Player Matchup

Chiron
Chiron
Kalter264
Chiron
Level 76
God Stats
6W - 1L
1,680 SR
Queue Stats
55W - 36L
1,557 Elo+
Party 1
Atlas
Atlas
Komarohi17
Atlas
Level 114
God Stats
5W - 6L
1,698 SR
Queue Stats
172W - 148L
1,590 Elo+
Party 1
Sol
Sol
Masfooy
Sol
Level 129
God Stats
5W - 1L
1,552 SR
Queue Stats
181W - 132L
1,639 Elo+
Party 1
Team Averages
Level 106
1,643 SR
1,595 Elo+

VS

Team Averages
Level 79
1,430 SR
1,417 Elo+
Jing Wei
Jing Wei
Apollyon3689
Jing Wei
Level 123
God Stats
0W - 3L
1,236 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 2
Hades
Hades
BloodyMoonBalls
Hades
Level 69
God Stats
13W - 8L
1,611 SR
Queue Stats
72W - 73L
1,531 Elo+
Party 2
Chaac
Chaac
lag-kolo
Chaac
Level 46
God Stats
19W - 20L
1,442 SR
Queue Stats
131W - 166L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kalter264
Chiron
15
8 / 0 / 9
11,885
699
15,085
7,290
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
15
5 / 0 / 12
12,351
727
9,924
13,269
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
15
4 / 4 / 11
11,087
652
15,036
13,925
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apollyon3689
Jing Wei
12
2 / 5 / 0
9,294
547
5,940
12,900
4,385
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 1
9,611
565
6,704
15,321
11,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
lag-kolo
Chaac
13
0 / 5 / 3
9,360
551
9,730
17,789
9,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
3
4
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apollyon3689
Jing Wei
2
5
0
0.4
L
1
7
1
0.21
W
Chiron
Kalter264
Chiron
8
0
9
12.5
W
Atlas
5
0
12
11
W
Sol
4
4
11
2.38
L
Chaac
lag-kolo
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
22,374
34,484
Taken
46,010
21,953
Mitigated
25,807
14,611
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apollyon3689
Jing Wei
5,940
4,187
0
668
12,900
4,385
130
5,539
7,361
0
32,021
L
6,704
121
199
3,472
15,321
11,533
0
8,761
6,560
34,653
0
W
Chiron
Kalter264
Chiron
15,085
3,966
1,461
3,250
7,290
2,785
1,119
751
6,539
0
40,765
W
Atlas
9,924
1,906
546
4,432
13,269
13,915
355
2,211
10,858
23,835
0
W
Sol
15,036
4,322
0
4,922
13,925
5,253
1,453
3,804
9,960
52,475
5,879
L
Chaac
lag-kolo
Chaac
9,730
400
0
4,670
17,789
9,889
0
10,014
7,775
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
28,265
187
Minions Killed
170
7
Camps Cleared
8
910,626
Distance Traveled
862,412
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,294
547
37
2
3
296,681
2
L
Hades
9,611
565
69
4
1
257,977
1
W
Chiron
11,885
699
70
4
2
318,690
2
W
Atlas
12,351
727
20
1
0
316,944
3
W
Sol
11,087
652
97
6
5
274,992
4
L
Chaac
9,360
551
64
4
4
307,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role