Player Matchup

Serqet
Serqet
Avi8 Lemons
Serqet
Level 45
God Stats
1W - 3L
1,274 SR
Queue Stats
74W - 79L
1,408 Elo+
Party 2
Zeus
Zeus
ShadowDragon_420
Zeus
Level 126
God Stats
12W - 6L
1,624 SR
Queue Stats
139W - 115L
1,544 Elo+
Solo
Atlas
Atlas
Top dogg98
Atlas
Level 97
God Stats
1W - 4L
1,274 SR
Queue Stats
54W - 72L
1,431 Elo+
Party 2
Team Averages
Level 89
1,391 SR
1,461 Elo+

VS

Team Averages
Level 80
1,509 SR
1,567 Elo+
Xing Tian
Xing Tian
FundleMyGrundle2
Xing Tian
Level 37
God Stats
22W - 18L
1,529 SR
Queue Stats
37W - 42L
1,435 Elo+
Party 1
Merlin
Merlin
Omen2808
Merlin
Level 118
God Stats
1W - 0L
1,472 SR
Queue Stats
20W - 4L
1,702 Elo+
Solo
Vamana
Vamana
Sneeking_Of_King
Vamana
Level 86
God Stats
10W - 9L
1,526 SR
Queue Stats
145W - 155L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 4 / 3
8,528
569
7,101
13,598
5,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 1 / 3
9,292
619
7,158
4,951
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
3 / 0 / 4
10,055
670
12,585
13,769
14,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
2 / 3 / 3
9,557
637
4,367
15,730
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Omen2808
Merlin
13
1 / 5 / 4
9,614
641
11,557
7,974
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 3
9,646
643
9,312
15,852
15,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
5
5
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
3
0.63
W
Xing Tian
2
3
3
1.17
W
Merlin
Omen2808
Merlin
1
5
4
0.6
L
4
1
3
5.5
W
2
0
3
3.5
L
Atlas
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
25,236
32,318
Taken
39,556
21,966
Mitigated
32,733
5,927
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,101
2,521
0
251
13,598
5,863
0
6,488
6,841
0
15,667
W
Xing Tian
4,367
39
0
4,481
15,730
14,353
635
7,776
7,371
21,071
0
W
Merlin
Omen2808
Merlin
11,557
566
0
1,082
7,974
3,127
917
3,925
4,049
54,168
0
L
7,158
412
0
750
4,951
1,575
0
2,867
2,009
32,931
0
W
9,312
3,272
623
7,594
15,852
15,253
867
8,692
6,686
243
34,412
L
Atlas
12,585
4,457
705
4,221
13,769
14,528
78
6,511
7,030
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
28,817
134
Minions Killed
154
7
Camps Cleared
6
710,752
Distance Traveled
861,032
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,528
569
35
2
0
267,721
0
W
Xing Tian
9,557
637
32
2
1
300,790
4
W
Merlin
9,614
641
72
5
3
272,911
3
L
Zeus
9,292
619
64
4
5
159,559
2
W
Vamana
9,646
643
50
3
2
287,331
2
L
Atlas
10,055
670
35
2
2
283,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role