Player Matchup

Izanami
Izanami
B0bbl
Izanami
Level 40
God Stats
0W - 1L
1,579 SR
Queue Stats
16W - 11L
1,652 Elo+
Party 1
Scylla
Scylla
MiracLeFrozr
Scylla
Level 28
God Stats
8W - 7L
1,687 SR
Queue Stats
14W - 9L
1,652 Elo+
Party 1
King Arthur
King Arthur
PISTEMIES
King Arthur
Level 14
God Stats
4W - 3L
1,795 SR
Queue Stats
13W - 8L
1,652 Elo+
Party 1
Kali
Kali
PikachuTraineri
Kali
Level 124
God Stats
0W - 1L
1,463 SR
Queue Stats
30W - 22L
1,643 Elo+
Party 1
Artio
Artio
Vatukka1
Artio
Level 63
God Stats
6W - 6L
1,769 SR
Queue Stats
15W - 11L
1,652 Elo+
Party 1
Team Averages
Level 54
1,658 SR
1,650 Elo+

VS

Team Averages
Level 55
1,508 SR
1,564 Elo+
Ullr
Ullr
AcCex
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,452 Elo+
Party 3
Bastet
Bastet
Botrux
Bastet
Level 28
God Stats
31W - 12L
1,733 SR
Queue Stats
90W - 64L
1,651 Elo+
Party 2
Anubis
Anubis
Du0tto
Anubis
Level 103
God Stats
23W - 17L
1,527 SR
Queue Stats
40W - 28L
1,605 Elo+
Party 2
Mulan
Mulan
LckyFox
Mulan
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
63W - 48L
1,637 Elo+
Party 2
Atlas
Atlas
PazVinnie
Atlas
Level 24
God Stats
2W - 1L
1,280 SR
Queue Stats
33W - 33L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0bbl
Izanami
15
1 / 4 / 4
9,791
445
12,873
12,618
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
6 / 5 / 5
11,210
510
11,672
12,174
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PISTEMIES
King Arthur
15
3 / 10 / 7
9,733
442
8,490
23,236
17,966
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 8
10,409
473
13,780
17,764
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Vatukka1
Artio
14
3 / 2 / 3
9,746
443
4,114
15,867
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AcCex
Ullr
17
2 / 4 / 4
10,776
490
9,354
15,431
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Botrux
Bastet
19
11 / 2 / 8
12,396
563
20,585
18,577
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Du0tto
Anubis
18
6 / 4 / 3
11,995
545
13,340
12,707
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
LckyFox
Mulan
18
7 / 3 / 5
12,331
561
10,239
15,290
12,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
PazVinnie
Atlas
14
0 / 3 / 7
9,453
430
5,822
16,367
18,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
16
Kills
26
27
Deaths
16
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
AcCex
Ullr
2
4
4
1
L
Izanami
B0bbl
Izanami
1
4
4
0.75
W
Bastet
Botrux
Bastet
11
2
8
7.5
W
Anubis
Du0tto
Anubis
6
4
3
1.88
W
Mulan
LckyFox
Mulan
7
3
5
3.17
L
Scylla
6
5
5
1.7
L
King Arthur
PISTEMIES
King Arthur
3
10
7
0.65
W
Atlas
PazVinnie
Atlas
0
3
7
1.17
L
3
6
8
1.17
L
Artio
Vatukka1
Artio
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
59,340
81,659
Taken
78,372
48,862
Mitigated
50,068
20,538
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AcCex
Ullr
9,354
3,883
0
4,205
15,431
5,926
1,721
3,848
11,481
0
94,136
L
Izanami
B0bbl
Izanami
12,873
8,530
0
3,832
12,618
3,338
1,460
2,945
9,673
0
69,370
W
Bastet
Botrux
Bastet
20,585
4,387
0
10,032
18,577
6,611
603
2,671
15,800
0
90,668
W
Anubis
Du0tto
Anubis
13,340
733
0
5,861
12,707
7,003
1,447
3,212
9,399
90,181
0
W
Mulan
LckyFox
Mulan
10,239
853
0
1,734
15,290
12,274
2,080
2,234
12,978
6,641
63,652
L
Scylla
11,672
435
0
1,197
12,174
3,435
252
1,628
10,546
57,177
0
L
King Arthur
PISTEMIES
King Arthur
8,490
884
0
3,984
23,236
17,966
78
4,352
18,884
926
49,541
W
Atlas
PazVinnie
Atlas
5,822
1,957
1,292
2,697
16,367
18,254
272
4,070
12,191
16,392
0
L
13,780
7,782
0
4,626
17,764
7,903
504
4,594
13,170
0
70,000
L
Artio
Vatukka1
Artio
4,114
351
1,248
5,651
15,867
16,220
0
6,792
9,075
22,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
56,951
421
Minions Killed
610
0
Camps Cleared
0
1,921,899
Distance Traveled
2,077,005
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,776
490
160
7
0
386,663
4
L
Izanami
9,791
445
118
5
0
388,220
3
W
Bastet
12,396
563
127
6
0
477,587
1
W
Anubis
11,995
545
163
7
0
371,383
1
W
Mulan
12,331
561
149
7
0
413,514
5
L
Scylla
11,210
510
92
4
0
377,650
5
L
King Arthur
9,733
442
75
3
0
343,595
4
W
Atlas
9,453
430
11
1
0
427,858
9
L
Kali
10,409
473
97
4
0
407,779
4
L
Artio
9,746
443
39
2
0
404,655
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role