Player Matchup

Khepri
Khepri
FilasCZ
Khepri
Level 152
God Stats
11W - 13L
1,581 SR
Queue Stats
279W - 328L
1,608 Elo+
Solo
Sol
Sol
SkyRumpy
Sol
Level 103
God Stats
5W - 9L
1,407 SR
Queue Stats
189W - 206L
1,643 Elo+
Solo
Mercury
Mercury
VSusp
Mercury
Level 156
God Stats
1W - 2L
1,652 SR
Queue Stats
26W - 24L
1,624 Elo+
Solo
Team Averages
Level 137
1,547 SR
1,625 Elo+

VS

Team Averages
Level 142
1,634 SR
1,662 Elo+
Athena
Athena
SvenThePerv
Athena
Level 148
God Stats
45W - 25L
1,723 SR
Queue Stats
571W - 404L
1,716 Elo+
Party 1
Zeus
Zeus
Tatersacc
Zeus
Level 126
God Stats
21W - 9L
1,845 SR
Queue Stats
259W - 188L
1,658 Elo+
Party 1
Anhur
Anhur
Ulkix
Anhur
Level 152
God Stats
4W - 4L
1,334 SR
Queue Stats
242W - 207L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FilasCZ
Khepri
13
2 / 1 / 2
9,455
630
6,532
11,344
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 4
8,612
574
6,257
8,415
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
VSusp
Mercury
12
3 / 8 / 1
8,676
578
5,889
12,013
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 0 / 8
10,667
711
6,587
13,847
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
5 / 3 / 7
10,212
681
11,989
8,688
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ulkix
Anhur
13
4 / 3 / 6
9,706
647
9,377
9,114
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
FilasCZ
Khepri
2
1
2
3
L
1
3
4
1
W
Athena
3
0
8
7
W
Zeus
5
3
7
2.83
W
Anhur
Ulkix
Anhur
4
3
6
2.33
L
Mercury
VSusp
Mercury
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
27,953
31,772
Taken
31,649
21,430
Mitigated
24,705
4,710
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
FilasCZ
Khepri
6,532
363
0
2,223
11,344
12,585
185
5,244
6,100
17,297
0
L
6,257
1,546
0
2,137
8,415
3,963
236
5,056
3,359
27,615
1,265
W
Athena
6,587
2,578
0
4,909
13,847
17,819
176
4,058
9,789
19,478
0
W
Zeus
11,989
1,743
0
1,600
8,688
3,529
1,133
4,179
4,509
41,711
0
W
Anhur
Ulkix
Anhur
9,377
4,550
0
2,070
9,114
3,357
1,385
4,634
4,480
0
33,399
L
Mercury
VSusp
Mercury
5,889
1,763
0
350
12,013
4,882
363
8,396
3,617
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
30,585
119
Minions Killed
140
4
Camps Cleared
8
833,174
Distance Traveled
756,843
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,455
630
23
2
1
294,195
4
L
Sol
8,612
574
55
4
0
250,856
2
W
Athena
10,667
711
22
1
1
309,626
5
W
Zeus
10,212
681
60
4
3
246,644
4
W
Anhur
9,706
647
58
4
4
200,573
3
L
Mercury
8,676
578
41
3
3
288,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role