlang Shen
8,915
594
27
2
2
243,341
3
W
Sol
11,076
738
62
4
2
270,352
0
L
The Morrigan
8,621
575
51
3
1
219,931
6
W
Atlas
11,224
748
35
2
0
264,193
2
W
Chaac
10,410
694
66
4
5
286,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role