Player Matchup

Morgan Le Fay
Morgan Le Fay
MuxPenquinz
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,284 SR
Queue Stats
20W - 16L
1,171 Elo+
Party 2
Danzaburou
Danzaburou
Oiskytron
Danzaburou
Level 22
God Stats
2W - 2L
1,195 SR
Queue Stats
5W - 5L
1,293 Elo+
Party 2
Atlas
Atlas
leebb
Atlas
Level 67
God Stats
0W - 2L
1,170 SR
Queue Stats
38W - 64L
1,255 Elo+
Party 2
Team Averages
Level 38
1,216 SR
1,240 Elo+

VS

Team Averages
Level 91
1,425 SR
1,396 Elo+
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DugoLogo
Atlas
Level 126
God Stats
5W - 10L
1,283 SR
Queue Stats
155W - 211L
1,377 Elo+
Party 1
Neith
Neith
Scorovnebo
Neith
Level 104
God Stats
20W - 18L
1,491 SR
Queue Stats
106W - 178L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MuxPenquinz
Morgan Le Fay
13
7 / 6 / 2
9,840
757
12,951
13,393
4,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Oiskytron
Danzaburou
12
1 / 4 / 6
8,547
657
7,372
10,290
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
leebb
Atlas
12
1 / 7 / 8
8,431
649
7,850
16,579
9,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 3 / 6
10,245
788
17,714
11,570
3,722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
DugoLogo
Atlas
13
1 / 4 / 11
9,501
731
5,405
15,554
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
8 / 2 / 8
10,773
829
10,072
9,329
3,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
17
17
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
6
3.67
W
Atlas
DugoLogo
Atlas
1
4
11
1.63
L
Morgan Le Fay
MuxPenquinz
Morgan Le Fay
7
6
2
1.33
L
Danzaburou
Oiskytron
Danzaburou
1
4
6
1
W
Neith
8
2
8
6
L
Atlas
leebb
Atlas
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
33,191
40,262
Taken
36,453
17,323
Mitigated
21,824
7,924
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,714
6,493
474
4,967
11,570
3,722
1,881
6,520
5,050
41,071
0
W
Atlas
DugoLogo
Atlas
5,405
837
0
2,750
15,554
14,735
124
8,936
6,618
13,313
0
L
Morgan Le Fay
MuxPenquinz
Morgan Le Fay
12,951
1,559
914
3,092
13,393
4,693
540
7,583
5,810
30,792
0
L
Danzaburou
Oiskytron
Danzaburou
7,372
2,726
513
1,993
10,290
3,537
814
7,034
3,256
0
21,694
W
Neith
10,072
5,319
0
3,001
9,329
3,367
1,112
5,828
3,501
0
41,824
L
Atlas
leebb
Atlas
7,850
1,609
558
854
16,579
9,093
0
9,039
7,540
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,519
106
Minions Killed
118
5
Camps Cleared
5
634,846
Distance Traveled
642,378
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,245
788
52
4
2
209,141
4
W
Atlas
9,501
731
14
1
2
226,799
3
L
Morgan Le Fay
9,840
757
38
3
1
206,180
3
L
Danzaburou
8,547
657
37
3
1
220,406
0
W
Neith
10,773
829
52
4
1
206,438
3
L
Atlas
8,431
649
31
2
3
208,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role