Player Matchup

Khepri
Khepri
 
Khepri
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HuilaPodzabornoe
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,582 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
IORDER66I
Baron Samedi
Level 15
God Stats
8W - 4L
1,944 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 2
Ra
Ra
Zenity13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
stormer2013
Chaac
Level 38
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 23
1,605 SR
1,501 Elo+

VS

Team Averages
Level 34
1,377 SR
1,444 Elo+
Ymir
Ymir
BuidelPest
Ymir
Level 15
God Stats
1W - 2L
1,201 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 1
Bacchus
Bacchus
DarkPinki
Bacchus
Level 74
God Stats
55W - 75L
1,438 SR
Queue Stats
179W - 285L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
DasJammer
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,475 Elo+
Party 1
Hera
Hera
DasVervelend
Hera
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Party 1
Charybdis
Charybdis
GreyDarkWolf
Charybdis
Level 44
God Stats
3W - 2L
1,244 SR
Queue Stats
55W - 110L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 2 / 10
8,536
502
4,654
9,864
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HuilaPodzabornoe
Morgan Le Fay
13
8 / 3 / 4
9,121
537
12,112
8,227
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
IORDER66I
Baron Samedi
11
1 / 6 / 2
6,818
401
3,127
9,663
3,978
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 11 / 2
5,501
324
1,427
7,889
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 1
7,492
441
5,470
13,132
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,088
593
10,707
9,866
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
DarkPinki
Bacchus
10
0 / 3 / 11
7,560
445
2,967
10,791
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
DasJammer
Erlang Shen
16
8 / 2 / 7
10,064
592
11,277
11,248
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 4 / 5
10,000
588
11,482
9,334
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
GreyDarkWolf
Charybdis
12
1 / 3 / 4
7,614
448
1,891
7,910
2,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
13
Kills
26
27
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
10
3.5
W
7
1
9
11.5
W
Bacchus
DarkPinki
Bacchus
0
3
11
1.83
W
Erlang Shen
DasJammer
Erlang Shen
8
2
7
5.75
W
10
4
5
3.13
W
Charybdis
GreyDarkWolf
Charybdis
1
3
4
1
L
Morgan Le Fay
HuilaPodzabornoe
Morgan Le Fay
8
3
4
3.33
L
Baron Samedi
IORDER66I
Baron Samedi
1
6
2
0.33
L
0
11
2
0.09
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
38,324
48,775
Taken
49,149
28,136
Mitigated
24,205
10,900
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,654
670
0
3,642
9,864
11,024
378
5,452
4,222
10,401
0
W
10,707
2,944
0
4,675
9,866
4,757
1,088
3,533
6,199
66,472
0
W
Bacchus
DarkPinki
Bacchus
2,967
524
0
1,636
10,791
8,340
174
6,655
3,753
13,509
0
W
Erlang Shen
DasJammer
Erlang Shen
11,277
5,853
0
4,692
11,248
5,458
573
2,151
8,997
0
79,982
W
11,482
2,450
94
1,832
9,334
3,296
382
4,961
4,084
57,401
0
W
Charybdis
GreyDarkWolf
Charybdis
1,891
1,158
0
1,270
7,910
2,354
1,324
3,409
4,284
0
38,773
L
Morgan Le Fay
HuilaPodzabornoe
Morgan Le Fay
12,112
1,897
0
1,093
8,227
3,633
644
4,501
3,565
38,920
0
L
Baron Samedi
IORDER66I
Baron Samedi
3,127
359
390
1,704
9,663
3,978
218
4,324
5,296
30,329
0
L
1,427
303
89
93
7,889
2,346
277
4,388
3,355
9,537
0
L
5,470
1,186
0
3,889
13,132
7,155
328
5,839
7,181
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
45,326
207
Minions Killed
460
0
Camps Cleared
0
1,432,808
Distance Traveled
1,524,355
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,536
502
13
1
0
323,612
2
W
Ymir
10,088
593
138
8
0
312,189
1
W
Bacchus
7,560
445
23
1
0
320,772
6
W
Erlang Shen
10,064
592
119
7
0
352,410
4
W
Hera
10,000
588
112
7
0
301,186
3
W
Charybdis
7,614
448
68
4
0
237,798
8
L
Morgan Le Fay
9,121
537
72
4
0
307,435
1
L
Baron Samedi
6,818
401
53
3
0
273,375
2
L
Ra
5,501
324
13
1
0
210,324
3
L
Chaac
7,492
441
56
3
0
318,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role