Player Matchup

Thoth
Thoth
CoachPistolero
Thoth
Level 119
God Stats
13W - 23L
1,366 SR
Queue Stats
817W - 821L
1,434 Elo+
Party 3
Ratatoskr
Ratatoskr
LoGic3l
Ratatoskr
Level 44
God Stats
16W - 13L
1,622 SR
Queue Stats
155W - 170L
1,439 Elo+
Party 1
Artio
Artio
Max1mus1234
Artio
Level 48
God Stats
4W - 5L
1,536 SR
Queue Stats
224W - 220L
1,435 Elo+
Party 1
Cerberus
Cerberus
MiamiMarkus
Cerberus
Level 107
God Stats
12W - 10L
1,524 SR
Queue Stats
740W - 787L
1,459 Elo+
Party 3
Medusa
Medusa
yulan111
Medusa
Level 121
God Stats
14W - 17L
1,473 SR
Queue Stats
457W - 454L
1,481 Elo+
Party 3
Team Averages
Level 88
1,504 SR
1,450 Elo+

VS

Team Averages
Level 69
1,433 SR
1,470 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DeepNemesis
Ymir
Level 40
God Stats
0W - 2L
1,311 SR
Queue Stats
23W - 25L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
InquisiTX
Morgan Le Fay
Level 87
God Stats
9W - 10L
1,352 SR
Queue Stats
263W - 266L
1,479 Elo+
Solo
Serqet
Serqet
Kabuljau
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,803
577
8,497
4,431
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
LoGic3l
Ratatoskr
16
6 / 0 / 6
9,481
558
6,652
9,527
3,404
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 12
8,222
484
4,677
10,212
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
MiamiMarkus
Cerberus
15
1 / 0 / 1
9,022
531
7,070
12,851
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
yulan111
Medusa
15
5 / 0 / 4
9,007
530
8,415
7,228
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 2 / 0
8,189
482
8,797
10,834
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
12
0 / 4 / 2
7,539
443
6,178
9,999
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
7,239
426
4,373
10,868
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
InquisiTX
Morgan Le Fay
14
0 / 6 / 1
8,286
487
5,337
10,634
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Kabuljau
Serqet
11
0 / 3 / 0
6,834
402
2,984
11,443
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
2
2
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Sol
 
Sol
0
4
2
0.25
W
7
0
3
8.5
L
2
4
0
0.5
L
Morgan Le Fay
InquisiTX
Morgan Le Fay
0
6
1
0.08
L
Serqet
Kabuljau
Serqet
0
3
0
0
W
Ratatoskr
LoGic3l
Ratatoskr
6
0
6
9
W
0
2
12
3
W
Cerberus
MiamiMarkus
Cerberus
1
0
1
1.5
W
Medusa
yulan111
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
27,669
44,249
Taken
53,778
23,466
Mitigated
22,079
17,495
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,797
968
167
6,698
10,834
3,493
0
6,858
3,328
51,263
0
L
Sol
 
Sol
6,178
2,411
0
2,941
9,999
2,231
899
3,586
6,413
53,862
0
W
8,497
91
0
2,058
4,431
1,679
1,782
1,646
2,785
60,647
0
L
4,373
263
0
1,014
10,868
9,115
0
3,919
6,949
14,904
0
L
Morgan Le Fay
InquisiTX
Morgan Le Fay
5,337
659
0
1,567
10,634
3,905
0
4,029
6,605
64,128
0
L
Serqet
Kabuljau
Serqet
2,984
1,364
0
4,714
11,443
3,335
0
1,219
10,195
0
42,511
W
Ratatoskr
LoGic3l
Ratatoskr
6,652
987
0
4,105
9,527
3,404
0
4,748
4,669
0
59,308
W
4,677
754
709
2,966
10,212
6,872
32
6,833
3,379
18,700
0
W
Cerberus
MiamiMarkus
Cerberus
7,070
291
0
5,569
12,851
9,048
0
6,491
5,594
55,948
0
W
Medusa
yulan111
Medusa
8,415
3,463
0
2,088
7,228
2,463
1,768
4,337
2,891
0
62,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
38,087
487
Minions Killed
476
0
Camps Cleared
0
1,746,859
Distance Traveled
1,451,912
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,189
482
132
8
0
289,896
7
L
Sol
7,539
443
125
7
0
265,236
0
W
Thoth
9,803
577
118
7
0
362,891
4
L
Ymir
7,239
426
17
1
0
285,195
0
L
Morgan Le Fay
8,286
487
126
7
0
280,347
3
L
Serqet
6,834
402
76
4
0
331,238
2
W
Ratatoskr
9,481
558
120
7
0
408,807
2
W
Artio
8,222
484
27
2
0
328,928
14
W
Cerberus
9,022
531
114
7
0
310,207
3
W
Medusa
9,007
530
108
6
0
336,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role