Player Matchup

Atlas
Atlas
DigiFang1999
Atlas
Level 102
God Stats
6W - 13L
1,500 SR
Queue Stats
280W - 269L
1,497 Elo+
Party 2
Hercules
Hercules
GamerBoy181514
Hercules
Level 40
God Stats
16W - 24L
1,482 SR
Queue Stats
317W - 245L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KAMIEL420
Ah Muzen Cab
Level 49
God Stats
1W - 4L
1,729 SR
Queue Stats
62W - 51L
1,464 Elo+
Party 1
Medusa
Medusa
YTFeaRReapZz
Medusa
Level 84
God Stats
9W - 8L
1,525 SR
Queue Stats
235W - 220L
1,530 Elo+
Party 2
Merlin
Merlin
krychuum
Merlin
Level 69
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 5L
1,395 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,471 Elo+

VS

Team Averages
Level 61
1,625 SR
1,518 Elo+
Artemis
Artemis
CiupiPS
Artemis
Level 88
God Stats
67W - 45L
1,561 SR
Queue Stats
464W - 457L
1,452 Elo+
Solo
Mercury
Mercury
Messi98maxi
Mercury
Level 36
God Stats
5W - 2L
1,677 SR
Queue Stats
39W - 19L
1,644 Elo+
Party 4
Hera
Hera
PXTRXCK_corr08
Hera
Level 43
God Stats
13W - 12L
1,587 SR
Queue Stats
206W - 222L
1,375 Elo+
Party 3
Vamana
Vamana
Psvchø
Vamana
Level 107
God Stats
2W - 0L
1,876 SR
Queue Stats
33W - 5L
1,740 Elo+
Party 4
Atlas
Atlas
xaxaxax123
Atlas
Level 29
God Stats
6W - 3L
1,423 SR
Queue Stats
199W - 217L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 13
11,862
1,078
10,081
15,092
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
18
5 / 6 / 10
11,538
1,049
13,258
21,534
23,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
KAMIEL420
Ah Muzen Cab
17
4 / 7 / 8
10,686
971
15,801
16,309
8,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
2 / 8 / 9
10,911
992
10,433
15,946
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
krychuum
Merlin
17
5 / 5 / 7
11,335
1,030
11,874
10,134
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

83

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CiupiPS
Artemis
18
0 / 5 / 17
10,391
945
10,624
13,664
5,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Messi98maxi
Mercury
19
17 / 1 / 6
14,706
1,337
18,949
10,855
4,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 6 / 21
11,640
1,058
15,722
10,268
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Psvchø
Vamana
19
10 / 1 / 15
13,561
1,233
22,790
18,331
9,788
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
18
0 / 5 / 20
10,611
965
6,987
12,282
14,777
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
18
Kills
29
29
Deaths
18
47
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artemis
CiupiPS
Artemis
0
5
17
1.7
L
2
3
13
2.83
L
Hercules
5
6
10
1.67
L
Ah Muzen Cab
KAMIEL420
Ah Muzen Cab
4
7
8
1.14
W
Mercury
Messi98maxi
Mercury
17
1
6
20
W
2
6
21
2.08
W
Vamana
Psvchø
Vamana
10
1
15
17.5
L
Medusa
2
8
9
0.81
L
Merlin
krychuum
Merlin
5
5
7
1.7
W
Atlas
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,447
Damage
75,072
79,015
Taken
65,400
62,760
Mitigated
37,665
11,081
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CiupiPS
Artemis
10,624
3,590
0
66
13,664
5,051
0
2,370
11,294
0
29,242
L
10,081
2,511
0
902
15,092
19,828
0
5,333
9,759
18,194
0
L
Hercules
13,258
1,625
0
4,130
21,534
23,077
0
7,787
13,747
0
26,327
L
Ah Muzen Cab
KAMIEL420
Ah Muzen Cab
15,801
5,039
528
2,618
16,309
8,094
0
4,309
12,000
0
34,544
W
Mercury
Messi98maxi
Mercury
18,949
12,192
0
0
10,855
4,213
0
4,413
6,442
0
30,587
W
15,722
4,773
0
583
10,268
3,836
0
2,377
7,891
44,498
0
W
Vamana
Psvchø
Vamana
22,790
13,121
0
4,242
18,331
9,788
0
6,271
12,060
0
63,227
L
Medusa
10,433
5,537
0
2,143
15,946
7,031
0
2,207
13,739
0
43,297
L
Merlin
krychuum
Merlin
11,874
1,043
282
478
10,134
4,730
0
3,073
7,061
40,396
0
W
Atlas
6,987
2,555
0
0
12,282
14,777
0
6,524
5,758
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
60,909
219
Minions Killed
283
6
Camps Cleared
9
1,114,338
Distance Traveled
1,166,557
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,391
945
43
4
2
197,841
0
L
Atlas
11,862
1,078
10
1
1
225,072
0
L
Hercules
11,538
1,049
32
3
1
240,504
1
L
Ah Muzen Cab
10,686
971
38
3
0
213,506
1
W
Mercury
14,706
1,337
45
4
3
271,524
0
W
Hera
11,640
1,058
80
7
0
215,520
0
W
Vamana
13,561
1,233
106
10
4
267,496
0
L
Medusa
10,911
992
88
8
2
223,311
0
L
Merlin
11,335
1,030
51
5
2
211,945
1
W
Atlas
10,611
965
9
1
0
214,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role