Player Matchup

Scylla
Scylla
Gold V
AnimeBoops
Scylla
Gold V
Level 88
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 32L
1,556 MMR
Solo
Awilix
Awilix
Gold III
FSOxMIL
Awilix
Gold III
Level 124
God Stats
0W - 3L
1,791 SR
Queue Stats
440W - 452L
1,479 MMR
Solo
Cthulhu
Cthulhu
Gold IV
KingKronosDC84
Cthulhu
Gold IV
Level 160
God Stats
2W - 10L
1,015 SR
Queue Stats
462W - 463L
1,469 MMR
Solo
Neith
Neith
Silver I
Quality4_H20
Neith
Silver I
Level 89
God Stats
0W - 2L
1,507 SR
Queue Stats
28W - 27L
1,462 MMR
Solo
Vamana
Vamana
Gold III
itzagiven
Vamana
Gold III
Level 105
God Stats
16W - 16L
1,448 SR
Queue Stats
106W - 102L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,441 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,496 SR
1,501 MMR
Nu Wa
Nu Wa
Gold I
SharkBear88
Nu Wa
Gold I
Level 141
God Stats
4W - 6L
1,437 SR
Queue Stats
135W - 136L
1,517 MMR
Solo
Jing Wei
Jing Wei
Gold V
SoulBorne683
Jing Wei
Gold V
Level 128
God Stats
1W - 2L
1,161 SR
Queue Stats
334W - 340L
1,434 MMR
Solo
Kali
Kali
Gold III
digifuse99
Kali
Gold III
Level 51
God Stats
33W - 22L
1,644 SR
Queue Stats
104W - 90L
1,558 MMR
Solo
Mulan
Mulan
Gold II
kevankavman
Mulan
Gold II
Level 117
God Stats
21W - 14L
1,673 SR
Queue Stats
66W - 59L
1,495 MMR
Solo
Geb
Geb
Gold IV
mr_kracker89
Geb
Gold IV
Level 159
God Stats
2W - 1L
1,563 SR
Queue Stats
90W - 96L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnimeBoops
Scylla
14
5 / 3 / 2
8,421
526
5,401
9,025
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
FSOxMIL
Awilix
12
3 / 3 / 4
7,545
472
6,604
11,741
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 5
6,307
394
3,770
13,415
7,338
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 4
6,843
428
3,377
9,243
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
itzagiven
Vamana
14
1 / 3 / 2
7,761
485
4,149
11,289
7,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ZeusAthenaBastet

VS

Bans
LokiCharybdisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,816
551
13,385
7,259
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
SoulBorne683
Jing Wei
14
3 / 2 / 3
8,485
530
6,930
9,979
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 5
8,993
562
6,748
11,165
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 0 / 3
9,942
621
9,686
8,750
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 3 / 10
7,716
482
6,928
13,332
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
10
Kills
16
16
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
AnimeBoops
Scylla
5
3
2
2
L
Awilix
FSOxMIL
Awilix
3
3
4
1.67
L
0
2
5
1.25
L
1
5
4
0.6
W
3
4
5
1.38
W
Jing Wei
SoulBorne683
Jing Wei
3
2
3
2.25
W
6
2
5
4.25
L
Vamana
itzagiven
Vamana
1
3
2
0.67
W
4
0
3
5.5
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
43,677
54,713
Taken
50,485
22,805
Mitigated
32,000
7,844
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AnimeBoops
Scylla
5,401
377
0
830
9,025
2,464
0
4,423
4,274
47,037
0
L
Awilix
FSOxMIL
Awilix
6,604
3,291
0
660
11,741
3,140
0
4,279
7,237
0
39,158
L
3,770
433
0
646
13,415
7,338
326
4,959
8,181
18,275
0
L
3,377
1,364
0
1,876
9,243
2,750
174
3,063
6,011
0
37,973
W
13,385
2,696
0
1,170
7,259
2,326
900
1,604
5,597
61,645
0
W
Jing Wei
SoulBorne683
Jing Wei
6,930
4,742
0
3,954
9,979
3,563
0
1,513
8,426
0
60,733
W
6,748
2,784
0
5,191
11,165
6,533
1,897
2,187
8,922
0
45,417
L
Vamana
itzagiven
Vamana
4,149
1,276
0
3,832
11,289
7,113
0
3,436
7,144
0
48,719
W
9,686
263
0
6,189
8,750
7,150
611
1,665
7,017
7,126
65,374
W
6,928
671
330
4,061
13,332
12,428
28
2,691
10,514
24,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
43,952
372
Minions Killed
474
0
Camps Cleared
0
1,475,974
Distance Traveled
1,513,246
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,421
526
101
6
0
278,585
0
L
Awilix
7,545
472
60
4
0
330,550
3
L
Cthulhu
6,307
394
31
2
0
302,117
9
L
Neith
6,843
428
64
4
0
260,975
1
W
Nu Wa
8,816
551
110
7
0
280,263
5
W
Jing Wei
8,485
530
108
7
0
289,041
6
W
Kali
8,993
562
78
5
0
283,025
0
L
Vamana
7,761
485
116
7
0
303,747
3
W
Mulan
9,942
621
149
9
0
336,877
6
W
Geb
7,716
482
29
2
0
324,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role