Player Matchup

Cerberus
Cerberus
AlphaKevin81
Cerberus
Level 49
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 1
Thor
Thor
ISIRAI
Thor
Level 128
God Stats
1W - 1L
1,757 SR
Queue Stats
56W - 56L
1,389 Elo+
Party 1
Freya
Freya
Mariepopens
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
Yuna-Asuuki
Xbalanque
Level 86
God Stats
0W - 1L
1,408 SR
Queue Stats
31W - 27L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
tva463
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,370 Elo+
Solo
Team Averages
Level 71
1,581 SR
1,365 Elo+

VS

Team Averages
Level 92
1,518 SR
1,419 Elo+
Chernobog
Chernobog
Fóbia
Chernobog
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,470 Elo+
Party 2
King Arthur
King Arthur
Industryal
King Arthur
Level 129
God Stats
2W - 0L
1,717 SR
Queue Stats
138W - 123L
1,416 Elo+
Party 2
Zeus
Zeus
Jam1s3
Zeus
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
69W - 57L
1,368 Elo+
Party 2
Da Ji
Da Ji
Kanmy
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
Kidni
Baba Yaga
Level 131
God Stats
4W - 3L
1,589 SR
Queue Stats
139W - 121L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaKevin81
Cerberus
18
8 / 6 / 14
12,438
777
12,935
25,758
30,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
ISIRAI
Thor
20
10 / 7 / 13
12,621
789
18,164
19,448
12,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 6 / 11
10,387
649
13,259
17,574
7,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Yuna-Asuuki
Xbalanque
20
4 / 5 / 19
12,011
751
21,983
19,026
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
tva463
Hun Batz
18
1 / 8 / 13
10,884
680
14,299
20,418
11,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fóbia
Chernobog
20
4 / 4 / 19
12,564
785
22,503
18,172
10,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Industryal
King Arthur
18
4 / 6 / 20
12,419
776
10,847
33,293
31,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Jam1s3
Zeus
18
9 / 7 / 12
12,287
768
22,615
11,465
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Kanmy
Da Ji
19
11 / 8 / 4
12,375
773
11,697
16,981
9,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Kidni
Baba Yaga
20
4 / 2 / 23
12,215
763
20,595
17,018
9,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
110
27
Kills
32
32
Deaths
27
70
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlphaKevin81
Cerberus
8
6
14
2.5
W
Chernobog
Fóbia
Chernobog
4
4
19
3.38
L
Thor
ISIRAI
Thor
10
7
13
2.36
W
King Arthur
Industryal
King Arthur
4
6
20
2.33
W
Zeus
Jam1s3
Zeus
9
7
12
2.14
W
Da Ji
Kanmy
Da Ji
11
8
4
1.63
W
Baba Yaga
Kidni
Baba Yaga
4
2
23
7.75
L
4
6
11
1.58
L
Xbalanque
Yuna-Asuuki
Xbalanque
4
5
19
2.7
L
Hun Batz
tva463
Hun Batz
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,640
Damage
88,257
102,224
Taken
96,929
70,454
Mitigated
65,417
39,719
Healing
34,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlphaKevin81
Cerberus
12,935
699
1,748
8,463
25,758
30,211
240
6,849
18,420
22,866
0
W
Chernobog
Fóbia
Chernobog
22,503
14,620
1,417
4,916
18,172
10,097
3,243
3,861
14,311
0
49,870
L
Thor
ISIRAI
Thor
18,164
2,602
1,502
2,562
19,448
12,296
672
7,107
12,089
306
30,843
W
King Arthur
Industryal
King Arthur
10,847
1,700
4,159
10,641
33,293
31,520
311
9,890
23,403
0
16,959
W
Zeus
Jam1s3
Zeus
22,615
2,025
865
158
11,465
5,075
536
2,764
8,701
45,210
0
W
Da Ji
Kanmy
Da Ji
11,697
2,650
1,019
2,155
16,981
9,368
1,318
5,958
11,023
0
15,952
W
Baba Yaga
Kidni
Baba Yaga
20,595
1,388
2,045
7,285
17,018
9,357
727
3,859
13,159
40,964
0
L
13,259
4,144
2,421
5,714
17,574
7,663
1,341
9,368
7,858
18,966
0
L
Xbalanque
Yuna-Asuuki
Xbalanque
21,983
12,638
2,282
6,899
19,026
8,643
2,028
8,558
10,044
0
46,770
L
Hun Batz
tva463
Hun Batz
14,299
1,882
2,868
5,260
20,418
11,641
834
9,411
10,603
0
26,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
61,860
154
Minions Killed
168
0
Camps Cleared
0
1,324,734
Distance Traveled
1,362,917
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,438
777
27
2
0
247,715
0
W
Chernobog
12,564
785
62
4
0
276,133
0
L
Thor
12,621
789
21
1
0
247,516
0
W
King Arthur
12,419
776
8
1
0
281,496
0
W
Zeus
12,287
768
39
2
0
241,079
0
W
Da Ji
12,375
773
11
1
0
267,853
2
W
Baba Yaga
12,215
763
48
3
0
296,356
4
L
Freya
10,387
649
15
1
0
265,332
0
L
Xbalanque
12,011
751
50
3
0
273,240
0
L
Hun Batz
10,884
680
41
3
0
290,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role