Player Matchup

Charybdis
Charybdis
Craig_Joseph101
Charybdis
Level 48
God Stats
5W - 7L
1,468 SR
Queue Stats
162W - 193L
1,313 Elo+
Solo
Mulan
Mulan
King_Halmsterz
Mulan
Level 108
God Stats
64W - 94L
1,435 SR
Queue Stats
523W - 924L
1,360 Elo+
Solo
Hera
Hera
MiguelYakumo
Hera
Level 58
God Stats
0W - 4L
1,126 SR
Queue Stats
156W - 167L
1,377 Elo+
Party 1
Hercules
Hercules
Victor_Mikhsm
Hercules
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
344W - 354L
1,384 Elo+
Party 1
Atlas
Atlas
ilikepiexd5
Atlas
Level 128
God Stats
7W - 4L
1,898 SR
Queue Stats
587W - 651L
1,390 Elo+
Solo
Team Averages
Level 85
1,485 SR
1,365 Elo+

VS

Team Averages
Level 94
1,489 SR
1,357 Elo+
Neith
Neith
ATONIOUS_
Neith
Level 127
God Stats
19W - 9L
1,586 SR
Queue Stats
683W - 687L
1,336 Elo+
Solo
Amaterasu
Amaterasu
DarkKnight3303
Amaterasu
Level 65
God Stats
11W - 10L
1,521 SR
Queue Stats
70W - 69L
1,332 Elo+
Solo
Nu Wa
Nu Wa
DavidOnTop
Nu Wa
Level 97
God Stats
8W - 7L
1,598 SR
Queue Stats
207W - 237L
1,350 Elo+
Solo
Atlas
Atlas
McCarty I25I243
Atlas
Level 64
God Stats
1W - 3L
1,309 SR
Queue Stats
59W - 69L
1,402 Elo+
Solo
Izanami
Izanami
albertojsalas92
Izanami
Level 115
God Stats
59W - 52L
1,433 SR
Queue Stats
600W - 613L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Craig_Joseph101
Charybdis
8
1 / 1 / 0
4,826
483
3,629
5,282
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 1
5,028
503
3,928
7,023
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
6,038
604
4,693
5,837
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Victor_Mikhsm
Hercules
6
0 / 4 / 0
4,066
407
730
6,048
3,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 1
4,408
441
1,992
8,544
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATONIOUS_
Neith
12
7 / 0 / 0
7,499
750
5,924
4,088
1,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
DarkKnight3303
Amaterasu
10
4 / 0 / 1
6,305
631
2,525
5,781
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
10
0 / 3 / 3
5,609
561
4,726
6,220
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 2
5,653
565
3,132
4,888
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
5,765
577
2,809
5,083
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
13
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
ATONIOUS_
Neith
7
0
0
7
L
Charybdis
Craig_Joseph101
Charybdis
1
1
0
1
W
Amaterasu
DarkKnight3303
Amaterasu
4
0
1
4.5
W
Nu Wa
0
3
3
0.5
L
1
4
1
0.38
W
1
1
2
2
L
2
2
1
1.25
L
Hercules
Victor_Mikhsm
Hercules
0
4
0
0
W
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
19,116
32,734
Taken
26,060
12,755
Mitigated
10,163
9,007
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ATONIOUS_
Neith
5,924
1,896
0
2,205
4,088
1,231
2,269
332
3,756
0
41,981
L
Charybdis
Craig_Joseph101
Charybdis
3,629
1,588
0
2,570
5,282
1,254
0
1,701
3,581
0
24,023
W
Amaterasu
DarkKnight3303
Amaterasu
2,525
1,441
0
1,928
5,781
2,588
43
533
5,218
0
26,860
W
Nu Wa
4,726
1,027
0
938
6,220
2,045
0
3,943
2,035
29,728
0
L
3,928
968
0
1,470
7,023
2,409
0
1,219
5,804
0
22,034
W
3,132
1,150
242
2,202
4,888
3,010
0
816
4,072
9,295
0
L
4,693
1,595
0
1,640
5,837
1,868
53
2,759
3,078
35,380
0
L
Hercules
Victor_Mikhsm
Hercules
730
212
0
1,261
6,048
3,617
0
333
5,715
0
9,138
W
2,809
1,821
0
2,278
5,083
1,289
1,053
789
4,294
0
39,148
L
1,992
798
346
1,720
8,544
3,607
0
1,846
6,698
9,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
30,831
196
Minions Killed
299
0
Camps Cleared
0
863,795
Distance Traveled
910,703
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,499
750
105
11
0
163,602
1
L
Charybdis
4,826
483
55
6
0
170,947
4
W
Amaterasu
6,305
631
52
5
0
195,457
0
W
Nu Wa
5,609
561
45
5
0
180,893
2
L
Mulan
5,028
503
47
5
0
190,446
2
W
Atlas
5,653
565
5
1
0
189,521
1
L
Hera
6,038
604
69
7
0
173,171
0
L
Hercules
4,066
407
18
2
0
167,354
0
W
Izanami
5,765
577
92
9
0
181,230
4
L
Atlas
4,408
441
7
1
0
161,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role