Player Matchup

Discordia
Discordia
Av0nt
Discordia
Level 57
God Stats
6W - 4L
1,898 SR
Queue Stats
211W - 249L
1,380 Elo+
Party 3
Ymir
Ymir
BabayAlabay
Ymir
Level 85
God Stats
7W - 10L
1,418 SR
Queue Stats
194W - 225L
1,388 Elo+
Party 3
Achilles
Achilles
CrazyKid24
Achilles
Level 86
God Stats
5W - 7L
1,595 SR
Queue Stats
177W - 162L
1,515 Elo+
Solo
Mercury
Mercury
Raffleziya
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 291L
1,410 Elo+
Party 3
Xbalanque
Xbalanque
Скорбящий
Xbalanque
Level 50
God Stats
0W - 7L
1,500 SR
Queue Stats
68W - 87L
1,390 Elo+
Party 3
Team Averages
Level 73
1,582 SR
1,417 Elo+

VS

Team Averages
Level 49
1,447 SR
1,390 Elo+
Anhur
Anhur
ClockYze
Anhur
Level 56
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Colchón
Tsukuyomi
Level 49
God Stats
4W - 2L
1,425 SR
Queue Stats
47W - 50L
1,432 Elo+
Party 1
Bacchus
Bacchus
ElvenOne
Bacchus
Level 46
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 2
Sol
Sol
giull
Sol
Level 48
God Stats
3W - 1L
1,541 SR
Queue Stats
57W - 59L
1,419 Elo+
Party 1
Anubis
Anubis
xXxXxAngelxXxXx
Anubis
Level 44
God Stats
64W - 73L
1,477 SR
Queue Stats
247W - 267L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Av0nt
Discordia
14
1 / 3 / 2
7,907
494
12,621
7,909
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 2
7,445
465
3,490
14,224
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Achilles
CrazyKid24
Achilles
15
6 / 3 / 1
8,752
547
8,275
13,258
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Raffleziya
Mercury
10
0 / 7 / 1
6,569
411
3,059
15,249
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 0
6,088
381
6,993
9,465
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ClockYze
Anhur
13
4 / 0 / 9
8,125
508
4,891
7,334
2,380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Colchón
Tsukuyomi
14
3 / 2 / 6
8,505
532
5,453
7,754
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ElvenOne
Bacchus
13
6 / 3 / 9
8,735
546
7,635
17,114
18,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
giull
Sol
16
9 / 0 / 4
10,355
647
18,027
14,989
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 4 / 2
9,331
583
4,983
11,891
5,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
24
24
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Av0nt
Discordia
1
3
2
0.67
L
1
4
2
0.5
W
Anhur
ClockYze
Anhur
4
0
9
8.5
W
Tsukuyomi
Colchón
Tsukuyomi
3
2
6
3
L
Achilles
CrazyKid24
Achilles
6
3
1
2.17
W
Bacchus
ElvenOne
Bacchus
6
3
9
3.5
L
Mercury
Raffleziya
Mercury
0
7
1
0.07
W
Sol
giull
Sol
9
0
4
11
W
2
4
2
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
40,989
60,105
Taken
59,082
33,381
Mitigated
35,611
10,157
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Av0nt
Discordia
12,621
864
0
2,002
7,909
2,912
0
5,312
2,597
57,259
0
L
3,490
1,062
0
2,333
14,224
10,447
139
6,298
7,926
20,883
0
W
Anhur
ClockYze
Anhur
4,891
2,527
0
3,368
7,334
2,380
1,519
2,518
4,768
0
30,214
W
Tsukuyomi
Colchón
Tsukuyomi
5,453
1,768
0
3,246
7,754
2,750
87
594
7,012
0
47,694
L
Achilles
CrazyKid24
Achilles
8,275
2,145
33
3,985
13,258
11,958
200
5,462
7,796
0
44,431
W
Bacchus
ElvenOne
Bacchus
7,635
1,190
606
4,514
17,114
18,690
100
3,105
14,009
26,815
0
L
Mercury
Raffleziya
Mercury
3,059
1,970
0
728
15,249
4,493
0
7,094
8,155
0
38,507
W
Sol
giull
Sol
18,027
8,124
0
11,474
14,989
6,689
4,260
8,035
6,918
70,116
7,619
W
4,983
430
0
4,987
11,891
5,102
670
1,859
9,493
51,922
0
L
6,993
3,720
0
1,076
9,465
3,571
633
4,426
5,039
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
45,051
360
Minions Killed
419
0
Camps Cleared
0
1,421,311
Distance Traveled
1,406,112
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,907
494
104
7
0
312,565
1
L
Ymir
7,445
465
23
1
0
280,086
1
W
Anhur
8,125
508
56
4
0
289,608
3
W
Tsukuyomi
8,505
532
89
6
0
307,356
2
L
Achilles
8,752
547
94
6
0
255,985
3
W
Bacchus
8,735
546
32
2
0
268,929
1
L
Mercury
6,569
411
78
5
0
317,454
1
W
Sol
10,355
647
132
8
0
297,327
2
W
Anubis
9,331
583
110
7
0
242,892
0
L
Xbalanque
6,088
381
61
4
0
255,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role