Player Matchup

Anubis
Anubis
Bezzle
Anubis
Level 148
God Stats
6W - 5L
1,663 SR
Queue Stats
414W - 416L
1,558 Elo+
Solo
Arachne
Arachne
GamingFailX3
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 1
Hachiman
Hachiman
GothicAlice
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
King Arthur
King Arthur
Zyele
King Arthur
Level 156
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 4L
1,633 Elo+
Party 1
Tiamat
Tiamat
kongo1110
Tiamat
Level 138
God Stats
19W - 6L
1,626 SR
Queue Stats
305W - 286L
1,460 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,531 Elo+

VS

Team Averages
Level 143
1,413 SR
1,553 Elo+
Bacchus
Bacchus
HighTimesDC
Bacchus
Level 111
God Stats
1W - 1L
1,278 SR
Queue Stats
209W - 218L
1,468 Elo+
Solo
Khepri
Khepri
bilezPHAGE
Khepri
Level 158
God Stats
13W - 8L
1,632 SR
Queue Stats
496W - 504L
1,571 Elo+
Solo
Heimdallr
Heimdallr
iLikeBirds42069
Heimdallr
Level 125
God Stats
3W - 5L
1,494 SR
Queue Stats
182W - 165L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
madelynjoy
Nu Wa
Level 160
God Stats
16W - 13L
1,604 SR
Queue Stats
403W - 404L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
zoltarious
Xbalanque
Level 160
God Stats
1W - 5L
1,055 SR
Queue Stats
461W - 472L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bezzle
Anubis
15
1 / 8 / 6
9,258
712
9,216
11,813
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
GamingFailX3
Arachne
16
2 / 8 / 9
9,613
739
6,052
13,624
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
GothicAlice
Hachiman
19
8 / 4 / 7
11,208
862
16,155
15,233
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Zyele
King Arthur
16
5 / 6 / 11
10,421
802
14,187
25,448
18,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
kongo1110
Tiamat
17
4 / 4 / 11
10,411
801
12,425
15,187
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighTimesDC
Bacchus
15
3 / 4 / 16
10,670
821
6,886
20,058
31,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
bilezPHAGE
Khepri
18
3 / 2 / 18
11,090
853
6,140
10,672
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
iLikeBirds42069
Heimdallr
19
11 / 3 / 15
12,262
943
23,498
12,464
7,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
5 / 5 / 12
10,595
815
17,052
10,044
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
zoltarious
Xbalanque
19
8 / 6 / 13
11,978
921
19,171
15,556
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
20
Kills
30
30
Deaths
20
44
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bezzle
Anubis
1
8
6
0.5
L
Arachne
GamingFailX3
Arachne
2
8
9
0.81
L
Hachiman
GothicAlice
Hachiman
8
4
7
2.88
W
Bacchus
HighTimesDC
Bacchus
3
4
16
2.75
L
King Arthur
Zyele
King Arthur
5
6
11
1.75
W
Khepri
bilezPHAGE
Khepri
3
2
18
6
W
Heimdallr
iLikeBirds42069
Heimdallr
11
3
15
6.17
L
Tiamat
kongo1110
Tiamat
4
4
11
2.38
W
Nu Wa
5
5
12
2.2
W
Xbalanque
zoltarious
Xbalanque
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,035
Damage
72,747
81,305
Taken
68,794
42,355
Mitigated
61,288
30,313
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bezzle
Anubis
9,216
312
1,627
1,033
11,813
4,549
324
6,193
5,620
29,484
0
L
Arachne
GamingFailX3
Arachne
6,052
4,936
934
987
13,624
4,422
1,039
5,962
7,659
0
11,205
L
Hachiman
GothicAlice
Hachiman
16,155
9,152
880
4,913
15,233
5,573
1,602
4,805
10,428
0
41,585
W
Bacchus
HighTimesDC
Bacchus
6,886
945
2,983
5,272
20,058
31,165
29
6,073
13,599
15,275
0
L
King Arthur
Zyele
King Arthur
14,187
2,448
2,991
8,290
25,448
18,695
210
7,685
17,763
0
20,371
W
Khepri
bilezPHAGE
Khepri
6,140
254
1,863
2,030
10,672
13,007
254
3,549
6,848
12,894
0
W
Heimdallr
iLikeBirds42069
Heimdallr
23,498
9,760
1,580
2,174
12,464
7,613
1,972
4,393
7,940
0
42,868
L
Tiamat
kongo1110
Tiamat
12,425
833
2,093
6,565
15,187
9,116
576
5,433
9,754
37,462
0
W
Nu Wa
17,052
4,780
1,309
1,099
10,044
3,110
550
3,912
6,012
36,691
0
W
Xbalanque
zoltarious
Xbalanque
19,171
4,707
2,130
4,379
15,556
6,393
3,056
3,714
11,722
0
42,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,911
Gold Earned
56,595
178
Minions Killed
201
0
Camps Cleared
0
1,320,428
Distance Traveled
1,215,531
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,258
712
42
3
0
208,949
0
L
Arachne
9,613
739
17
1
0
267,816
1
L
Hachiman
11,208
862
59
5
0
245,834
0
W
Bacchus
10,670
821
15
1
0
263,010
2
L
King Arthur
10,421
802
6
0
0
301,301
0
W
Khepri
11,090
853
13
1
0
275,133
5
W
Heimdallr
12,262
943
41
3
0
259,983
3
L
Tiamat
10,411
801
54
4
0
296,528
0
W
Nu Wa
10,595
815
71
5
0
205,491
0
W
Xbalanque
11,978
921
61
5
0
211,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role