Player Matchup

Danzaburou
Danzaburou
BadFireWolf10
Danzaburou
Level 69
God Stats
10W - 4L
1,824 SR
Queue Stats
214W - 168L
1,582 Elo+
Party 2
Atlas
Atlas
Septipuss
Atlas
Level 118
God Stats
9W - 6L
1,360 SR
Queue Stats
286W - 221L
1,612 Elo+
Party 2
Tiamat
Tiamat
YoungZach03
Tiamat
Level 126
God Stats
6W - 2L
1,436 SR
Queue Stats
231W - 179L
1,604 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,599 Elo+

VS

Team Averages
Level 86
1,826 SR
1,526 Elo+
Terra
Terra
SBRsolomon
Terra
Level 59
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 10L
1,608 Elo+
Party 1
Atlas
Atlas
TheEldenBlood
Atlas
Level 76
God Stats
3W - 5L
1,913 SR
Queue Stats
11W - 16L
1,440 Elo+
Party 1
Cliodhna
Cliodhna
bchase24
Cliodhna
Level 123
God Stats
0W - 1L
1,863 SR
Queue Stats
153W - 122L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadFireWolf10
Danzaburou
13
10 / 3 / 9
9,644
964
10,766
9,574
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Septipuss
Atlas
13
5 / 2 / 14
8,407
841
8,878
10,952
10,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
5 / 1 / 11
8,310
831
11,887
9,684
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 8 / 4
6,919
692
4,622
12,921
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 7 / 4
6,985
699
5,060
11,367
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
bchase24
Cliodhna
11
4 / 5 / 2
7,834
783
13,998
11,956
3,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
6
6
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadFireWolf10
Danzaburou
10
3
9
4.83
L
Terra
1
8
4
0.38
W
Atlas
Septipuss
Atlas
5
2
14
6
L
1
7
4
0.43
W
Tiamat
5
1
11
10.5
L
Cliodhna
bchase24
Cliodhna
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
23,680
30,210
Taken
36,244
19,526
Mitigated
13,250
8,359
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadFireWolf10
Danzaburou
10,766
5,383
0
2,728
9,574
3,707
1,103
3,837
5,737
0
28,704
L
Terra
4,622
700
855
1,821
12,921
4,580
0
6,088
6,496
14,982
0
W
Atlas
Septipuss
Atlas
8,878
3,738
493
1,422
10,952
10,139
163
4,143
6,809
19,421
0
L
5,060
1,648
198
1,244
11,367
4,941
0
7,538
3,611
10,375
0
W
Tiamat
11,887
702
81
3,635
9,684
5,680
700
2,230
7,454
25,865
0
L
Cliodhna
bchase24
Cliodhna
13,998
1,332
0
2,465
11,956
3,729
0
6,456
5,150
0
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
21,738
118
Minions Killed
115
5
Camps Cleared
3
554,514
Distance Traveled
499,668
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,644
964
49
5
1
175,470
3
L
Terra
6,919
692
37
4
0
171,992
1
W
Atlas
8,407
841
13
1
0
187,162
4
L
Atlas
6,985
699
20
2
0
134,833
0
W
Tiamat
8,310
831
56
6
4
191,882
3
L
Cliodhna
7,834
783
58
6
3
192,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role