Player Matchup

Merlin
Merlin
BE BURN FC
Merlin
Level 148
God Stats
46W - 44L
1,493 SR
Queue Stats
920W - 1,033L
1,400 Elo+
Solo
Cerberus
Cerberus
HiggNasty
Cerberus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
559W - 900L
1,255 Elo+
Party 1
Hachiman
Hachiman
mikerivera94
Hachiman
Level 106
God Stats
2W - 12L
1,067 SR
Queue Stats
478W - 774L
1,247 Elo+
Party 1
Team Averages
Level 114
1,353 SR
1,301 Elo+

VS

Team Averages
Level 74
1,384 SR
1,272 Elo+
Poseidon
Poseidon
OleDirtyTexas
Poseidon
Level 68
God Stats
9W - 19L
1,314 SR
Queue Stats
77W - 119L
1,264 Elo+
Solo
Atlas
Atlas
Rinokure
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 177L
1,351 Elo+
Party 2
Nemesis
Nemesis
criss1234
Nemesis
Level 26
God Stats
2W - 3L
1,339 SR
Queue Stats
15W - 26L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BE BURN FC
Merlin
14
6 / 0 / 8
9,672
806
8,027
6,871
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
HiggNasty
Cerberus
12
3 / 2 / 9
9,196
766
3,896
13,441
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
mikerivera94
Hachiman
13
5 / 2 / 6
8,809
734
5,587
6,957
2,449
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OleDirtyTexas
Poseidon
12
2 / 6 / 0
7,833
653
5,732
9,979
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
Rinokure
Atlas
10
0 / 7 / 3
6,905
575
5,231
10,125
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
criss1234
Nemesis
8
1 / 1 / 2
6,800
567
1,006
3,618
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
BE BURN FC
Merlin
6
0
8
10
W
Cerberus
HiggNasty
Cerberus
3
2
9
3.75
L
Poseidon
OleDirtyTexas
Poseidon
2
6
0
0.33
L
Atlas
Rinokure
Atlas
0
7
3
0.21
L
Nemesis
criss1234
Nemesis
1
1
2
2
W
Hachiman
mikerivera94
Hachiman
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
11,969
27,269
Taken
23,722
18,961
Mitigated
9,787
6,481
Healing
1,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BE BURN FC
Merlin
8,027
614
31
1,667
6,871
2,577
785
4,191
2,680
44,796
0
W
Cerberus
HiggNasty
Cerberus
3,896
147
0
3,712
13,441
13,935
252
3,916
9,525
16,458
0
L
Poseidon
OleDirtyTexas
Poseidon
5,732
367
109
1,274
9,979
3,383
0
6,071
3,908
32,732
0
L
Atlas
Rinokure
Atlas
5,231
892
0
0
10,125
5,060
0
3,732
6,393
14,420
0
L
Nemesis
criss1234
Nemesis
1,006
196
0
276
3,618
1,344
0
2,190
1,428
0
4,204
W
Hachiman
mikerivera94
Hachiman
5,587
2,699
0
1,071
6,957
2,449
2,071
3,634
3,323
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
21,538
133
Minions Killed
86
9
Camps Cleared
1
656,873
Distance Traveled
403,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,672
806
71
6
3
213,288
1
W
Cerberus
9,196
766
30
3
2
228,135
0
L
Poseidon
7,833
653
67
6
0
180,983
1
L
Atlas
6,905
575
14
1
0
154,575
1
L
Nemesis
6,800
567
5
0
1
68,039
0
W
Hachiman
8,809
734
32
3
4
215,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role