Player Matchup

Scylla
Scylla
DanDave92
Scylla
Level 124
God Stats
0W - 2L
1,320 SR
Queue Stats
265W - 207L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JacintoJosh
Cu Chulainn
Level 139
God Stats
0W - 3L
1,150 SR
Queue Stats
280W - 214L
1,625 Elo+
Party 1
Yemoja
Yemoja
Scragg Man
Yemoja
Level 28
God Stats
2W - 8L
1,164 SR
Queue Stats
183W - 153L
1,587 Elo+
Party 1
Geb
Geb
Tac Ha Nka8454
Geb
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
102W - 96L
1,537 Elo+
Party 1
Persephone
Persephone
The MouZzer
Persephone
Level 127
God Stats
3W - 3L
1,447 SR
Queue Stats
360W - 325L
1,627 Elo+
Party 1
Team Averages
Level 108
1,272 SR
1,602 Elo+

VS

Team Averages
Level 44
1,497 SR
1,554 Elo+
Danzaburou
Danzaburou
Beta987654
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,526 Elo+
Solo
Jormungandr
Jormungandr
ChikenDuckThing
Jormungandr
Level 21
God Stats
1W - 1L
1,329 SR
Queue Stats
37W - 16L
1,680 Elo+
Party 2
Chiron
Chiron
GhostManHoody90
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,483 Elo+
Solo
Fenrir
Fenrir
KingRewoo
Fenrir
Level 128
God Stats
3W - 3L
1,484 SR
Queue Stats
258W - 264L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Punisher2005
Aphrodite
Level 29
God Stats
2W - 0L
1,671 SR
Queue Stats
148W - 83L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanDave92
Scylla
17
4 / 1 / 2
8,861
806
17,857
7,132
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JacintoJosh
Cu Chulainn
12
1 / 4 / 3
7,121
647
12,628
13,311
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Scragg Man
Yemoja
16
0 / 1 / 6
8,220
747
4,922
10,548
9,702
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 7 / 4
7,152
650
4,551
12,021
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
The MouZzer
Persephone
13
0 / 3 / 3
7,618
693
9,782
7,315
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beta987654
Danzaburou
17
4 / 0 / 10
9,382
853
9,214
13,161
9,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
ChikenDuckThing
Jormungandr
17
4 / 1 / 11
10,053
914
14,911
20,375
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 8
8,141
740
5,901
7,953
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
KingRewoo
Fenrir
13
4 / 1 / 7
8,082
735
6,162
11,422
9,284
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Punisher2005
Aphrodite
16
3 / 1 / 13
8,857
805
8,076
11,368
10,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
6
Kills
17
16
Deaths
6
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beta987654
Danzaburou
4
0
10
9
W
Jormungandr
ChikenDuckThing
Jormungandr
4
1
11
9.5
L
Scylla
DanDave92
Scylla
4
1
2
5
W
2
3
8
2
L
Cu Chulainn
JacintoJosh
Cu Chulainn
1
4
3
0.63
W
Fenrir
KingRewoo
Fenrir
4
1
7
7.5
W
Aphrodite
Punisher2005
Aphrodite
3
1
13
9.5
L
Yemoja
Scragg Man
Yemoja
0
1
6
3
L
1
7
4
0.43
L
Persephone
The MouZzer
Persephone
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,740
Damage
44,264
50,327
Taken
64,279
29,315
Mitigated
50,426
17,377
Healing
42,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beta987654
Danzaburou
9,214
3,590
2,658
4,412
13,161
9,391
1,339
6,311
6,446
0
23,522
W
Jormungandr
ChikenDuckThing
Jormungandr
14,911
2,929
1,496
7,019
20,375
17,239
286
11,179
8,751
32,140
0
L
Scylla
DanDave92
Scylla
17,857
2,349
1,004
1,022
7,132
2,863
0
4,747
2,385
33,966
0
W
5,901
2,340
3,343
2,247
7,953
3,606
646
6,725
1,134
0
16,288
L
Cu Chulainn
JacintoJosh
Cu Chulainn
12,628
2,123
691
2,035
13,311
8,401
0
4,232
9,079
1,160
14,294
W
Fenrir
KingRewoo
Fenrir
6,162
1,166
4,366
3,179
11,422
9,284
98
6,296
4,635
0
8,851
W
Aphrodite
Punisher2005
Aphrodite
8,076
88
7,021
6,513
11,368
10,906
0
6,177
4,591
16,514
0
L
Yemoja
Scragg Man
Yemoja
4,922
899
7,243
3,335
10,548
9,702
0
6,112
4,436
10,059
0
L
4,551
594
0
360
12,021
5,509
0
3,769
8,252
10,503
0
L
Persephone
The MouZzer
Persephone
9,782
476
879
808
7,315
2,840
0
4,126
3,186
25,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
44,515
117
Minions Killed
115
0
Camps Cleared
0
1,002,036
Distance Traveled
1,142,974
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,382
853
35
3
0
226,543
3
W
Jormungandr
10,053
914
30
3
0
237,317
1
L
Scylla
8,861
806
63
6
0
195,355
0
W
Chiron
8,141
740
21
2
0
166,453
2
L
Cu Chulainn
7,121
647
11
1
0
201,224
0
W
Fenrir
8,082
735
3
0
0
246,313
0
W
Aphrodite
8,857
805
26
2
0
266,348
1
L
Yemoja
8,220
747
11
1
0
194,046
0
L
Geb
7,152
650
2
0
0
188,161
1
L
Persephone
7,618
693
30
3
0
223,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role