Player Matchup

Anubis
Anubis
Adurixxx
Anubis
Level 103
God Stats
13W - 7L
1,557 SR
Queue Stats
156W - 164L
1,583 Elo+
Solo
Atlas
Atlas
Kane19
Atlas
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,530 Elo+
Party 2
Arachne
Arachne
NohairDontcare
Arachne
Level 108
God Stats
11W - 7L
1,868 SR
Queue Stats
116W - 97L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
Schoeni87
Gilgamesh
Level 126
God Stats
35W - 48L
1,501 SR
Queue Stats
664W - 666L
1,542 Elo+
Solo
Izanami
Izanami
loopreviL
Izanami
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,517 Elo+
Party 2
Team Averages
Level 127
1,585 SR
1,558 Elo+

VS

Team Averages
Level 150
1,502 SR
1,544 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
cLyDyDyDy
Gilgamesh
Level 149
God Stats
5W - 8L
1,373 SR
Queue Stats
274W - 259L
1,564 Elo+
Party 3
Medusa
Medusa
eneap
Medusa
Level 153
God Stats
1W - 0L
1,618 SR
Queue Stats
97W - 100L
1,549 Elo+
Party 1
Atlas
Atlas
thedevil014
Atlas
Level 160
God Stats
3W - 6L
1,520 SR
Queue Stats
250W - 251L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adurixxx
Anubis
11
2 / 6 / 2
7,110
508
7,593
10,819
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Kane19
Atlas
10
2 / 8 / 1
6,675
477
5,523
13,418
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 3
7,807
558
8,368
11,195
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Schoeni87
Gilgamesh
10
2 / 7 / 2
6,646
475
7,929
16,289
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
loopreviL
Izanami
11
0 / 2 / 1
6,532
467
5,462
8,459
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 5 / 3
8,990
642
7,046
12,491
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
 
Nu Wa
14
2 / 2 / 7
8,531
609
7,573
6,773
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
cLyDyDyDy
Gilgamesh
15
6 / 1 / 4
9,395
671
11,295
12,157
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
eneap
Medusa
14
9 / 1 / 7
9,317
666
14,768
9,576
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 1 / 13
9,427
673
8,252
15,272
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
26
26
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
5
3
1.1
W
Nu Wa
 
Nu Wa
2
2
7
2.75
L
Anubis
Adurixxx
Anubis
2
6
2
0.5
L
Atlas
Kane19
Atlas
2
8
1
0.31
L
4
3
3
1.83
L
Gilgamesh
Schoeni87
Gilgamesh
2
7
2
0.43
W
Gilgamesh
cLyDyDyDy
Gilgamesh
6
1
4
8
W
Medusa
eneap
Medusa
9
1
7
12.5
L
Izanami
loopreviL
Izanami
0
2
1
0.25
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
48,934
60,180
Taken
56,269
27,132
Mitigated
29,017
11,895
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,046
5,210
0
2,318
12,491
4,541
0
2,612
9,798
0
58,224
W
Nu Wa
 
Nu Wa
7,573
1,717
0
1,326
6,773
1,816
426
3,553
3,103
55,755
0
L
Anubis
Adurixxx
Anubis
7,593
969
0
3,628
10,819
4,471
30
4,285
6,055
46,728
0
L
Atlas
Kane19
Atlas
5,523
1,563
0
589
13,418
8,831
0
3,161
9,909
15,742
0
L
8,368
4,936
0
3,985
11,195
4,027
0
2,794
8,261
0
50,379
L
Gilgamesh
Schoeni87
Gilgamesh
7,929
1,400
0
3,213
16,289
7,657
0
3,707
11,419
2,991
35,707
W
Gilgamesh
cLyDyDyDy
Gilgamesh
11,295
2,941
0
4,456
12,157
8,111
0
516
11,272
4,798
50,045
W
Medusa
eneap
Medusa
14,768
7,908
0
3,251
9,576
3,827
2,824
3,060
6,516
0
66,702
L
Izanami
loopreviL
Izanami
5,462
3,743
0
480
8,459
2,146
0
3,123
5,290
0
47,354
W
8,252
3,469
2,988
4,766
15,272
10,722
105
4,154
11,042
21,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
45,660
350
Minions Killed
428
0
Camps Cleared
0
1,401,487
Distance Traveled
1,443,496
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,990
642
114
8
0
295,906
3
W
Nu Wa
8,531
609
91
7
0
265,702
4
L
Anubis
7,110
508
90
6
0
239,877
5
L
Atlas
6,675
477
15
1
0
281,024
5
L
Arachne
7,807
558
82
6
0
304,693
5
L
Gilgamesh
6,646
475
68
5
0
288,463
3
W
Gilgamesh
9,395
671
91
7
0
311,874
2
W
Medusa
9,317
666
112
8
0
275,824
0
L
Izanami
6,532
467
95
7
0
287,430
4
W
Atlas
9,427
673
20
1
0
294,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role