Player Matchup

Zeus
Zeus
 
Zeus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Böhrt
Tyr
Level 60
God Stats
12W - 14L
1,214 SR
Queue Stats
94W - 166L
1,352 Elo+
Solo
Team Averages
Level 70
1,405 SR
1,451 Elo+

VS

Team Averages
Level 78
1,315 SR
1,367 Elo+
Atlas
Atlas
FMJ573
Atlas
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
228W - 233L
1,422 Elo+
Party 1
Hercules
Hercules
RAULINFERNO
Hercules
Level 123
God Stats
8W - 20L
1,161 SR
Queue Stats
242W - 436L
1,279 Elo+
Solo
Kukulkan
Kukulkan
tigger04
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
9 / 3 / 5
8,857
805
17,032
7,404
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
12
5 / 1 / 6
7,991
726
5,952
6,166
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
Böhrt
Tyr
11
0 / 1 / 10
7,181
653
4,575
8,877
7,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FMJ573
Atlas
11
1 / 3 / 3
7,963
724
5,235
12,482
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
RAULINFERNO
Hercules
10
2 / 3 / 2
7,385
671
7,787
10,967
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
tigger04
Kukulkan
10
2 / 8 / 2
7,761
706
4,506
7,843
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
3
5
3.83
W
Neith
 
Neith
5
1
6
8
W
Tyr
Böhrt
Tyr
0
1
10
5
L
Atlas
FMJ573
Atlas
1
3
3
0.83
L
Hercules
RAULINFERNO
Hercules
2
3
2
1
L
Kukulkan
tigger04
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
17,528
22,447
Taken
31,292
12,593
Mitigated
23,582
5,007
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,032
2,922
558
1,660
7,404
2,492
144
3,813
3,341
36,473
0
W
Neith
 
Neith
5,952
2,034
0
731
6,166
2,135
162
2,728
3,170
0
21,441
W
Tyr
Böhrt
Tyr
4,575
319
0
2,058
8,877
7,966
24
4,185
4,086
0
14,960
L
Atlas
FMJ573
Atlas
5,235
1,842
724
3,902
12,482
12,502
0
6,801
5,681
21,784
0
L
Hercules
RAULINFERNO
Hercules
7,787
1,952
0
3,674
10,967
7,855
0
5,512
5,455
2,950
9,149
L
Kukulkan
tigger04
Kukulkan
4,506
1,531
0
0
7,843
3,225
0
5,140
2,703
15,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
23,109
112
Minions Killed
78
5
Camps Cleared
3
624,076
Distance Traveled
528,725
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,857
805
56
5
3
195,622
4
W
Neith
7,991
726
28
3
1
184,923
2
W
Tyr
7,181
653
28
3
1
243,531
3
L
Atlas
7,963
724
26
2
1
197,296
5
L
Hercules
7,385
671
11
1
0
181,989
3
L
Kukulkan
7,761
706
41
4
2
149,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role