Player Matchup

Artemis
Artemis
GiveToMeBaby
Artemis
Level 67
God Stats
12W - 4L
1,611 SR
Queue Stats
119W - 103L
1,529 Elo+
Solo
Guan Yu
Guan Yu
GoodxRiot
Guan Yu
Level 57
God Stats
6W - 1L
1,646 SR
Queue Stats
101W - 90L
1,442 Elo+
Party 2
Loki
Loki
Mqwertyuiop
Loki
Level 86
God Stats
9W - 11L
1,512 SR
Queue Stats
309W - 333L
1,456 Elo+
Solo
Atlas
Atlas
SenileCajin
Atlas
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 192L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
UniformSand6527
Aphrodite
Level 98
God Stats
20W - 15L
1,729 SR
Queue Stats
128W - 122L
1,510 Elo+
Solo
Team Averages
Level 71
1,600 SR
1,471 Elo+

VS

Team Averages
Level 55
1,543 SR
1,494 Elo+
Da Ji
Da Ji
Battlefront3011
Da Ji
Level 46
God Stats
4W - 10L
1,310 SR
Queue Stats
94W - 103L
1,434 Elo+
Party 1
Izanami
Izanami
Baul1Plart2Mop
Izanami
Level 63
God Stats
13W - 18L
1,549 SR
Queue Stats
78W - 107L
1,439 Elo+
Party 3
Atlas
Atlas
FeelsBranMan
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 287L
1,453 Elo+
Party 3
Sobek
Sobek
Shark13822
Sobek
Level 59
God Stats
5W - 4L
1,657 SR
Queue Stats
78W - 84L
1,445 Elo+
Party 1
Olorun
Olorun
toastybunz23
Olorun
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 5L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GiveToMeBaby
Artemis
18
8 / 3 / 2
11,612
581
17,777
16,161
4,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
GoodxRiot
Guan Yu
15
2 / 2 / 8
9,553
478
9,207
18,251
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
7 / 3 / 6
11,628
581
15,676
18,951
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 5
9,257
463
8,937
17,164
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
UniformSand6527
Aphrodite
20
12 / 1 / 10
12,459
623
27,380
16,300
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
9,576
479
9,984
18,460
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 10 / 2
9,612
481
12,986
15,913
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 3
8,340
417
7,792
20,691
22,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
13
1 / 4 / 4
8,344
417
11,153
21,380
22,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
12
0 / 7 / 1
7,444
372
9,516
19,339
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
34
Kills
9
10
Deaths
34
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
2
10
2
0.3
L
1
7
3
0.36
W
Artemis
GiveToMeBaby
Artemis
8
3
2
3
W
Guan Yu
GoodxRiot
Guan Yu
2
2
8
3
W
7
3
6
3.33
W
5
1
5
7.5
L
Sobek
1
4
4
0.75
W
Aphrodite
UniformSand6527
Aphrodite
12
1
10
17
L
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,977
Damage
51,431
86,827
Taken
95,783
52,265
Mitigated
63,752
47,651
Healing
25,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,984
1,301
0
4,652
18,460
7,388
0
6,769
11,508
0
56,491
L
12,986
8,520
0
1,542
15,913
4,672
1,372
2,866
12,927
0
71,420
L
7,792
3,400
584
1,452
20,691
22,327
32
8,493
11,755
22,414
0
W
Artemis
GiveToMeBaby
Artemis
17,777
11,249
0
8,461
16,161
4,536
4,095
2,881
13,237
0
94,579
W
Guan Yu
GoodxRiot
Guan Yu
9,207
1,864
2,730
6,485
18,251
16,161
244
6,046
11,440
0
40,291
W
15,676
4,724
0
4,709
18,951
7,327
43
6,017
12,781
0
97,985
W
8,937
2,852
1,495
3,161
17,164
17,256
189
4,660
12,255
36,119
0
L
Sobek
11,153
515
0
8,317
21,380
22,077
0
8,580
11,570
41,280
0
W
Aphrodite
UniformSand6527
Aphrodite
27,380
3,627
8,051
12,559
16,300
6,985
940
7,595
8,582
100,575
0
L
Olorun
9,516
6,216
896
7,987
19,339
7,288
0
8,691
10,480
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
43,316
581
Minions Killed
402
0
Camps Cleared
0
1,934,377
Distance Traveled
1,703,723
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,576
479
105
5
0
349,231
0
L
Izanami
9,612
481
133
7
0
315,941
2
L
Atlas
8,340
417
22
1
0
358,832
2
W
Artemis
11,612
581
139
7
0
323,314
4
W
Guan Yu
9,553
478
75
4
0
428,142
4
W
Loki
11,628
581
148
7
0
424,293
2
W
Atlas
9,257
463
55
3
0
364,705
4
L
Sobek
8,344
417
63
3
0
362,342
0
W
Aphrodite
12,459
623
164
8
0
393,923
5
L
Olorun
7,444
372
79
4
0
317,377
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role