Player Matchup

Guan Yu
Guan Yu
Laban987x
Guan Yu
Level 127
God Stats
2W - 1L
1,590 SR
Queue Stats
111W - 46L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
Laczse
Nu Wa
Level 89
God Stats
4W - 1L
1,528 SR
Queue Stats
68W - 30L
1,635 Elo+
Party 1
Merlin
Merlin
RamaDaniel
Merlin
Level 124
God Stats
3W - 1L
1,705 SR
Queue Stats
53W - 19L
1,693 Elo+
Party 1
Chernobog
Chernobog
WhyWouldUDoDat
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,558 Elo+
Party 1
Khepri
Khepri
mordibbo
Khepri
Level 126
God Stats
2W - 1L
1,391 SR
Queue Stats
92W - 38L
1,656 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,638 Elo+

VS

Team Averages
Level 40
1,542 SR
1,518 Elo+
Vamana
Vamana
Freddie523
Vamana
Level 121
God Stats
2W - 1L
1,709 SR
Queue Stats
114W - 116L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Freezymann
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Party 2
Cernunnos
Cernunnos
JonnyHight
Cernunnos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,367 Elo+
Party 2
Terra
Terra
SugarEddie420
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 2
Mulan
Mulan
TheRealSödermann
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Laban987x
Guan Yu
14
4 / 1 / 14
8,735
874
11,255
10,316
11,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Laczse
Nu Wa
13
4 / 2 / 10
8,149
815
12,066
7,390
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
RamaDaniel
Merlin
17
9 / 2 / 7
9,857
986
18,526
6,741
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
WhyWouldUDoDat
Chernobog
14
4 / 4 / 12
8,911
891
9,681
8,991
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
mordibbo
Khepri
15
2 / 1 / 15
9,119
912
5,398
9,235
8,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Freddie523
Vamana
13
2 / 6 / 5
7,095
710
6,368
20,130
10,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
6 / 6 / 2
9,091
909
10,374
9,152
2,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JonnyHight
Cernunnos
13
1 / 4 / 5
7,145
715
5,533
9,289
3,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 5
7,325
733
5,865
10,375
10,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 5 / 4
6,799
680
6,325
12,426
4,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
23
Kills
10
10
Deaths
23
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
Freddie523
Vamana
2
6
5
0.75
L
Nu Wa
6
6
2
1.17
L
Cernunnos
JonnyHight
Cernunnos
1
4
5
0.88
W
Guan Yu
Laban987x
Guan Yu
4
1
14
11
W
Nu Wa
Laczse
Nu Wa
4
2
10
4.5
W
Merlin
RamaDaniel
Merlin
9
2
7
6.25
L
1
2
5
1.75
L
0
5
4
0.4
W
Chernobog
WhyWouldUDoDat
Chernobog
4
4
12
2.5
W
Khepri
mordibbo
Khepri
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,926
Damage
34,465
42,673
Taken
61,372
30,255
Mitigated
31,229
13,561
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Freddie523
Vamana
6,368
1,420
519
7,250
20,130
10,033
0
8,272
11,450
0
15,883
L
Nu Wa
10,374
810
1,549
771
9,152
2,894
0
5,811
3,155
15,113
0
L
Cernunnos
JonnyHight
Cernunnos
5,533
1,393
800
1,061
9,289
3,126
0
7,497
1,626
0
19,028
W
Guan Yu
Laban987x
Guan Yu
11,255
1,504
2,583
3,317
10,316
11,248
783
2,499
7,343
0
14,862
W
Nu Wa
Laczse
Nu Wa
12,066
3,359
372
784
7,390
3,342
2,014
2,913
3,959
16,349
0
W
Merlin
RamaDaniel
Merlin
18,526
524
647
704
6,741
3,386
625
2,677
3,648
42,899
0
L
5,865
332
3,485
2,929
10,375
10,200
0
6,179
3,953
14,213
0
L
6,325
451
504
1,002
12,426
4,976
0
7,072
5,073
0
11,266
W
Chernobog
WhyWouldUDoDat
Chernobog
9,681
5,786
0
1,110
8,991
4,158
602
2,884
5,659
0
17,856
W
Khepri
mordibbo
Khepri
5,398
391
2,062
1,982
9,235
8,121
240
4,279
4,519
8,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
37,455
100
Minions Killed
75
0
Camps Cleared
0
930,945
Distance Traveled
848,416
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,095
710
12
1
0
174,337
3
L
Nu Wa
9,091
909
18
2
0
156,428
1
L
Cernunnos
7,145
715
30
3
0
184,896
3
W
Guan Yu
8,735
874
9
1
0
214,159
0
W
Nu Wa
8,149
815
9
1
0
168,501
2
W
Merlin
9,857
986
56
6
0
192,845
5
L
Terra
7,325
733
6
1
0
186,857
0
L
Mulan
6,799
680
9
1
0
145,898
0
W
Chernobog
8,911
891
22
2
0
179,200
4
W
Khepri
9,119
912
4
0
0
176,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role