Player Matchup

Thanatos
Thanatos
Cinkitanki
Thanatos
Level 42
God Stats
24W - 15L
1,590 SR
Queue Stats
62W - 55L
1,489 Elo+
Party 3
Osiris
Osiris
Džingischane
Osiris
Level 67
God Stats
4W - 2L
1,527 SR
Queue Stats
83W - 80L
1,497 Elo+
Party 3
Medusa
Medusa
IAmShrexy
Medusa
Level 36
God Stats
1W - 1L
1,246 SR
Queue Stats
44W - 43L
1,442 Elo+
Party 3
Geb
Geb
RobinBuys
Geb
Level 37
God Stats
3W - 3L
1,599 SR
Queue Stats
36W - 37L
1,481 Elo+
Party 2
Discordia
Discordia
SoppyBoss
Discordia
Level 68
God Stats
5W - 5L
1,344 SR
Queue Stats
85W - 77L
1,461 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,474 Elo+

VS

Team Averages
Level 73
1,494 SR
1,451 Elo+
Apollo
Apollo
Adara3245
Apollo
Level 95
God Stats
1W - 3L
1,441 SR
Queue Stats
336W - 350L
1,500 Elo+
Party 1
Da Ji
Da Ji
ChloBustANut
Da Ji
Level 34
God Stats
7W - 11L
1,490 SR
Queue Stats
70W - 116L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
HERTZAMANTIS
Amaterasu
Level 46
God Stats
13W - 13L
1,462 SR
Queue Stats
156W - 194L
1,376 Elo+
Solo
Atlas
Atlas
KaiCube
Atlas
Level 79
God Stats
3W - 6L
1,285 SR
Queue Stats
149W - 173L
1,533 Elo+
Party 1
Sol
Sol
ManyKoalas
Sol
Level 111
God Stats
1W - 3L
1,790 SR
Queue Stats
357W - 374L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cinkitanki
Thanatos
20
11 / 6 / 8
15,323
568
16,858
22,416
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 0 / 12
15,263
565
16,887
24,503
28,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
IAmShrexy
Medusa
20
7 / 7 / 15
14,071
521
17,089
18,081
7,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 18
12,632
468
11,875
25,166
27,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SoppyBoss
Discordia
20
8 / 4 / 11
14,653
543
23,173
14,640
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adara3245
Apollo
20
6 / 11 / 4
13,145
487
15,505
23,939
9,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 9 / 5
11,847
439
9,261
25,854
11,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
HERTZAMANTIS
Amaterasu
7
0 / 3 / 0
7,674
284
3,730
9,805
4,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
KaiCube
Atlas
17
0 / 6 / 11
11,539
427
8,724
24,171
27,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 6 / 3
13,613
504
24,353
23,575
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
35
Kills
18
19
Deaths
35
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adara3245
Apollo
6
11
4
0.73
L
4
9
5
0.72
W
Thanatos
Cinkitanki
Thanatos
11
6
8
2.5
W
6
0
12
12
L
Amaterasu
HERTZAMANTIS
Amaterasu
0
3
0
0
W
Medusa
IAmShrexy
Medusa
7
7
15
2.07
L
Atlas
KaiCube
Atlas
0
6
11
0.92
L
8
6
3
1.58
W
3
2
18
6
W
Discordia
SoppyBoss
Discordia
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,882
Damage
61,573
104,806
Taken
107,344
78,458
Mitigated
62,462
47,285
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adara3245
Apollo
15,505
9,475
0
3,842
23,939
9,445
0
6,909
17,030
0
92,749
L
9,261
2,068
0
5,366
25,854
11,223
0
6,872
18,782
0
81,514
W
Thanatos
Cinkitanki
Thanatos
16,858
4,575
0
20,033
22,416
9,271
400
8,345
14,071
0
111,348
W
16,887
6,238
0
9,124
24,503
28,175
3,739
7,655
16,848
13,726
95,231
L
Amaterasu
HERTZAMANTIS
Amaterasu
3,730
1,685
0
1,075
9,805
4,353
164
2,085
7,544
0
15,326
W
Medusa
IAmShrexy
Medusa
17,089
7,507
0
5,986
18,081
7,594
4,496
3,813
14,268
0
94,485
L
Atlas
KaiCube
Atlas
8,724
3,217
0
2,690
24,171
27,398
0
9,039
14,666
28,143
0
L
24,353
7,030
0
6,862
23,575
10,043
415
12,159
11,088
108,038
7,686
W
11,875
1,248
1,642
5,372
25,166
27,334
198
9,932
15,234
52,897
0
W
Discordia
SoppyBoss
Discordia
23,173
1,784
512
4,616
14,640
6,084
1,430
4,549
9,827
119,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,942
Gold Earned
57,818
667
Minions Killed
498
0
Camps Cleared
0
2,606,394
Distance Traveled
2,136,370
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,145
487
151
6
0
462,158
9
L
Da Ji
11,847
439
108
4
0
468,303
4
W
Thanatos
15,323
568
137
5
0
546,312
2
W
Osiris
15,263
565
172
6
0
520,736
16
L
Amaterasu
7,674
284
23
1
0
171,611
1
W
Medusa
14,071
521
127
5
0
504,584
9
L
Atlas
11,539
427
33
1
0
531,390
9
L
Sol
13,613
504
183
7
0
502,908
3
W
Geb
12,632
468
45
2
0
542,426
2
W
Discordia
14,653
543
186
7
0
492,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role