Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ForeverDizzy
Izanami
Level 47
God Stats
15W - 23L
1,437 SR
Queue Stats
239W - 228L
1,375 Elo+
Party 1
Camazotz
Camazotz
Reeeeeee123
Camazotz
Level 66
God Stats
9W - 15L
1,369 SR
Queue Stats
209W - 212L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
SeanTheSmook
Erlang Shen
Level 43
God Stats
3W - 7L
1,406 SR
Queue Stats
10W - 20L
1,418 Elo+
Party 3
Atlas
Atlas
o0Molly0o
Atlas
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,394 Elo+
Party 3
Team Averages
Level 83
1,442 SR
1,416 Elo+

VS

Team Averages
Level 81
1,611 SR
1,561 Elo+
Hera
Hera
Celen
Hera
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 151L
1,610 Elo+
Party 2
Fenrir
Fenrir
Noicaca
Fenrir
Level 98
God Stats
5W - 1L
1,779 SR
Queue Stats
212W - 178L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Rebels12
Gilgamesh
Level 67
God Stats
5W - 2L
1,460 SR
Queue Stats
55W - 28L
1,648 Elo+
Solo
Danzaburou
Danzaburou
jigllop
Danzaburou
Level 33
God Stats
33W - 22L
1,614 SR
Queue Stats
48W - 43L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
kaltnas
Cthulhu
Level 67
God Stats
7W - 5L
1,702 SR
Queue Stats
85W - 86L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 1
6,479
540
5,029
7,061
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ForeverDizzy
Izanami
9
3 / 5 / 2
6,195
516
4,088
6,972
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
Reeeeeee123
Camazotz
10
2 / 2 / 3
6,590
549
4,187
9,254
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SeanTheSmook
Erlang Shen
10
2 / 6 / 0
6,020
502
5,394
11,057
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
o0Molly0o
Atlas
7
0 / 5 / 1
5,068
422
2,209
8,527
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Celen
Hera
11
2 / 0 / 5
6,786
566
8,504
4,087
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Noicaca
Fenrir
12
11 / 2 / 2
7,483
624
7,862
9,955
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Rebels12
Gilgamesh
12
4 / 2 / 1
7,521
627
8,427
8,880
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jigllop
Danzaburou
11
2 / 2 / 5
6,624
552
4,655
4,757
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kaltnas
Cthulhu
10
2 / 2 / 8
6,484
540
2,350
8,963
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
21
21
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Hera
Celen
Hera
2
0
5
4.5
L
Izanami
ForeverDizzy
Izanami
3
5
2
0.8
W
Fenrir
Noicaca
Fenrir
11
2
2
6
W
Gilgamesh
Rebels12
Gilgamesh
4
2
1
2.25
L
Camazotz
Reeeeeee123
Camazotz
2
2
3
1.75
L
Erlang Shen
SeanTheSmook
Erlang Shen
2
6
0
0.33
W
Danzaburou
jigllop
Danzaburou
2
2
5
2.25
W
Cthulhu
kaltnas
Cthulhu
2
2
8
3
L
Atlas
o0Molly0o
Atlas
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
31,798
42,871
Taken
36,642
19,299
Mitigated
19,531
10,481
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,029
1,035
0
1,619
7,061
2,061
1,184
3,988
2,737
38,619
0
W
Hera
Celen
Hera
8,504
1,703
0
1,026
4,087
1,350
60
1,704
2,383
43,589
0
L
Izanami
ForeverDizzy
Izanami
4,088
3,121
0
500
6,972
1,323
0
991
5,965
0
25,169
W
Fenrir
Noicaca
Fenrir
7,862
1,681
0
4,492
9,955
3,626
32
2,207
7,748
0
36,394
W
Gilgamesh
Rebels12
Gilgamesh
8,427
3,064
0
1,938
8,880
5,670
604
821
8,059
1,207
36,691
L
Camazotz
Reeeeeee123
Camazotz
4,187
493
0
5,541
9,254
2,234
0
2,410
6,736
0
26,802
L
Erlang Shen
SeanTheSmook
Erlang Shen
5,394
2,578
0
1,925
11,057
9,377
168
1,269
9,259
490
20,514
W
Danzaburou
jigllop
Danzaburou
4,655
1,996
0
959
4,757
1,257
1,435
1,169
3,588
0
32,445
W
Cthulhu
kaltnas
Cthulhu
2,350
336
0
2,365
8,963
7,628
419
1,687
7,276
24,339
0
L
Atlas
o0Molly0o
Atlas
2,209
1,147
0
896
8,527
4,304
0
2,113
6,360
7,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
34,898
239
Minions Killed
354
0
Camps Cleared
0
1,092,870
Distance Traveled
1,157,717
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,479
540
67
6
0
197,704
3
W
Hera
6,786
566
92
8
0
244,482
1
L
Izanami
6,195
516
53
4
0
212,862
2
W
Fenrir
7,483
624
61
5
0
252,902
1
W
Gilgamesh
7,521
627
99
8
0
233,860
1
L
Camazotz
6,590
549
62
5
0
269,140
2
L
Erlang Shen
6,020
502
51
4
0
206,551
0
W
Danzaburou
6,624
552
69
6
0
229,677
4
W
Cthulhu
6,484
540
33
3
0
196,796
1
L
Atlas
5,068
422
6
1
0
206,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role