Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ELCamaron_
Chaac
Level 124
God Stats
13W - 12L
1,540 SR
Queue Stats
336W - 315L
1,601 Elo+
Solo
Cliodhna
Cliodhna
Lunar Regicide
Cliodhna
Level 137
God Stats
1W - 1L
1,739 SR
Queue Stats
92W - 105L
1,572 Elo+
Solo
Sol
Sol
QUEEN_GRAnNy
Sol
Level 156
God Stats
39W - 28L
1,554 SR
Queue Stats
250W - 228L
1,527 Elo+
Party 2
Skadi
Skadi
SyKo-_-CoBrA
Skadi
Level 87
God Stats
0W - 1L
1,555 SR
Queue Stats
100W - 89L
1,624 Elo+
Party 2
Team Averages
Level 133
1,578 SR
1,565 Elo+

VS

Team Averages
Level 99
1,580 SR
1,564 Elo+
Atlas
Atlas
BigFatHeavyNuts
Atlas
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 265L
1,552 Elo+
Party 1
Medusa
Medusa
Diirty Yode
Medusa
Level 83
God Stats
6W - 4L
1,714 SR
Queue Stats
458W - 410L
1,587 Elo+
Solo
Mulan
Mulan
Paleoexplorer20
Mulan
Level 105
God Stats
26W - 21L
1,573 SR
Queue Stats
534W - 515L
1,528 Elo+
Solo
Anubis
Anubis
The16thcurse
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,653 Elo+
Solo
Mercury
Mercury
UR_MERKED23
Mercury
Level 122
God Stats
6W - 4L
1,611 SR
Queue Stats
488W - 428L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
3 / 4 / 3
5,487
549
3,397
8,708
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
8
1 / 7 / 0
5,120
512
5,258
10,529
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
11
1 / 1 / 1
5,884
588
2,560
5,021
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 1
5,377
538
2,544
4,461
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 3
6,430
643
7,004
6,953
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,862
586
4,194
6,728
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
2 / 4 / 2
6,096
610
4,473
7,747
1,891
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 1 / 0
7,065
707
8,608
10,108
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
2 / 0 / 1
6,085
609
3,384
3,295
1,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
UR_MERKED23
Mercury
11
2 / 2 / 5
6,305
631
2,888
5,466
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
17
17
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
3
1.13
W
3
3
2
1.33
W
Medusa
2
4
2
0.75
L
Chaac
1
7
0
0.14
L
Cliodhna
1
1
1
1.5
W
8
1
0
8
L
0
2
1
0.25
L
5
3
3
2.17
W
Anubis
2
0
1
2.5
W
Mercury
UR_MERKED23
Mercury
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
23,547
35,672
Taken
33,344
12,481
Mitigated
13,778
12,927
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,397
1,515
849
2,103
8,708
3,279
0
2,809
5,899
10,630
0
W
4,194
1,903
1,149
1,506
6,728
3,358
232
2,049
4,679
10,689
0
W
Medusa
4,473
2,147
0
1,636
7,747
1,891
0
1,188
6,559
0
35,855
L
Chaac
5,258
1,400
0
3,484
10,529
5,091
0
280
9,612
0
22,408
L
Cliodhna
2,560
349
0
2,960
5,021
1,461
154
429
4,555
0
35,472
W
8,608
2,032
0
6,703
10,108
5,639
339
0
9,499
2,292
33,201
L
2,544
881
0
1,118
4,461
896
0
2,057
2,404
32,755
0
L
7,004
3,867
0
2,413
6,953
1,754
0
2,283
4,670
0
40,870
W
Anubis
3,384
268
0
2,501
3,295
1,415
410
1,774
1,521
36,200
0
W
Mercury
UR_MERKED23
Mercury
2,888
1,318
0
1,886
5,466
1,475
143
930
4,536
0
33,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
31,413
297
Minions Killed
296
0
Camps Cleared
0
941,536
Distance Traveled
957,569
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,487
549
16
2
0
193,720
6
W
Atlas
5,862
586
15
2
0
190,210
2
W
Medusa
6,096
610
75
8
0
169,491
4
L
Chaac
5,120
512
47
5
0
170,230
0
L
Cliodhna
5,884
588
92
9
0
208,428
5
W
Mulan
7,065
707
58
6
0
205,336
0
L
Sol
5,377
538
75
8
0
180,524
3
L
Skadi
6,430
643
67
7
0
188,634
1
W
Anubis
6,085
609
83
8
0
156,740
2
W
Mercury
6,305
631
65
7
0
235,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role