Player Matchup

Pele
Pele
CJ THE TAURUS
Pele
Level 150
God Stats
12W - 18L
1,464 SR
Queue Stats
535W - 551L
1,376 Elo+
Party 1
Atlas
Atlas
ParadigmANOMALY
Atlas
Level 160
God Stats
1W - 3L
1,182 SR
Queue Stats
321W - 369L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Sinisterni
Zhong Kui
Level 159
God Stats
2W - 0L
1,296 SR
Queue Stats
61W - 67L
1,496 Elo+
Party 1
Team Averages
Level 156
1,314 SR
1,466 Elo+

VS

Team Averages
Level 71
1,487 SR
1,415 Elo+
Geb
Geb
Jarrod George
Geb
Level 59
God Stats
14W - 13L
1,519 SR
Queue Stats
125W - 109L
1,435 Elo+
Party 2
Thoth
Thoth
SailingAnt876
Thoth
Level 118
God Stats
1W - 2L
1,543 SR
Queue Stats
37W - 37L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
so mizzy
Tsukuyomi
Level 37
God Stats
6W - 9L
1,398 SR
Queue Stats
7W - 12L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,862
786
5,826
6,322
2,264
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 10
7,208
721
7,486
6,926
6,944
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Sinisterni
Zhong Kui
13
4 / 2 / 8
7,706
771
9,998
8,946
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,496
650
3,829
10,534
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 4
6,286
629
3,461
6,755
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
so mizzy
Tsukuyomi
10
4 / 3 / 1
6,775
678
7,024
8,778
3,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
4
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
0
4
4
0.5
W
2
0
10
7
L
0
5
4
0.4
W
Zhong Kui
Sinisterni
Zhong Kui
4
2
8
4
L
Tsukuyomi
so mizzy
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
14,314
22,194
Taken
26,067
14,939
Mitigated
13,537
4,733
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,826
964
0
212
6,322
2,264
483
1,385
4,767
0
17,851
L
3,829
303
0
1,471
10,534
7,383
115
6,845
3,689
10,637
0
W
7,486
2,042
0
1,360
6,926
6,944
210
2,946
3,750
15,858
0
L
3,461
30
51
780
6,755
2,270
530
4,716
2,039
21,180
0
W
Zhong Kui
Sinisterni
Zhong Kui
9,998
1,746
108
3,053
8,946
5,731
604
2,933
5,881
26,602
4,504
L
Tsukuyomi
so mizzy
Tsukuyomi
7,024
1,801
0
786
8,778
3,884
0
5,617
3,161
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
19,557
97
Minions Killed
92
7
Camps Cleared
2
486,154
Distance Traveled
519,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,862
786
19
2
1
153,888
3
L
Geb
6,496
650
17
2
0
177,527
4
W
Atlas
7,208
721
21
2
1
177,400
2
L
Thoth
6,286
629
59
6
2
153,578
2
W
Zhong Kui
7,706
771
57
6
5
154,866
1
L
Tsukuyomi
6,775
678
16
2
0
188,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role