Player Matchup

Eset
Eset
Biliboba89539
Eset
Level 29
God Stats
52W - 53L
1,436 SR
Queue Stats
95W - 113L
1,342 Elo+
Party 1
Hachiman
Hachiman
Temm1
Hachiman
Level 49
God Stats
6W - 14L
1,362 SR
Queue Stats
70W - 96L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
nLayer
Kukulkan
Level 69
God Stats
0W - 4L
1,108 SR
Queue Stats
47W - 48L
1,417 Elo+
Party 2
Atlas
Atlas
oxotl
Atlas
Level 87
God Stats
4W - 2L
1,682 SR
Queue Stats
153W - 154L
1,470 Elo+
Solo
Thanatos
Thanatos
unbeaten39
Thanatos
Level 65
God Stats
10W - 15L
1,479 SR
Queue Stats
58W - 64L
1,405 Elo+
Party 2
Team Averages
Level 60
1,413 SR
1,385 Elo+

VS

Team Averages
Level 80
1,526 SR
1,395 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MamaMisto28
Serqet
Level 65
God Stats
5W - 4L
1,505 SR
Queue Stats
141W - 236L
1,351 Elo+
Party 3
Atlas
Atlas
MrThomsen02
Atlas
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 33L
1,381 Elo+
Solo
Sol
Sol
Nandes14
Sol
Level 66
God Stats
13W - 16L
1,405 SR
Queue Stats
201W - 326L
1,360 Elo+
Party 3
Nox
Nox
SNOWCREAM
Nox
Level 123
God Stats
1W - 0L
1,722 SR
Queue Stats
25W - 35L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
8,051
474
11,301
14,221
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Temm1
Hachiman
11
1 / 5 / 5
7,229
425
8,773
11,323
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
nLayer
Kukulkan
15
3 / 4 / 0
8,746
514
2,554
8,736
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
oxotl
Atlas
15
1 / 4 / 2
8,789
517
5,983
13,339
7,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
unbeaten39
Thanatos
13
2 / 2 / 1
7,751
456
2,955
10,075
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 6 / 2
9,082
534
10,903
12,846
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
18
6 / 1 / 4
10,166
598
7,140
9,122
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 12
8,493
500
6,456
14,609
15,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 3
8,902
524
6,458
8,356
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 1 / 2
9,712
571
7,328
5,242
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
23
23
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
6
2
1.33
L
5
8
2
0.75
W
Serqet
6
1
4
8
W
1
2
12
3.5
W
2
2
3
1.75
W
7
1
2
8
L
Hachiman
Temm1
Hachiman
1
5
5
0.7
L
Kukulkan
nLayer
Kukulkan
3
4
0
0.75
L
Atlas
oxotl
Atlas
1
4
2
0.5
L
Thanatos
unbeaten39
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
38,285
57,694
Taken
50,175
20,628
Mitigated
28,706
19,938
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,903
8,072
0
3,550
12,846
4,711
985
5,599
7,247
0
69,863
L
11,301
750
435
2,836
14,221
4,136
0
4,488
9,609
31,212
0
W
Serqet
7,140
1,882
0
383
9,122
3,733
876
2,192
6,930
0
73,987
W
6,456
2,288
0
2,198
14,609
15,226
238
5,716
8,893
17,901
0
W
6,458
1,322
0
3,954
8,356
2,947
2,407
5,067
3,289
49,760
0
W
7,328
418
0
902
5,242
2,089
784
1,435
3,807
52,980
0
L
Hachiman
Temm1
Hachiman
8,773
5,048
0
2,195
11,323
2,906
0
4,249
6,962
0
33,149
L
Kukulkan
nLayer
Kukulkan
2,554
161
0
1,602
8,736
3,080
0
4,337
4,183
56,216
0
L
Atlas
oxotl
Atlas
5,983
1,850
476
3,745
13,339
7,442
0
4,832
7,730
47,510
0
L
Thanatos
unbeaten39
Thanatos
2,955
1,336
0
8,649
10,075
3,064
0
1,506
8,545
0
36,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
46,355
378
Minions Killed
500
0
Camps Cleared
0
1,542,286
Distance Traveled
1,547,278
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,082
534
114
7
0
256,864
5
L
Eset
8,051
474
41
2
0
297,515
7
W
Serqet
10,166
598
137
8
0
349,818
1
W
Atlas
8,493
500
29
2
0
322,971
3
W
Sol
8,902
524
107
6
0
303,320
9
W
Nox
9,712
571
113
7
0
314,305
18
L
Hachiman
7,229
425
46
3
0
296,932
1
L
Kukulkan
8,746
514
115
7
0
324,926
4
L
Atlas
8,789
517
95
6
0
281,716
1
L
Thanatos
7,751
456
81
5
0
341,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role