Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dam0nRp
Sol
Level 55
God Stats
9W - 11L
1,409 SR
Queue Stats
113W - 171L
1,350 Elo+
Party 1
Achilles
Achilles
Neejinn
Achilles
Level 133
God Stats
9W - 13L
1,543 SR
Queue Stats
574W - 573L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Una-_-Botarda
Amaterasu
Level 87
God Stats
2W - 6L
1,473 SR
Queue Stats
370W - 474L
1,402 Elo+
Party 1
Team Averages
Level 118
1,485 SR
1,442 Elo+

VS

Team Averages
Level 96
1,448 SR
1,452 Elo+
Neith
Neith
Decker4123
Neith
Level 98
God Stats
21W - 20L
1,504 SR
Queue Stats
121W - 131L
1,407 Elo+
Solo
Atlas
Atlas
ExtasyXD
Atlas
Level 83
God Stats
1W - 2L
1,264 SR
Queue Stats
305W - 360L
1,420 Elo+
Solo
Loki
Loki
MegaFlly
Loki
Level 103
God Stats
13W - 15L
1,497 SR
Queue Stats
205W - 215L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
P L P Arthur
Kuzenbo
Level 96
God Stats
0W - 2L
1,489 SR
Queue Stats
3W - 3L
1,486 Elo+
Solo
Medusa
Medusa
poeblo01
Medusa
Level 102
God Stats
26W - 27L
1,486 SR
Queue Stats
529W - 705L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 1 / 7
7,302
664
6,868
5,477
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
9
0 / 2 / 8
5,955
541
3,370
7,472
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sol
12
9 / 3 / 1
7,620
693
9,696
7,956
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Neejinn
Achilles
12
6 / 2 / 2
7,313
665
5,250
7,326
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Una-_-Botarda
Amaterasu
9
1 / 3 / 1
5,680
516
2,058
9,973
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 1
6,518
593
8,312
7,100
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
ExtasyXD
Atlas
8
0 / 5 / 5
5,536
503
3,017
8,113
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
9
2 / 5 / 3
5,754
523
4,157
8,309
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
P L P Arthur
Kuzenbo
8
0 / 4 / 2
4,844
440
1,236
7,162
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
poeblo01
Medusa
10
7 / 5 / 0
6,980
635
5,178
8,075
2,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
11
11
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
7
8.5
W
Atlas
 
Atlas
0
2
8
2
W
Sol
9
3
1
3.17
L
Neith
2
2
1
1.25
L
Atlas
ExtasyXD
Atlas
0
5
5
0.5
L
Loki
2
5
3
0.7
W
Achilles
Neejinn
Achilles
6
2
2
3.5
L
Kuzenbo
P L P Arthur
Kuzenbo
0
4
2
0.25
W
Amaterasu
Una-_-Botarda
Amaterasu
1
3
1
0.5
L
Medusa
poeblo01
Medusa
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
21,900
38,204
Taken
38,759
21,214
Mitigated
17,526
11,124
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,868
663
0
1,739
5,477
2,173
768
606
4,871
33,655
0
W
Atlas
 
Atlas
3,370
1,461
118
1,437
7,472
5,414
0
2,003
5,469
13,826
0
W
Sol
9,696
5,076
46
3,422
7,956
2,446
862
1,492
6,464
42,792
5,525
L
Neith
8,312
4,216
0
2,718
7,100
2,101
918
1,207
5,805
0
40,415
L
Atlas
ExtasyXD
Atlas
3,017
1,649
692
816
8,113
4,262
0
5,737
2,336
12,272
0
L
Loki
4,157
1,149
0
2,030
8,309
1,979
0
3,032
5,137
0
20,526
W
Achilles
Neejinn
Achilles
5,250
1,384
0
1,599
7,326
3,337
0
152
7,174
0
38,213
L
Kuzenbo
P L P Arthur
Kuzenbo
1,236
474
0
36
7,162
7,105
0
4,300
2,601
11,295
0
W
Amaterasu
Una-_-Botarda
Amaterasu
2,058
677
79
2,684
9,973
7,844
456
0
9,973
0
21,804
L
Medusa
poeblo01
Medusa
5,178
2,729
0
1,600
8,075
2,079
0
3,945
4,090
0
24,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
29,632
317
Minions Killed
193
0
Camps Cleared
0
1,137,312
Distance Traveled
1,037,346
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,302
664
77
7
0
217,001
5
W
Atlas
5,955
541
15
1
0
215,199
3
W
Sol
7,620
693
114
10
0
209,160
5
L
Neith
6,518
593
81
7
0
213,041
1
L
Atlas
5,536
503
14
1
0
177,189
0
L
Loki
5,754
523
41
4
0
229,242
2
W
Achilles
7,313
665
68
6
0
258,143
5
L
Kuzenbo
4,844
440
16
1
0
206,461
0
W
Amaterasu
5,680
516
43
4
0
237,809
3
L
Medusa
6,980
635
41
4
0
211,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role