Player Matchup

Nemesis
Nemesis
Dorfo1
Nemesis
Level 29
God Stats
3W - 2L
1,501 SR
Queue Stats
52W - 56L
1,476 Elo+
Party 2
Atlas
Atlas
ToadMode9900
Atlas
Level 58
God Stats
1W - 2L
1,151 SR
Queue Stats
87W - 88L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
ambyneo25
Sun Wukong
Level 59
God Stats
22W - 8L
1,575 SR
Queue Stats
83W - 95L
1,444 Elo+
Party 2
Team Averages
Level 49
1,409 SR
1,460 Elo+

VS

Team Averages
Level 35
1,431 SR
1,309 Elo+
Cthulhu
Cthulhu
AngryCh3f
Cthulhu
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 1
Hachiman
Hachiman
Blue Bolt CE
Hachiman
Level 43
God Stats
0W - 2L
1,203 SR
Queue Stats
7W - 11L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
jertlok
Kukulkan
Level 34
God Stats
1W - 4L
1,406 SR
Queue Stats
46W - 81L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dorfo1
Nemesis
16
17 / 1 / 8
12,790
853
20,598
11,721
6,378
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 20
10,903
727
9,320
18,635
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
ambyneo25
Sun Wukong
16
10 / 0 / 17
12,229
815
18,268
17,166
12,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryCh3f
Cthulhu
11
1 / 7 / 1
8,370
558
12,801
23,002
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Blue Bolt CE
Hachiman
11
2 / 10 / 1
8,592
573
6,643
16,226
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
jertlok
Kukulkan
11
0 / 11 / 2
8,395
560
8,018
13,720
4,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
28
Kills
3
3
Deaths
28
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngryCh3f
Cthulhu
1
7
1
0.21
L
Hachiman
Blue Bolt CE
Hachiman
2
10
1
0.25
W
Nemesis
Dorfo1
Nemesis
17
1
8
21
W
1
2
20
5.5
W
Sun Wukong
ambyneo25
Sun Wukong
10
0
17
18.5
L
Kukulkan
jertlok
Kukulkan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
27,462
47,522
Taken
52,948
41,550
Mitigated
25,380
16,683
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngryCh3f
Cthulhu
12,801
1,000
592
4,928
23,002
13,452
0
4,450
18,552
24,475
0
L
Hachiman
Blue Bolt CE
Hachiman
6,643
3,858
0
917
16,226
7,471
268
3,565
12,661
0
16,346
W
Nemesis
Dorfo1
Nemesis
20,598
13,213
0
2,822
11,721
6,378
0
4,216
7,289
0
44,395
W
9,320
2,983
316
3,912
18,635
22,774
273
7,694
10,470
26,393
0
W
Sun Wukong
ambyneo25
Sun Wukong
18,268
4,805
325
9,308
17,166
12,398
1,065
8,247
8,140
0
46,344
L
Kukulkan
jertlok
Kukulkan
8,018
1,575
180
430
13,720
4,457
0
1,599
12,121
33,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
25,357
114
Minions Killed
117
6
Camps Cleared
3
918,982
Distance Traveled
717,625
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,370
558
22
1
2
267,203
4
L
Hachiman
8,592
573
28
2
0
225,979
3
W
Nemesis
12,790
853
40
3
2
329,142
1
W
Atlas
10,903
727
24
2
0
305,068
1
W
Sun Wukong
12,229
815
50
3
4
284,772
0
L
Kukulkan
8,395
560
67
4
1
224,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role