Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Corporal Liquid
Odin
Level 102
God Stats
0W - 1L
1,760 SR
Queue Stats
78W - 92L
1,331 Elo+
Party 1
Zeus
Zeus
SMOOVE_GUNNAH
Zeus
Level 88
God Stats
3W - 5L
1,536 SR
Queue Stats
414W - 456L
1,466 Elo+
Solo
Thor
Thor
iJOHNi1
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,272 Elo+
Party 1
Atlas
Atlas
iTTz_UnKnown
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,471 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,408 Elo+

VS

Team Averages
Level 121
1,519 SR
1,399 Elo+
Kukulkan
Kukulkan
PSK Dr Stranger
Kukulkan
Level 139
God Stats
10W - 9L
1,519 SR
Queue Stats
229W - 233L
1,392 Elo+
Solo
Terra
Terra
WiskyTF
Terra
Level 128
God Stats
12W - 12L
1,544 SR
Queue Stats
371W - 391L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
chuyneko
Gilgamesh
Level 126
God Stats
7W - 5L
1,601 SR
Queue Stats
493W - 513L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
kordronsolin
Hou Yi
Level 128
God Stats
20W - 27L
1,439 SR
Queue Stats
388W - 399L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
langtounlad
Sun Wukong
Level 82
God Stats
4W - 2L
1,493 SR
Queue Stats
101W - 95L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 5 / 0
4,574
416
2,552
6,453
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 0
5,190
472
3,619
5,958
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,558
505
978
4,287
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
iJOHNi1
Thor
7
0 / 3 / 0
4,703
428
1,534
6,015
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 0
4,663
424
2,260
9,282
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 1
6,711
610
2,110
2,746
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
WiskyTF
Terra
10
1 / 0 / 9
6,430
585
3,195
6,277
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
chuyneko
Gilgamesh
10
0 / 0 / 3
5,762
524
1,006
6,100
2,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
11
9 / 0 / 2
6,678
607
7,468
3,391
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
langtounlad
Sun Wukong
12
2 / 0 / 0
7,028
639
4,420
6,807
3,360
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
L
0
1
0
0
W
Kukulkan
1
0
1
1.5
L
0
1
0
0
W
Terra
WiskyTF
Terra
1
0
9
5.5
W
Gilgamesh
chuyneko
Gilgamesh
0
0
3
1.5
L
Thor
iJOHNi1
Thor
0
3
0
0
L
0
4
0
0
W
Hou Yi
9
0
2
10
W
Sun Wukong
langtounlad
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,943
Damage
18,199
31,995
Taken
25,321
11,732
Mitigated
11,919
8,454
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,552
1,156
0
1,294
6,453
1,231
0
1,919
4,534
0
19,144
L
3,619
904
0
1,467
5,958
4,908
0
0
5,958
0
25,515
W
Kukulkan
2,110
184
0
1,130
2,746
899
384
860
1,768
42,389
0
L
978
198
0
1,163
4,287
1,121
0
1,430
2,857
27,881
0
W
Terra
WiskyTF
Terra
3,195
720
1,127
2,196
6,277
4,408
176
1,345
4,932
12,028
0
W
Gilgamesh
chuyneko
Gilgamesh
1,006
336
0
192
6,100
2,202
300
264
5,836
0
29,309
L
Thor
iJOHNi1
Thor
1,534
373
266
2,273
6,015
1,363
0
543
5,472
0
21,129
L
2,260
1,045
65
1,926
9,282
3,109
0
1,413
7,869
13,999
0
W
Hou Yi
7,468
2,720
0
1,121
3,391
1,050
1,262
651
2,740
0
37,769
W
Sun Wukong
langtounlad
Sun Wukong
4,420
1,048
0
1,960
6,807
3,360
464
0
6,312
0
36,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
32,609
232
Minions Killed
326
0
Camps Cleared
0
974,164
Distance Traveled
1,079,526
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,574
416
35
3
0
202,391
1
L
Odin
5,190
472
56
5
0
199,662
3
W
Kukulkan
6,711
610
88
8
0
209,240
3
L
Zeus
5,558
505
76
7
0
173,616
5
W
Terra
6,430
585
18
2
0
221,789
2
W
Gilgamesh
5,762
524
66
6
0
223,043
0
L
Thor
4,703
428
46
4
0
203,312
3
L
Atlas
4,663
424
19
2
0
195,183
1
W
Hou Yi
6,678
607
73
7
0
215,247
5
W
Sun Wukong
7,028
639
81
7
0
210,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role