Player Matchup

Atlas
Atlas
N3xzus
Atlas
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 109L
1,465 Elo+
Party 2
Sol
Sol
TAGExceeding
Sol
Level 46
God Stats
1W - 0L
1,584 SR
Queue Stats
24W - 20L
1,482 Elo+
Party 2
Chaac
Chaac
To Suffer By
Chaac
Level 29
God Stats
14W - 10L
1,702 SR
Queue Stats
162W - 124L
1,472 Elo+
Party 2
Team Averages
Level 40
1,595 SR
1,473 Elo+

VS

Team Averages
Level 18
1,500 SR
1,403 Elo+
Geb
Geb
AeroSpade9004
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OOHGOTCH4
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Charybdis
Charybdis
SpacyAutumn0
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
N3xzus
Atlas
11
3 / 0 / 19
8,356
836
5,835
5,756
4,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
14 / 0 / 11
9,479
948
13,969
6,845
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
13 / 1 / 13
9,223
922
10,079
6,577
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
6,273
627
3,201
14,582
7,669
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
OOHGOTCH4
Sun Wukong
7
0 / 10 / 0
5,612
561
2,903
10,638
5,099
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SpacyAutumn0
Charybdis
8
0 / 9 / 0
5,796
580
3,752
11,057
3,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
1
30
Kills
0
1
Deaths
30
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Atlas
N3xzus
Atlas
3
0
19
12.5
L
Sun Wukong
OOHGOTCH4
Sun Wukong
0
10
0
0
L
Charybdis
SpacyAutumn0
Charybdis
0
9
0
0
W
14
0
11
19.5
W
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
9,856
19,178
Taken
36,277
11,005
Mitigated
15,934
8,192
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
795
0
720
14,582
7,669
0
8,927
5,655
6,983
0
W
Atlas
N3xzus
Atlas
5,835
2,069
644
854
5,756
4,385
169
1,334
4,388
12,691
0
L
Sun Wukong
OOHGOTCH4
Sun Wukong
2,903
824
107
388
10,638
5,099
0
6,135
4,503
0
10,173
L
Charybdis
SpacyAutumn0
Charybdis
3,752
1,165
0
25
11,057
3,166
0
4,978
6,079
0
14,905
W
13,969
6,125
377
4,083
6,845
2,801
2,160
704
6,077
42,160
3,234
W
10,079
2,645
0
2,234
6,577
3,819
116
1,694
4,674
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
17,681
128
Minions Killed
36
7
Camps Cleared
1
587,252
Distance Traveled
452,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,273
627
8
1
1
177,136
0
W
Atlas
8,356
836
20
2
1
165,505
0
L
Sun Wukong
5,612
561
8
1
0
134,458
0
L
Charybdis
5,796
580
20
2
0
141,397
0
W
Sol
9,479
948
68
7
3
197,555
0
W
Chaac
9,223
922
40
4
3
224,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role