Player Matchup

Thor
Thor
MasterDos
Thor
Level 45
God Stats
8W - 9L
1,459 SR
Queue Stats
47W - 63L
1,363 Elo+
Solo
Ra
Ra
RuneStorm29
Ra
Level 86
God Stats
4W - 2L
1,539 SR
Queue Stats
280W - 470L
1,294 Elo+
Party 3
Achilles
Achilles
Waver98
Achilles
Level 78
God Stats
86W - 127L
1,342 SR
Queue Stats
174W - 319L
1,345 Elo+
Party 3
Atlas
Atlas
WingNut101
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 215L
1,325 Elo+
Party 2
Hachiman
Hachiman
optimushazard
Hachiman
Level 60
God Stats
1W - 1L
1,302 SR
Queue Stats
186W - 229L
1,331 Elo+
Party 2
Team Averages
Level 65
1,428 SR
1,332 Elo+

VS

Team Averages
Level 78
1,448 SR
1,406 Elo+
Atlas
Atlas
Hiro200606
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 104L
1,420 Elo+
Solo
Bakasura
Bakasura
Rockrider123
Bakasura
Level 68
God Stats
12W - 20L
1,273 SR
Queue Stats
140W - 139L
1,348 Elo+
Solo
Ra
Ra
XD_LiamAN
Ra
Level 49
God Stats
1W - 2L
1,439 SR
Queue Stats
136W - 163L
1,424 Elo+
Party 1
Rama
Rama
Yanagisawa991
Rama
Level 105
God Stats
3W - 2L
1,612 SR
Queue Stats
363W - 437L
1,362 Elo+
Solo
Thanatos
Thanatos
francoisstoki
Thanatos
Level 101
God Stats
16W - 22L
1,415 SR
Queue Stats
473W - 527L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 8 / 7
12,317
474
7,583
23,018
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 11
10,842
417
14,534
14,371
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Waver98
Achilles
17
6 / 6 / 4
11,942
459
15,274
21,432
21,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
15
1 / 6 / 8
9,933
382
10,570
27,884
17,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
optimushazard
Hachiman
17
6 / 9 / 9
12,494
481
21,718
19,262
5,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 6 / 22
11,289
434
17,725
31,038
33,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Rockrider123
Bakasura
19
15 / 4 / 9
13,079
503
23,963
28,066
15,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 0
8,396
323
2,329
3,458
952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 12
12,968
499
13,948
15,971
5,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
francoisstoki
Thanatos
20
13 / 8 / 5
13,243
509
15,556
23,010
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
20
Kills
37
38
Deaths
21
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
6
22
2
W
Thor
5
8
7
1.06
L
Bakasura
Rockrider123
Bakasura
15
4
9
4.88
W
2
9
11
0.83
W
Achilles
Waver98
Achilles
6
6
4
1.33
W
Atlas
1
6
8
0.83
L
1
1
0
1
L
7
2
12
6.5
L
Thanatos
francoisstoki
Thanatos
13
8
5
1.94
W
Hachiman
optimushazard
Hachiman
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,679
Damage
73,521
105,967
Taken
101,543
57,466
Mitigated
66,376
21,568
Healing
45,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
17,725
5,210
0
8,381
31,038
33,702
136
10,695
19,959
39,020
0
W
Thor
7,583
1,741
0
3,642
23,018
7,345
950
3,139
19,146
0
58,287
L
Bakasura
Rockrider123
Bakasura
23,963
15,558
0
12,243
28,066
15,235
1,541
7,913
19,981
0
49,312
W
14,534
1,585
1,500
2,122
14,371
4,857
909
3,112
10,814
47,293
0
W
Achilles
Waver98
Achilles
15,274
1,690
0
1,167
21,432
21,771
1,668
2,013
18,011
12,097
50,241
W
Atlas
10,570
2,812
0
9,326
27,884
17,814
427
6,817
20,647
40,334
0
L
2,329
326
111
1,470
3,458
952
354
996
2,258
18,997
0
L
13,948
11,909
0
5,333
15,971
5,665
4,113
3,526
12,301
0
87,413
L
Thanatos
francoisstoki
Thanatos
15,556
2,744
0
18,352
23,010
10,822
1,135
4,512
18,280
0
96,946
W
Hachiman
optimushazard
Hachiman
21,718
14,417
0
3,811
19,262
5,679
3,560
4,973
13,907
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
58,975
417
Minions Killed
437
0
Camps Cleared
0
2,317,772
Distance Traveled
1,968,312
43
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,289
434
37
1
0
457,575
3
W
Thor
12,317
474
99
4
0
461,827
24
L
Bakasura
13,079
503
86
3
0
503,127
6
W
Ra
10,842
417
95
4
0
465,004
8
W
Achilles
11,942
459
95
4
0
500,026
2
W
Atlas
9,933
382
50
2
0
444,910
1
L
Ra
8,396
323
38
1
0
110,492
0
L
Rama
12,968
499
139
5
0
449,709
2
L
Thanatos
13,243
509
137
5
0
447,409
1
W
Hachiman
12,494
481
78
3
0
446,005
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role