Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
TadeuszNorek
Bastet
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,533 MMR
Solo
Cabrakan
Cabrakan
Gold IV
christianPP
Cabrakan
Gold IV
Level 105
God Stats
10W - 9L
1,878 SR
Queue Stats
32W - 28L
1,554 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,626 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,449 SR
1,508 MMR
Scylla
Scylla
Gold IV
FluTuraShH
Scylla
Gold IV
Level 120
God Stats
58W - 43L
1,613 SR
Queue Stats
155W - 189L
1,581 MMR
Solo
Mulan
Mulan
Platinum V
Psajchooo
Mulan
Platinum V
Level 81
God Stats
0W - 3L
1,285 SR
Queue Stats
124W - 156L
1,597 MMR
Solo
Anhur
Anhur
Silver V
ValkCeltigar
Anhur
Silver V
Level 69
God Stats
0W - 1L
1,450 SR
Queue Stats
9W - 13L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 8
10,416
744
12,086
6,031
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
4 / 4 / 8
9,617
687
12,577
8,437
2,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
christianPP
Cabrakan
15
5 / 0 / 10
9,961
712
9,980
9,811
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesArtioGilgameshGebSol

VS

Bans
ThothHou YiFenrirUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FluTuraShH
Scylla
12
1 / 4 / 4
8,434
602
5,438
10,450
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Psajchooo
Mulan
12
1 / 5 / 4
8,264
590
7,613
15,657
8,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 7 / 1
8,607
615
5,967
12,367
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
8
11
L
Scylla
FluTuraShH
Scylla
1
4
4
0.75
L
Mulan
Psajchooo
Mulan
1
5
4
0.6
W
Bastet
4
4
8
2
L
3
7
1
0.5
W
Cabrakan
christianPP
Cabrakan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
19,018
24,279
Taken
38,474
17,260
Mitigated
15,299
7,209
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,086
501
82
3,426
6,031
2,306
460
1,220
4,811
63,272
0
L
Scylla
FluTuraShH
Scylla
5,438
150
0
941
10,450
2,631
0
4,996
4,961
38,165
0
L
Mulan
Psajchooo
Mulan
7,613
1,127
0
2,765
15,657
8,574
0
9,778
5,249
0
12,637
W
Bastet
12,577
2,433
0
1,742
8,437
2,019
753
2,740
5,697
0
23,941
L
5,967
2,241
0
1,888
12,367
4,094
0
6,209
5,724
0
16,498
W
Cabrakan
christianPP
Cabrakan
9,980
1,174
0
1,959
9,811
12,935
185
1,750
8,061
23,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
25,305
175
Minions Killed
141
9
Camps Cleared
3
820,525
Distance Traveled
730,309
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,416
744
138
10
7
248,173
4
L
Scylla
8,434
602
80
6
1
259,702
6
L
Mulan
8,264
590
26
2
2
237,522
5
W
Bastet
9,617
687
23
2
1
287,174
5
L
Anhur
8,607
615
35
3
0
233,085
4
W
Cabrakan
9,961
712
14
1
1
285,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role