Player Matchup

Freya
Freya
AlphaOmegaSid
Freya
Level 61
God Stats
63W - 51L
1,594 SR
Queue Stats
286W - 304L
1,378 Elo+
Solo
Mulan
Mulan
Av0nt
Mulan
Level 57
God Stats
25W - 23L
1,438 SR
Queue Stats
211W - 249L
1,367 Elo+
Party 2
Ganesha
Ganesha
BabayAlabay
Ganesha
Level 85
God Stats
7W - 8L
1,157 SR
Queue Stats
194W - 225L
1,376 Elo+
Party 2
Izanami
Izanami
Raffleziya
Izanami
Level 89
God Stats
6W - 4L
1,610 SR
Queue Stats
295W - 291L
1,399 Elo+
Party 2
Poseidon
Poseidon
Скорбящий
Poseidon
Level 50
God Stats
7W - 0L
1,714 SR
Queue Stats
68W - 87L
1,377 Elo+
Party 2
Team Averages
Level 68
1,503 SR
1,380 Elo+

VS

Team Averages
Level 92
1,367 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GodFucer666
Kukulkan
Level 125
God Stats
3W - 1L
1,256 SR
Queue Stats
12W - 5L
1,599 Elo+
Solo
Achilles
Achilles
SeanTheSmook
Achilles
Level 43
God Stats
0W - 3L
1,203 SR
Queue Stats
10W - 20L
1,406 Elo+
Party 1
Nemesis
Nemesis
o0Molly0o
Nemesis
Level 105
God Stats
3W - 3L
1,374 SR
Queue Stats
34W - 46L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
powerhead555
Sylvanus
Level 116
God Stats
13W - 18L
1,505 SR
Queue Stats
75W - 100L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 1
7,401
529
9,577
12,080
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Av0nt
Mulan
13
4 / 3 / 3
7,715
551
8,661
9,210
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
BabayAlabay
Ganesha
12
1 / 0 / 9
7,388
528
3,381
12,429
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Raffleziya
Izanami
14
6 / 4 / 4
8,151
582
7,509
10,926
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 3
7,073
505
5,342
5,058
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 7 / 0
6,956
497
10,390
10,735
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
GodFucer666
Kukulkan
12
1 / 4 / 1
7,467
533
2,660
8,583
3,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SeanTheSmook
Achilles
13
2 / 3 / 2
7,593
542
5,145
9,399
8,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
o0Molly0o
Nemesis
12
6 / 5 / 0
7,680
549
8,185
11,023
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
powerhead555
Sylvanus
11
1 / 3 / 2
6,581
470
6,877
9,641
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
13
13
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
0
0.43
W
8
4
1
2.13
W
Mulan
Av0nt
Mulan
4
3
3
1.83
W
Ganesha
BabayAlabay
Ganesha
1
0
9
5.5
L
Kukulkan
GodFucer666
Kukulkan
1
4
1
0.38
W
Izanami
Raffleziya
Izanami
6
4
4
2
L
Achilles
SeanTheSmook
Achilles
2
3
2
1
L
Nemesis
o0Molly0o
Nemesis
6
5
0
1.2
L
Sylvanus
powerhead555
Sylvanus
1
3
2
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
33,257
49,703
Taken
49,381
22,215
Mitigated
25,023
16,476
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,390
3,707
0
2,843
10,735
3,396
263
7,012
3,723
36,391
4,096
W
9,577
3,833
0
5,700
12,080
4,040
471
7,648
4,432
45,012
0
W
Mulan
Av0nt
Mulan
8,661
1,097
0
2,713
9,210
6,412
0
184
8,564
5,529
29,032
W
Ganesha
BabayAlabay
Ganesha
3,381
365
756
7,017
12,429
7,663
202
7,296
5,133
20,098
0
L
Kukulkan
GodFucer666
Kukulkan
2,660
0
0
1,954
8,583
3,182
557
2,796
5,487
51,637
0
W
Izanami
Raffleziya
Izanami
7,509
5,019
0
290
10,926
2,632
0
1,784
9,142
31
60,459
L
Achilles
SeanTheSmook
Achilles
5,145
1,300
0
1,781
9,399
8,598
0
1,178
7,661
2,351
27,841
L
Nemesis
o0Molly0o
Nemesis
8,185
4,002
0
2,628
11,023
3,952
0
2,131
8,507
0
38,668
L
Sylvanus
powerhead555
Sylvanus
6,877
1,158
1,009
3,681
9,641
5,895
440
5,946
3,695
21,888
4,880
W
5,342
852
0
0
5,058
1,468
365
1,444
3,574
32,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
36,277
344
Minions Killed
359
0
Camps Cleared
0
1,350,637
Distance Traveled
1,241,672
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,956
497
62
4
0
236,805
0
W
Freya
7,401
529
104
7
0
244,144
1
W
Mulan
7,715
551
73
5
0
283,683
2
W
Ganesha
7,388
528
5
0
0
285,935
1
L
Kukulkan
7,467
533
98
7
0
235,995
5
W
Izanami
8,151
582
104
7
0
260,928
1
L
Achilles
7,593
542
72
5
0
246,426
3
L
Nemesis
7,680
549
67
5
0
283,468
3
L
Sylvanus
6,581
470
60
4
0
238,978
2
W
Poseidon
7,073
505
58
4
0
275,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role